JACKEDUPGAMING Realm Beta
Items

Realm Items

Everything you can own in Majic Realm: what you find lying about the zones, what the store sells for the points you earn playing (or for tokens), your looks, and the kit every character starts with.

Found in the realm

Lying about the fields, woods and towns, and back again a minute or two after someone picks them up. Walk over and press Use to put one in your bag. Found things are keepsakes: they stay with you and are never sold for tokens.

Meadowleaf

A sprig of something green that grows wild in the open fields.

Greenhollow, Thornwood, Emberfall, Thunderfoot Valley, Kindlecrest, Tallgrass Plains

Thornberry

Dark red berries off the bramble in the Thornwood.

Thornwood, Tallgrass Plains

Ember Shard

A splinter of warm crystal from the stones of Emberfall.

Emberfall, Kindlecrest

Old Coin

A worn coin from before the towns were built. Worth nothing, and good luck to keep.

Basecamp, Stonewatch, Sundown Gulch, Lotus River, Encore Heights

Supply Crate

A small crate of nails, rope and twine. Builders always need more.

Basecamp, Stonewatch, Saltmere, Sunfish Isles, Sundown Gulch, Lotus River, Encore Heights

Harbor Shell

A pale spiral shell from the Saltmere shore.

Saltmere, Sunfish Isles

Scrap Plate

A salvaged hull plate from the Ashfall quarry.

Ashfall

Crunchy Treat

A crunchy biscuit no animal can resist. Give one to a stray to win it over, or to your companion to teach it tricks.

Around the realm

Loot around the realm

Weapons, armor sets, tools, shields, trinkets, keys, maps, crystals and relics - and potions, bandages and food - lie by weapon racks, market stalls, chests, camp fires and ruins, each with a glint in its color. The further from town, and at the places worth a visit, the rarer and better. Take one with Use; it comes back as something new a while later. Wear a weapon, a shield and a trinket from your bag (B). Like everything found, loot is yours to keep and never sold for tokens.

CommonUncommonRareEpicLegendary

Weapons

Afterimage Wand

Legendary

A pearl-white wand that leaves a soft violet echo whenever it waves. The echo twirls once, smiles, and fades into harmless sparkles.

Knock 14 · reach 7 mBreaks things 3x Emberfall, Ashfall, Encore Heights

Amber Laser Sword

Legendary

Warm gold light, like a sunset you can swing. The rarest color of them all, or so they say.

Knock 34 (a real weapon) · reach 2.6 mBreaks things 6x, more on metal Ashfall

Aurora Song Staff

Legendary

A Heartfire staff carries a clear crown that sings quietly for every spell.

Knock 31 · reach 3 mBreaks things 5xSpells hit 2.5% harderCrownfire tier 5Needs level 50 Dropped by creatures of its level

Blue Laser Sword

Legendary

A silver hilt that hums, and a blade of pure blue light. It never needs sharpening, and it makes a very cool vwoom.

Knock 34 (a real weapon) · reach 2.6 mBreaks things 6x, more on metal Ashfall

Brine Crown Greatsword

Legendary

A ceremonial ocean-blue greatsword with a glowing salt crystal and a cheerful wave guard. It is a rare treasure, not a scary weapon.

Knock 25 · reach 2.7 mBreaks things 5x Saltmere, Emberfall, Lotus River

Comet Wand

Legendary

Fell out of the sky over Ashfall. The tail never stops twinkling.

Knock 14 · reach 7 mBreaks things 3x Emberfall, Ashfall

Crown Sky Bow

Legendary

A grand practice bow carries a pale crown of light above its padded arrows.

Knock 31 · reach 9 mBreaks things 5xCrownfire tier 5Needs level 50 Dropped by creatures of its level

Crownfeather Dagger

Legendary

A Heartfire practice dagger carries a small golden feather beside its clear tip.

Knock 24 · reach 1.9 mBreaks things 5xCrownfire tier 5Needs level 50 Dropped by creatures of its level

Ember Core Hammer

Legendary

A grand practice hammer holds a clear amber core that rings like a warm bell.

Knock 41 · reach 2.1 mBreaks things 7x, more on metal and stoneCrownfire tier 5Needs level 50 Dropped by creatures of its level

Emberheart

Legendary

A staff holding a calm amber crystal at its crown. The light is warm without being hot, and the staff helps its bearer recover while the old vault heat fades into the hills.

Knock 16 · reach 3 mBreaks things 3xRest heals 1.25x as fastGlows softly Around the realm

Golden Foam Sword

Legendary · toy

It still does not hurt. It does look absolutely magnificent.

Knock 5 (a toy) · reach 2.4 mBreaks things 4x Basecamp

Green Crown Greatsword

Legendary

The clear sap core shines like sunshine through leaves. It is a ceremonial treasure, though its light can nudge puzzle pieces free.

Knock 25 · reach 2.7 mBreaks things 5x Stonewatch, Thornwood, Emberfall

Green Laser Sword

Legendary

A blade of green light as bright as a glow stick, and a great deal more serious about crates.

Knock 34 (a real weapon) · reach 2.6 mBreaks things 6x, more on metal Ashfall

Heartfire Sword

Legendary

A Heartfire practice sword glows warmly along its clear crystal edge.

Knock 34 · reach 2.4 mBreaks things 6xCrownfire tier 5Needs level 50 Dropped by creatures of its level

Hearthshare Staff

Legendary

A warm staff carries a clear amber core that steadies a long shared-table watch.

Knock 33 · reach 3 mBreaks things 5xSpells hit 2.5% harderCrownfire tier 5Needs level 50 Dropped by the last boss of a dungeon

Heartstone Axe

Legendary

A grand practice axe rests on a warm stone-colored head with a clear heart mark.

Knock 41 · reach 2.2 mBreaks things 6x, more on wood and foliageCrownfire tier 5Needs level 50 Dropped by creatures of its level

Keeper's Great Toll

Legendary

A golden greatsword engraved with the complete warning pattern of Stonewatch. It rings softly before a heavy swing and carries the keeper's promise that the old roads will not be forgotten.

Knock 25 · reach 2.7 mBreaks things 5x Around the realm

Magmabark Club

Legendary

A Heartfire practice club gives a soft deep chime like a cooled ember.

Knock 17 · reach 2.3 mBreaks things 5xCrownfire tier 5Needs level 50 Dropped by creatures of its level

Marvelmint Axe

Legendary

Its layered mint blades ripple like ribbons and leave a brief shower of harmless green sparkles. A proper Emberfall trophy!

Knock 21 · reach 2.2 mBreaks things 4x, more on wood and foliage Emberfall, Kindlecrest

Moonblade

Legendary

A pale silver blade that shines brighter at night. Sings a little when swung.

Knock 25 · reach 2.7 mBreaks things 5x Thornwood, Emberfall

Neon Aurora Wand

Legendary · toy

Its looping crown opens into blue, pink, and green aurora curtains that dance harmlessly above the rooftops.

Knock 4 (a toy) · reach 7 mBreaks things 3x Basecamp, Encore Heights

Ribbonwheel Wand

Legendary

Its wooden flower spins into a soft rainbow arc. Waving it feels like throwing a tiny, very cheerful party.

Knock 14 · reach 7 mBreaks things 3x Greenhollow, Stonewatch, Emberfall

Riverlight Greatsword

Legendary

A tall, radiant greatsword with a broad pale blade. When raised beside the river, it makes a gentle rainbow glow.

Knock 25 · reach 2.7 mBreaks things 5x Saltmere, Emberfall, Lotus River

Suncrest Greatblade

Legendary

A grand practice greatblade carries a clear sun crest above its broad grip.

Knock 48 · reach 2.7 mBreaks things 7xCrownfire tier 5Needs level 50 Dropped by creatures of its level

Sunmark Wand

Legendary

A grand practice wand marks each clear spell with a warm golden point.

Knock 27 · reach 7 mBreaks things 5xSpells hit 2.5% harderCrownfire tier 5Needs level 50 Dropped by creatures of its level

Sunsteel Greatsword

Legendary

The Old Keep's lost treasure. Catches the light like a sunrise.

Knock 25 · reach 2.7 mBreaks things 5x Stonewatch

Violet Laser Sword

Legendary

Violet light that hums a low, happy note. Found in the Starwisp's locker, still charged.

Knock 34 (a real weapon) · reach 2.6 mBreaks things 6x, more on metal Ashfall

Antlerwake Blade

Epic

A pale green blade with a branching guard inspired by an antler. It cuts through hanging roots without cutting the tree.

Knock 15 · reach 2.4 mBreaks things 3x Around the realm

Arc Staff

Epic

Little sparks jump between its prongs. Makes your hair stand up.

Knock 14 · reach 3 mBreaks things 2x Ashfall

Asterloop Staff

Epic

A deep blue staff whose crown carries a ribbon of light in looping circles. It is a favorite for showy, harmless spell games.

Knock 14 · reach 3 mBreaks things 2x Emberfall, Ashfall, Encore Heights

Breezespool Wand

Epic

A sky-blue wand with a tiny wooden spool and cloth petals. A twist winds a happy cartoon gust around its ribbon.

Knock 12 · reach 7 mBreaks things 2x Greenhollow, Thornwood, Emberfall

Brineglass Spear

Epic

A long spear with a translucent blue head. It looks fragile until it taps a brass valve and sends it flying.

Knock 14 · reach 3 mBreaks things 2x Around the realm

Canyon Echo Staff

Epic

Its crystal fork catches the canyon echo and turns it into a bright little tune. Use it to ring bells, solve music puzzles, and nudge target boards.

Knock 14 · reach 3 mBreaks things 2x Emberfall, Sundown Gulch, Lotus River

Claimwheel Staff

Epic

A river staff carries clay-colored assay bands and a smooth wheel-shaped counterweight.

Knock 24 · reach 3 mBreaks things 4xSpells hit 1.5% harderHighsun tier 3Needs level 30 Dropped by the last boss of a dungeon

Cloudberry Axe

Epic

A sky-blue axe with plump berry-shaped studs. A passing swirl of blue sparkles shows everyone where a grand practice swing landed.

Knock 18 · reach 2.2 mBreaks things 3x, more on wood and foliage Stonewatch, Emberfall

Cloudcurrent Sword

Epic

A deep-blue ceremonial sword wrapped in a puffy cloud guard. Held high, it sends up a gentle rainbow shimmer and a very welcoming breeze.

Knock 15 · reach 2.4 mBreaks things 3x Emberfall, Sunfish Isles

Cloudloop Bow

Epic

Pale stonewood bends into a graceful open loop, wrapped in cloud-blue cord. Its playful light arrows leave curling ribbons that vanish like morning mist.

Knock 14 · reach 9 mBreaks things 2x Emberfall, Kindlecrest

Cobalt Claim Blade

Epic

A broad practice blade carries blue survey marks and a pale crystal route guard.

Knock 38 · reach 2.7 mBreaks things 6xHighsun tier 3Needs level 30 Dropped by the last boss of a dungeon

Crystal Greatsword

Epic

A great blade grown from one clear crystal. It rings like a bell every time it lands a blow.

Knock 28 (a real weapon) · reach 2.7 mBreaks things 5x, more on stone Thornwood, Emberfall

Crystalroot Club

Epic

A crystalroot practice club has a deep chime built into its padded head.

Knock 15 · reach 2.3 mBreaks things 5xDeepwatch tier 4Needs level 40 Dropped by creatures of its level

Deep Signal Hammer

Epic

A Starborn practice hammer sends a soft clear note across a workshop.

Knock 36 · reach 2.1 mBreaks things 7x, more on metal and stoneDeepwatch tier 4Needs level 40 Dropped by creatures of its level

Deepvow Longsword

Epic

A long, plain sword with a broad steel guard and a faint chalk pattern along the fuller. It was made for watch captains who preferred reaching the problem to shouting about it.

Knock 21 · reach 2.7 mBreaks things 4x Around the realm

Deepwatch Sword

Epic

A Starborn practice sword has quiet teal stars glowing along its pale edge.

Knock 30 · reach 2.4 mBreaks things 6xDeepwatch tier 4Needs level 40 Dropped by creatures of its level

Emberforged Axe

Epic

Hammered out on the Emberfall stones. Always warm to hold.

Knock 18 · reach 2.2 mBreaks things 3x, more on wood and foliage Stonewatch, Emberfall

Energy Staff

Epic

A ball of crackling blue energy on a long silver pole. Tap it on the ground and your hair floats.

Knock 24 (a real weapon) · reach 3 mBreaks things 5x Emberfall, Ashfall

Equalizer Saber

Epic · toy

A grand violet saber has a broad paddle blade filled with bouncing pastel bars. Swinging it plays a happy imaginary concert for every beachcomb.

Knock 5 (a toy) · reach 2.4 mBreaks things 3x Basecamp, Encore Heights

Firefly Jar Staff

Epic

A few friendly fireflies nap in the jar, then circle the cork when it is time to find the way home.

Knock 14 · reach 3 mBreaks things 2x Stonewatch, Thornwood, Emberfall

Geode Song Staff

Epic

A geode-song staff rings softly with each carefully cast spell.

Knock 27 · reach 3 mBreaks things 5xSpells hit 2% harderDeepwatch tier 4Needs level 40 Dropped by creatures of its level

Glasswing Dagger

Epic

A small glasswing practice dagger flashes like a moth held to the light.

Knock 18 · reach 1.9 mBreaks things 4xHighsun tier 3Needs level 30 Dropped by creatures of its level

Heartflame Staff

Epic

A crystal-topped staff with a steady orange flame at its crown. It strikes with a warm, resonant impact and lights the way through dark machinery rooms.

Knock 14 · reach 3 mBreaks things 2xGlows softly Around the realm

High Sky Bow

Epic

A Starborn practice bow sends padded arrows along a bright drawn string.

Knock 27 · reach 9 mBreaks things 5xDeepwatch tier 4Needs level 40 Dropped by creatures of its level

High Sky Greatblade

Epic

A tall practice greatblade carries a pale northern-light crystal at its guard.

Knock 42 · reach 2.7 mBreaks things 7xDeepwatch tier 4Needs level 40 Dropped by creatures of its level

Lanternpath Wand

Epic

A violet wand carries a pale lamp core that brightens along the safe lower path.

Knock 25 · reach 7 mBreaks things 5xSpells hit 2% harderDeepwatch tier 4Needs level 40 Dropped by the last boss of a dungeon

Lava Ladder Staff

Epic

A dark basalt staff threaded with warm orange bands. Tap it and the bands uncurl into a sturdy little ladder of solid light.

Knock 14 · reach 3 mBreaks things 2x Emberfall, Kindlecrest

Miststep Dagger

Epic

A slim moon-mist dagger with a silver-lilac blade. Its faint pearly shimmer helps young adventurers follow the river's hidden paths.

Knock 11 · reach 1.9 mBreaks things 2x Thornwood, Emberfall, Lotus River

Moonquartz Staff

Epic

A moonquartz staff holds a pale crystal crown that hums with each spell.

Knock 23 · reach 3 mBreaks things 4xSpells hit 1.5% harderHighsun tier 3Needs level 30 Dropped by creatures of its level

Moonrind Dagger

Epic

A moonrind practice dagger carries a clear crystal that brightens with the moon.

Knock 21 · reach 1.9 mBreaks things 5xDeepwatch tier 4Needs level 40 Dropped by creatures of its level

Morninglight Bow

Epic

Pale wood glows beneath sunny gold wrappings. When it lands a cartoon hit, a broad ring of cheerful light appears nearby.

Knock 14 · reach 9 mBreaks things 2x Saltmere, Emberfall

Mossglow Sword

Epic

A soft green glow shines through its clear center, like morning light resting under a leaf. The blade feels cool and calm.

Knock 15 · reach 2.4 mBreaks things 3x Thornwood, Emberfall

Neon Orchard Axe

Epic

Its magenta fruit lights blink when a practice target is struck. The branchy handle keeps the grand pose nicely balanced.

Knock 18 · reach 2.2 mBreaks things 3x, more on wood and foliage Thornwood, Emberfall, Encore Heights

Orbit Trail Axe

Epic

A Starborn practice axe carries small orbit marks around a calm crystal head.

Knock 36 · reach 2.2 mBreaks things 6x, more on wood and foliageDeepwatch tier 4Needs level 40 Dropped by creatures of its level

Paradise Glow Wand

Epic

Its golden shell tip blooms into harmless soap bubbles striped coral, rose, aqua, and violet. They bounce about until popped with a cheerful plink.

Knock 12 · reach 7 mBreaks things 2x Emberfall, Sunfish Isles

Petalglint Wand

Epic

A pale wand tipped with layered pink petals. They unfold when used and scatter soft glints like sunshine through flowers.

Knock 12 · reach 7 mBreaks things 2x Greenhollow, Thornwood, Emberfall

Plasma Axe

Epic

Its edge is a sheet of orange plasma. It goes through crates like they were made of toast.

Knock 26 (a real weapon) · reach 2.2 mBreaks things 5x, more on wood and foliage and metal Stonewatch, Ashfall

Prism Fanaxe

Epic

Five broad fan sections bloom outward from a violet hub. During a slow practice swing, sunlight paints them pink, orange, and gold.

Knock 18 · reach 2.2 mBreaks things 3x, more on wood and foliage Ashfall

Prismgate Greatblade

Epic

A broad practice greatblade catches several gentle bands of colored light.

Knock 36 · reach 2.7 mBreaks things 6xHighsun tier 3Needs level 30 Dropped by creatures of its level

Quiet Ridge Dagger

Epic

A short practice blade carries pale overlook tabs and a broad moss-green grip.

Knock 22 · reach 1.9 mBreaks things 5xDeepwatch tier 4Needs level 40 Dropped by the last boss of a dungeon

Ridgeglass Axe

Epic

A radiant practice axe has a pale glass ridge and a broad trail grip.

Knock 31 · reach 2.2 mBreaks things 5x, more on wood and foliageHighsun tier 3Needs level 30 Dropped by creatures of its level

Seedreturn Bow

Epic

A light woodland bow marks the safe trail from the hidden nursery to the shared grove.

Knock 24 · reach 9 mBreaks things 4xHighsun tier 3Needs level 30 Dropped by the last boss of a dungeon

Skyglass Wand

Epic

A skyglass practice wand releases soft bands of clear spell light.

Knock 21 · reach 7 mBreaks things 4xSpells hit 1.5% harderHighsun tier 3Needs level 30 Dropped by creatures of its level

Skyloom Staff

Epic

Long loops of woven sky color spin around its crown. A broad ribbon of breeze sweeps loose objects into tidy rows and carries foes back to their starting spots.

Knock 14 · reach 3 mBreaks things 2x Emberfall, Tallgrass Plains

Starbell Hammer

Epic

A radiant practice hammer rings like a small star-bell after each tap.

Knock 31 · reach 2.1 mBreaks things 6x, more on metal and stoneHighsun tier 3Needs level 30 Dropped by creatures of its level

Starlight Staff

Epic

Caught a falling star and kept it. Leaves a trail of glitter everywhere.

Knock 14 · reach 3 mBreaks things 2x Emberfall

Starneedle Wand

Epic

A starneedle practice wand draws a thin line of pale light in the air.

Knock 24 · reach 7 mBreaks things 5xSpells hit 2% harderDeepwatch tier 4Needs level 40 Dropped by creatures of its level

Sticker-Spark Wand

Epic · toy

This fat purple wand trails a ribbon of peel-off stars. Every pretend zap adds another bright sticker to the floor.

Knock 4 (a toy) · reach 7 mBreaks things 2x Basecamp, Encore Heights

Stonebloom Club

Epic

A stonebloom practice club rings gently whenever its padded head moves.

Knock 13 · reach 2.3 mBreaks things 4xHighsun tier 3Needs level 30 Dropped by creatures of its level

Sunleaf Warhammer

Epic

A grand golden-leaf warhammer that throws harmless sunbeams when swung. It is a special Greenhollow treasure, not a shop item.

Knock 18 · reach 2.1 mBreaks things 4x, more on metal and stone Greenhollow, Thornwood, Emberfall

Sunspire Sword

Epic

A radiant practice sword carries a warm crystal star along its rounded edge.

Knock 26 · reach 2.4 mBreaks things 5xHighsun tier 3Needs level 30 Dropped by creatures of its level

Thornwood Warbow

Epic

Grown, not carved: the Split Oak gave it up one spring.

Knock 14 · reach 9 mBreaks things 2x Thornwood

Thundercloud Hammer

Epic

A crown-shaped thunderstone hammer with a long carved haft. It lands one mighty cartoon BONG and shakes flower petals loose.

Knock 18 · reach 2.1 mBreaks things 4x, more on metal and stone Thunderfoot Valley, Kindlecrest

Tidecaller Staff

Epic

Hold it to your ear and you can hear the sea. Hold it up and the gulls come.

Knock 14 · reach 3 mBreaks things 2x Saltmere

Twilighter Wand

Epic

When raised, the wand paints a soft ribbon of orange, pink, and violet light across the path. The glow helps everyone find the way home.

Knock 12 · reach 7 mBreaks things 2x Emberfall, Sundown Gulch

Whimwheel Sword

Epic

Its blade curls in three bright spirals and hums a happy note when spun. Even magic cannot resist showing off a bit.

Knock 15 · reach 2.4 mBreaks things 3x Emberfall

Willowcoil Wand

Epic

A peach-gold willow wand coiled at the top like a little spring. It paints curling gust ribbons that invite friendly target practice.

Knock 12 · reach 7 mBreaks things 2x Saltmere, Emberfall, Lotus River

Windrose Bow

Epic

A radiant practice bow curves like a windblown flower at full draw.

Knock 23 · reach 9 mBreaks things 4xHighsun tier 3Needs level 30 Dropped by creatures of its level

Acorncap Maul

Rare

The cap gives every knock a soft wooden tick. It is a useful little hammer for pegs, roots and loose stones.

Knock 16 · reach 2.1 mBreaks things 4x, more on metal and stone Stonewatch, Saltmere, Thornwood

Battle Axe

Rare

A broad bearded axe. Firewood has never been so afraid.

Knock 16 · reach 2.2 mBreaks things 3x, more on wood and foliage Stonewatch, Thornwood

Bell Canyon War Axe

Rare

A hefty two-sided axe with golden canyon colors. Its bell-shaped ornament jingles softly during pretend adventures.

Knock 16 · reach 2.2 mBreaks things 3x, more on wood and foliage Greenhollow, Emberfall, Sundown Gulch, Tallgrass Plains

Belltower Greatsword

Rare

A broad, weighty blade kept by the bell keepers. Its roof-shaped pommel is easy to hold, even for smaller adventurers.

Knock 18 · reach 2.7 mBreaks things 4x Stonewatch, Saltmere, Kindlecrest

Blueglass Wand

Rare

A blueglass practice wand sends a clear ribbon of harmless light.

Knock 18 · reach 7 mBreaks things 4xSpells hit 1% harderStoneward tier 2Needs level 20 Dropped by creatures of its level

Bramble Bough Club

Rare

A dense bough club with one cheerful green shoot at the end. It taps stones loose without making much noise.

Knock 7 · reach 2.3 mBreaks things 2x Greenhollow, Thornwood, Kindlecrest

Bramblebutton Axe

Rare

Its mossy crescent head catches the light, while its little leaf buttons bounce whenever the axe goes swish.

Knock 16 · reach 2.2 mBreaks things 3x, more on wood and foliage Thornwood, Emberfall, Kindlecrest

Cloudberry Staff

Rare

The blue berry at the top feels cool and soft. It makes cloud puffs that hover, bounce, and gently tumble things without popping them.

Knock 12 · reach 3 mBreaks things 2x Thornwood, Emberfall, Tallgrass Plains

Cloudfold Greatsword

Rare

Soft frosted panels are quilted around a broad lightweight core. Its puffy sky-blue grip keeps every practice swing smooth and steady.

Knock 18 · reach 2.7 mBreaks things 4x Ashfall

Coil Parade Sword

Rare · toy

A sky-blue parade sword with a springy orange guard. Its little ball pommel bounces behind it whenever the soft blade swooshes.

Knock 4 (a toy) · reach 2.4 mBreaks things 3x Basecamp, Encore Heights

Copperbank Axe

Rare

A sturdy practice axe has the balanced profile of a quarry tool.

Knock 28 · reach 2.2 mBreaks things 5x, more on wood and foliageStoneward tier 2Needs level 20 Dropped by creatures of its level

Coral Moon Bow

Rare

A peach-and-violet bow shaped like a spreading coral branch. Its string sings softly, and its broad arrows trail bubbles of moonlight.

Knock 12 · reach 9 mBreaks things 2x Emberfall, Sunfish Isles

Covepetal Bow

Rare

A deep-green bow with broad layered petals around its curve. It looses flower-bright arrows that flutter softly down.

Knock 12 · reach 9 mBreaks things 2x Thornwood, Emberfall, Lotus River

Cragspire Axe

Rare

A handsome axe with a little stepped ridge across its head. It taps on stone to make a bright mountain-chime sound.

Knock 16 · reach 2.2 mBreaks things 3x, more on wood and foliage Stonewatch, Emberfall, Kindlecrest

Cue Thread Wand

Rare

A light violet wand follows a single cyan thread toward the next stage cue.

Knock 19 · reach 7 mBreaks things 4xSpells hit 1% harderStoneward tier 2Needs level 20 Dropped by the last boss of a dungeon

Dewdrop Wand

Rare

A slim hazel wand tipped with a glassy dew bead. The clear drop rolls inside a soft leaf cradle but never falls.

Knock 10 · reach 7 mBreaks things 2x Thornwood, Emberfall, Lotus River

Driftwood Chime Staff

Rare

A long weathered staff with three colorful hollow seed pods. It makes a mellow chime that carries farther than a whisper.

Knock 12 · reach 3 mBreaks things 2x Greenhollow, Thornwood, Thunderfoot Valley, Lotus River

Dusk Petal Wand

Rare

A slender wand with a peach-colored petal at its tip. A gentle wave leaves a rosy sparkle in the air, then fades.

Knock 10 · reach 7 mBreaks things 2x Greenhollow, Thornwood, Emberfall, Thunderfoot Valley

Elmwood Longbow

Rare

Taller than you are, and it hums when you draw it.

Knock 12 · reach 9 mBreaks things 2x Thornwood

Fernlight Greatsword

Rare

A long leaf-bright greatsword with gentle frond patterns in its blade. Swinging it sends a tiny cascade of green light through the air.

Knock 18 · reach 2.7 mBreaks things 4x Greenhollow, Thornwood, Emberfall

Fernsong Saber

Rare

The green inlays shiver and make a soft leaf-rattle sound. Swinging it is said to wake every nearby fern.

Knock 13 · reach 2.4 mBreaks things 3x Saltmere, Thornwood, Emberfall

Glass Creek Dagger

Rare

A clear practice dagger bends light like a bright ribbon of water.

Knock 16 · reach 1.9 mBreaks things 4xStoneward tier 2Needs level 20 Dropped by creatures of its level

Glimmercap Staff

Rare

A sturdy walking staff with a gentle blue-green glow. The cap brightens when someone needs a little courage.

Knock 12 · reach 3 mBreaks things 2x Thornwood, Emberfall, Thunderfoot Valley, Kindlecrest

Glow Blade

Rare

A hilt that hums and a blade of soft cyan light. Warm, like a night light.

Knock 13 · reach 2.4 mBreaks things 3x Ashfall

Honeycomb Maul

Rare

A broad amber hammer with six deep dimples on each face. It boings off shields and crates in a cheerful rhythm.

Knock 16 · reach 2.1 mBreaks things 4x, more on metal and stone Stonewatch, Thornwood, Emberfall

Honeycomb Warhammer

Rare

A round war hammer covered in shallow hexagon dimples. Its golden head rings like a beehive when it taps crates.

Knock 16 · reach 2.1 mBreaks things 4x, more on metal and stone Greenhollow, Emberfall, Tallgrass Plains

Hopsickle Axe

Rare

A compact felling axe with a coppery edge and sturdy hooked neck. It slices tough vines without scattering their seeds.

Knock 16 · reach 2.2 mBreaks things 3x, more on wood and foliage Greenhollow, Thornwood, Tallgrass Plains

Hushlight Staff

Rare

A rose-pink staff with a warm halo instead of a spark. It lights the way and makes everything nearby feel calmer.

Knock 12 · reach 3 mBreaks things 2x Emberfall, Ashfall

Ironbark Club

Rare

A dense ironbark practice club gives steady wooden targets a firm bonk.

Knock 12 · reach 2.3 mBreaks things 4xStoneward tier 2Needs level 20 Dropped by creatures of its level

Keystone Bow

Rare

Built around a pale wedge stone, this springy bow clicks softly whenever its strong frame is flexed.

Knock 12 · reach 9 mBreaks things 2x Stonewatch, Saltmere, Kindlecrest

Knight's Longsword

Rare

Won at a tourney, lost at a picnic. Two hands and a lot of swagger.

Knock 18 · reach 2.7 mBreaks things 4x Stonewatch

Lotus Glass Sword

Rare

A clear blue-green blade with a soft glow and a lily-shaped pommel. It rings like a bell when tapped against a stone.

Knock 13 · reach 2.4 mBreaks things 3x Thornwood, Emberfall, Lotus River

Marble Orbit Wand

Rare · toy

Three smooth rings orbit a cyan bead, and each turn leaves curling ribbons of color for pretend spells and puzzles.

Knock 3 (a toy) · reach 7 mBreaks things 2x Basecamp, Encore Heights

Marshreed Staff

Rare

A tall green reed staff with a soft fan-shaped crown. It parts the grasses with a friendly swish and leaves a minty trail.

Knock 12 · reach 3 mBreaks things 2x Thornwood, Sunfish Isles, Lotus River

Mirrorleaf Bow

Rare

A compact bow faced with shining leaf-shaped plates. Its blunt arrows ricochet between targets with a bright pinging trail.

Knock 12 · reach 9 mBreaks things 2x Emberfall, Kindlecrest

Monsoon Cap Hammer

Rare

A chunky rain-blue hammer with a soft white cloud on its head. Its gentle thump arrives with a warm gust and a few harmless sparkle specks.

Knock 16 · reach 2.1 mBreaks things 4x, more on metal and stone Emberfall, Sunfish Isles

Monsoon Crown Staff

Rare

A braided palm-fiber staff crowned with open leaf loops. When lifted overhead, little rainbows stroll across the sand.

Knock 12 · reach 3 mBreaks things 2x Emberfall, Sunfish Isles

Moonpearl Sword

Rare

A softly glowing pearl sword that hums a sleepy evening note. Its crescent pommel points the way home after the island lights come on.

Knock 13 · reach 2.4 mBreaks things 3x Emberfall, Sunfish Isles

Orbit Mallet

Rare

Two sunny rings carry its blocky head around the handle. Each tap sets the rings spinning, producing a gentle musical chime.

Knock 16 · reach 2.1 mBreaks things 4x, more on metal and stone Ashfall

Pebble Chorus Wand

Rare

Five small stones hover in a ring above a blue wand. They click into cheerful tunes whenever the wand changes direction.

Knock 10 · reach 7 mBreaks things 2x Emberfall

Photo-Strip Wand

Rare · toy

A turquoise photo-strip wand blinks through sunny colors whenever it is waved. Its blank panels turn into harmless cartoon expressions.

Knock 3 (a toy) · reach 7 mBreaks things 2x Basecamp, Encore Heights

Pinecone Chime Wand

Rare

An amber wand with a hollow pinecone chime at its tip. A light breeze makes it play several friendly notes.

Knock 10 · reach 7 mBreaks things 2x Thornwood, Emberfall

Prismshell Bow

Rare

A shell-backed bow sends soft rainbow sparkles along its string. It is dazzling enough for a festival game and harmless enough for younger players.

Knock 12 · reach 9 mBreaks things 2x Saltmere, Emberfall, Lotus River

Quartz Toll Hammer

Rare

A quartz-faced practice hammer gives each safe tap a clear toll note.

Knock 28 · reach 2.1 mBreaks things 6x, more on metal and stoneStoneward tier 2Needs level 20 Dropped by creatures of its level

Red Bluff Warhammer

Rare

A compact red-stone hammer with a sturdy handle. It is made for cheerful problem solving, not frightening anyone.

Knock 16 · reach 2.1 mBreaks things 4x, more on metal and stone Greenhollow, Kindlecrest, Sundown Gulch, Tallgrass Plains

Red Clay Staff

Rare

Tap it on a fence and a flock of little clay birds pops into the air. They circle brightly and settle safely back down.

Knock 12 · reach 3 mBreaks things 2x Greenhollow, Sundown Gulch, Tallgrass Plains

Reed Door Maul

Rare

A rounded wooden rescue maul carries moss cushions and a broad cork grip.

Knock 30 · reach 2.1 mBreaks things 6x, more on metal and stoneStoneward tier 2Needs level 20 Dropped by the last boss of a dungeon

Reedlight Staff

Rare

A reedlight staff shapes small golden spell notes above its crystal crown.

Knock 21 · reach 3 mBreaks things 4xSpells hit 1% harderStoneward tier 2Needs level 20 Dropped by creatures of its level

Ridgewing Sword

Rare

The short wings near its guard unfold like little ridge feathers. A gentle swish makes it hum a happy note.

Knock 13 · reach 2.4 mBreaks things 3x Saltmere, Emberfall, Kindlecrest

Riverlight Oar

Rare

A broad practice oar carries woven river bands and a warm lantern bead.

Knock 23 · reach 3 mBreaks things 4xSpells hit 1% harderStoneward tier 2Needs level 20 Dropped by the last boss of a dungeon

Riverstone Sword

Rare

A smooth practice sword has a cool blue edge and a steady river-stone pommel.

Knock 23 · reach 2.4 mBreaks things 5xStoneward tier 2Needs level 20 Dropped by creatures of its level

Rune Staff

Rare

Carved with letters nobody can read. They glow when it is happy.

Knock 12 · reach 3 mBreaks things 2x Thornwood, Emberfall

Saltquarry Maul

Rare

A broad white-and-blue quarry maul for splitting decorative salt blocks. Its chunky head gives puzzle rubble a friendly, mighty bonk.

Knock 16 · reach 2.1 mBreaks things 4x, more on metal and stone Greenhollow, Saltmere, Lotus River

Salvage Gate Blade

Rare

A broad practice blade carries shell-white panels and a rope-wrapped cargo guard.

Knock 35 · reach 2.7 mBreaks things 6xStoneward tier 2Needs level 20 Dropped by the last boss of a dungeon

Siltlight Wand

Rare

A smooth blue-green wand with a stacked pebble light at the tip. It paints harmless glowing circles across shallow water.

Knock 10 · reach 7 mBreaks things 2x Emberfall, Ashfall, Lotus River

Slate-Sinew Bow

Rare

Thin slate plates are layered between bendy wood and pale braided cord. When drawn, it rings like a soft chime and sends a friendly echo down the tunnel.

Knock 12 · reach 9 mBreaks things 2x Emberfall, Kindlecrest

Snaggleroot Dagger

Rare

A small bronze dagger with a handle curled like a living root. Each gentle swing sends a sleepy leaf flutter from the hilt.

Knock 9 · reach 1.9 mBreaks things 2x Greenhollow, Thornwood, Emberfall

Squeaky Hammer

Rare · toy

A big red rubber hammer that squeaks every time. Surprisingly good at knocking crates over.

Knock 5 (a toy) · reach 2.1 mBreaks things 4x, more on metal and stone Basecamp, Encore Heights

Starfern Staff

Rare

A slender moon-pale staff wrapped with fern fronds and a softly glowing star cap. It lights the darkest parts of a grove.

Knock 12 · reach 3 mBreaks things 2x Greenhollow, Thornwood, Emberfall

Starling Bow

Rare

A bright practice bow uses pale feathers to line each soft arrow.

Knock 21 · reach 9 mBreaks things 4xStoneward tier 2Needs level 20 Dropped by creatures of its level

Stonebeat Wand

Rare

Three round stone tabs click out a happy tune when the wand is waved. A gentle vibration makes loose pebbles hop into tidy little rows.

Knock 10 · reach 7 mBreaks things 2x Greenhollow, Emberfall, Kindlecrest

Stormglass Axe

Rare

A translucent smoky-blue axe with a bright turquoise edge. It catches the light beautifully and taps crates with a crisp magical clink.

Knock 16 · reach 2.2 mBreaks things 3x, more on wood and foliage Saltmere, Emberfall, Lotus River

Sunbreak Greatsword

Rare

A broad striped-stone longsword with a sunrise-colored cord wrap. Its grand swish makes every pretend victory feel important.

Knock 18 · reach 2.7 mBreaks things 4x Greenhollow, Emberfall, Thunderfoot Valley

Sunlit River Hammer

Rare

A golden-yellow river hammer with a coral grip. Its cheerful tap makes floating boards dance across the water.

Knock 16 · reach 2.1 mBreaks things 4x, more on metal and stone Saltmere, Sunfish Isles, Lotus River

Sunspindle Bow

Rare

A golden-green bow crossed by tiny sun spokes. It sends glowing seed arrows in tidy, sparkly arcs.

Knock 12 · reach 9 mBreaks things 2x Greenhollow, Thornwood, Emberfall

Sunspindle Wand

Rare

Its amber tip catches the sun. When raised, broad golden beams warm the air and send friendly light motes toward the target.

Knock 10 · reach 7 mBreaks things 2x Emberfall, Tallgrass Plains

Tidestar Staff

Rare

A polished blue staff carries a friendly star-shaped finial. Its soft twinkles hop from target to target like playful jumping lights.

Knock 12 · reach 3 mBreaks things 2x Saltmere, Emberfall, Lotus River

Tidewrack Blade

Rare

A sturdy sword with a rippling spine and a wave-shaped guard. Its comfortable hilt is good for careful swings and pretend hero poses.

Knock 13 · reach 2.4 mBreaks things 3x Saltmere, Emberfall, Lotus River

Twin Lantern Greatblade

Rare

A broad practice greatblade carries two warm lantern crystals near its guard.

Knock 32 · reach 2.7 mBreaks things 6xStoneward tier 2Needs level 20 Dropped by creatures of its level

Weather Vane Staff

Rare

The little vane always points toward the next breeze, even indoors. Stonewatch sailors say it is excellent at finding leaks.

Knock 12 · reach 3 mBreaks things 2x Greenhollow, Stonewatch, Saltmere, Kindlecrest

Wind Ribbon Staff

Rare

The ring at the top turns gently in the breeze. With a little practice, it can spin paper targets and lift light streamers.

Knock 12 · reach 3 mBreaks things 2x Emberfall, Sundown Gulch, Tallgrass Plains

Wobblecap Club

Rare

The striped club does a funny wobble, the end bulbs blink once, and the whole thing makes a happy popping sound.

Knock 7 · reach 2.3 mBreaks things 2x Emberfall

Acorn Cane

Uncommon

A golden-brown staff with a plump acorn-cap top. It is light enough for a stroll and sturdy enough for playful practice.

Knock 10 · reach 3 mBreaks things 1x Greenhollow, Saltmere, Thornwood

Amber Echo Dagger

Uncommon

A translucent golden shard with a smooth pebble grip. It flashes like a tiny sunbeam whenever it is drawn.

Knock 8 · reach 1.9 mBreaks things 1x Emberfall, Thunderfoot Valley

Antlerbud Saber

Uncommon

A slim curved saber with a branching golden guard. It looks quick enough to race the wind.

Knock 12 · reach 2.4 mBreaks things 2x Greenhollow, Emberfall, Sundown Gulch, Tallgrass Plains

Aqua Dial Staff

Uncommon · toy

A chunky aqua staff topped with a spinning beach-ball dial. Tap the dial and it plays a cheerful jingle for the whole block.

Knock 3 (a toy) · reach 3 mBreaks things 1x Basecamp, Encore Heights

Archleaf Wand

Uncommon

A pale wand topped by seven overlapping leaves that form a little bridge. Point it down and a friendly green arch appears over a stream.

Knock 9 · reach 7 mBreaks things 1x Thornwood, Emberfall, Lotus River

Barnacle Cutlass

Uncommon

A short harbor cutlass with a barnacle-crusted guard. It is useful in a cave, provided you do not mind the shell polish.

Knock 12 · reach 2.4 mBreaks things 2x Around the realm

Beaconbell Hammer

Uncommon

A round-headed hammer with a golden bell cap. It rings like a friendly harbor chime when it taps puzzle boxes.

Knock 14 · reach 2.1 mBreaks things 3x, more on metal and stone Saltmere, Emberfall, Lotus River

Bellroot Hammer

Uncommon

Its bronze head rings like a bell and its wooden roots stay comfortably warm. It is good for bonking, not bashing.

Knock 14 · reach 2.1 mBreaks things 3x, more on metal and stone Thornwood, Emberfall

Bison Trail Axe

Uncommon

A broad training axe carries copper range marks and a grass-green grip.

Knock 22 · reach 2.2 mBreaks things 4x, more on wood and foliageTrailwise tier 1Needs level 10 Dropped by the last boss of a dungeon

Bitterroot Club

Uncommon

A carved bitterroot club makes a crisp bonk during woodland practice.

Knock 9 · reach 2.3 mBreaks things 3xTrailwise tier 1Needs level 10 Dropped by creatures of its level

Blue Yarrow Wand

Uncommon

The blue tip spins like a tiny pinwheel and sends out warm, fizzy sparkles. It is perfect for popping party targets.

Knock 9 · reach 7 mBreaks things 1x Greenhollow, Emberfall, Sundown Gulch, Tallgrass Plains

Boardwalk Bop Hammer

Uncommon · toy

A springy mint mallet that plays a friendly bonk when it taps. Rhythm practice has never felt so satisfying.

Knock 4 (a toy) · reach 2.1 mBreaks things 3x, more on metal and stone Basecamp, Encore Heights

Breezesail Axe

Uncommon

A crisp mint axe shaped like a little sail. Each pretend swing sends a cartoon breeze curling around its striped handle.

Knock 14 · reach 2.2 mBreaks things 2x, more on wood and foliage Emberfall, Sunfish Isles

Brinesilver Sword

Uncommon

A dependable blue-gray sword with a salt-white guard. Its balanced hilt makes it pleasant for practice swings and puzzle striking.

Knock 12 · reach 2.4 mBreaks things 2x Stonewatch, Saltmere, Emberfall, Lotus River

Brookcleaver Axe

Uncommon

A short-handled axe with a rippling green blade. The brook smiths use it for clearing brambles without fuss.

Knock 14 · reach 2.2 mBreaks things 2x, more on wood and foliage Greenhollow, Thornwood, Lotus River

Bubble Wand

Uncommon · toy

Wave it and a stream of bubbles goes pop-pop-pop on whatever you point at.

Knock 3 (a toy) · reach 7 mBreaks things 1x Basecamp, Saltmere, Lotus River, Encore Heights

Button Runner Sword

Uncommon

A short training sword has a shell-cream guard and a clear cargo marker.

Knock 19 · reach 2.4 mBreaks things 4xTrailwise tier 1Needs level 10 Dropped by the last boss of a dungeon

Cave Echo Wand

Uncommon

A pale stone wand with a round blue crystal at the tip. Tap it on a nearby surface and listen for the answer.

Knock 9 · reach 7 mBreaks things 1x Emberfall, Thunderfoot Valley, Kindlecrest

Checker Twirl Wand

Uncommon · toy

Its soft checker paddle spins ribbons in every direction, painting broad violet and turquoise curves that vanish into sparkles.

Knock 3 (a toy) · reach 7 mBreaks things 1x Basecamp, Encore Heights

Chime Staff

Uncommon

A sky-blue staff with little glassy chimes at the crown. Every tap plays a clear note, and nearby lights blink along.

Knock 10 · reach 3 mBreaks things 1x Emberfall, Ashfall, Encore Heights

Chimecap Hammer

Uncommon

The soft mushroom-shaped head goes ding when it knocks. Even the grumpiest crate seems pleased about it.

Knock 14 · reach 2.1 mBreaks things 3x, more on metal and stone Thornwood, Emberfall

Chimewheel Hammer

Uncommon

A square bronze hammer ringed with little chime tubes. It rings on crates and plays a happy note on every pretend swing.

Knock 14 · reach 2.1 mBreaks things 3x, more on metal and stone Stonewatch, Emberfall

Cinder Wand

Uncommon

A short crystal wand that gathers loose sparks into a warm, harmless glow. It taps machinery into the right rhythm when the timing is good.

Knock 9 · reach 7 mBreaks things 1xGlows softly Around the realm

Circledriver Axe

Uncommon

An open gear ring turns around its bright crescent blade. It parts light foam panels with a clean sweep and a friendly mechanical whirr.

Knock 14 · reach 2.2 mBreaks things 2x, more on wood and foliage Ashfall

Clawmark Listening Staff

Uncommon

A warm staff carries soft scale notes that point toward a sheltered nest.

Knock 17 · reach 3 mBreaks things 3xSpells hit 0.5% harderTrailwise tier 1Needs level 10 Dropped by the last boss of a dungeon

Cloudbreak Staff

Uncommon

The broad crest on this pale staff flicks out a gentle puff whenever it is planted. Dust clouds scatter, hidden steps appear, and nobody gets lost in a rolling haze.

Knock 10 · reach 3 mBreaks things 1x Greenhollow, Emberfall, Kindlecrest

Cloudpine Greatblade

Uncommon

A tall practice greatblade has the balanced weight of a steady guardian.

Knock 25 · reach 2.7 mBreaks things 5xTrailwise tier 1Needs level 10 Dropped by creatures of its level

Cloudstring Bow

Uncommon

A balanced practice bow sends soft arrows along a bright string.

Knock 16 · reach 9 mBreaks things 3xTrailwise tier 1Needs level 10 Dropped by creatures of its level

Cloverbell Hammer

Uncommon

A round clover-leaf hammer head on a honey-colored handle. Its cheerful chime works well on tent pegs and crates.

Knock 14 · reach 2.1 mBreaks things 3x, more on metal and stone Greenhollow, Thornwood, Emberfall, Tallgrass Plains

Cobalt Echo Hammer

Uncommon

A blue practice hammer rings softly after each workshop tap.

Knock 21 · reach 2.1 mBreaks things 5x, more on metal and stoneTrailwise tier 1Needs level 10 Dropped by creatures of its level

Copper Mesa Dirk

Uncommon

A copper dagger with a bright orange grip and a softly rounded point. It is a little treasure for little adventurers.

Knock 8 · reach 1.9 mBreaks things 1x Greenhollow, Kindlecrest, Sundown Gulch, Tallgrass Plains

Copper Trail Axe

Uncommon

A balanced practice axe carries copper trail markers along its light haft.

Knock 21 · reach 2.2 mBreaks things 4x, more on wood and foliageTrailwise tier 1Needs level 10 Dropped by creatures of its level

Copperloop Staff

Uncommon

The little copper ring turns whenever the air moves. It is excellent for finding open doors and breezy hiding places.

Knock 10 · reach 3 mBreaks things 1x Greenhollow, Stonewatch, Kindlecrest

Crystal Wand

Uncommon

A willow stick with a violet crystal on the end. It sparkles when you sneeze.

Knock 9 · reach 7 mBreaks things 1x Emberfall

Currentbell Staff

Uncommon

A deep-blue staff with a little bell-shaped river stone on top. One tap sends a bright chime along the water.

Knock 10 · reach 3 mBreaks things 1x Saltmere, Emberfall, Lotus River

Cutlass

Uncommon

A curved harbor blade with a brass guard. Smells faintly of fish.

Knock 12 · reach 2.4 mBreaks things 2x Saltmere

Dawnmark Sword

Uncommon

A polished practice sword whose copper edge catches the morning light.

Knock 18 · reach 2.4 mBreaks things 4xTrailwise tier 1Needs level 10 Dropped by creatures of its level

Dewspan Wand

Uncommon

A flower-pale wand with a dewdrop at its tip. Each playful wave leaves a soft silver shimmer in the air.

Knock 9 · reach 7 mBreaks things 1x Thornwood, Emberfall, Lotus River

Driftseed Bow

Uncommon

A smooth little river bow with a seed-pod grip. Its cheerful snap sends soft practice arrows fluttering toward paper targets.

Knock 10 · reach 9 mBreaks things 1x Saltmere, Thornwood, Lotus River

Dry River Maul

Uncommon

A smooth stone maul with a strong wooden haft. It taps things apart without any sharp edges or hard-to-picture danger.

Knock 14 · reach 2.1 mBreaks things 3x, more on metal and stone Greenhollow, Kindlecrest, Sundown Gulch, Tallgrass Plains

Dust County Lariat

Uncommon

A long braided lariat with a smooth throwing loop. It catches loose rails, stubborn hats, and occasionally the wrong end of a fight.

Knock 10 · reach 3 mBreaks things 1x Around the realm

Echo Ridge Hammer

Uncommon

Two smooth river boulders bound around a sturdy shaft. It makes a bright hollow bonk across the valley.

Knock 14 · reach 2.1 mBreaks things 3x, more on metal and stone Thunderfoot Valley, Kindlecrest

Embervault Practice Blade

Uncommon

A broad training blade carries warm vault marks and a pale crystal guard.

Knock 27 · reach 2.7 mBreaks things 5xTrailwise tier 1Needs level 10 Dropped by the last boss of a dungeon

Firefly Pommel Dagger

Uncommon

Small, quick and mostly ceremonial. The firefly pommel glows softly while its tiny wings remain folded.

Knock 8 · reach 1.9 mBreaks things 1x Saltmere, Thornwood, Emberfall

Flint Splinter Dagger

Uncommon

A slim piece of dark flint in a copper-wrapped grip. It taps softly, sparkles at the edge, and opens sealed letters neatly.

Knock 8 · reach 1.9 mBreaks things 1x Stonewatch, Emberfall, Kindlecrest

Fossil Fern Bow

Uncommon

Its curved limbs are wrapped in springy vine and marked with tiny fossil shapes. It flicks across the room with a cheerful twang.

Knock 10 · reach 9 mBreaks things 1x Greenhollow, Thornwood, Emberfall, Thunderfoot Valley

Fossil Watch Staff

Uncommon

An amber staff holds a cream spiral stone used to mark genuine field finds.

Knock 17 · reach 3 mBreaks things 3xSpells hit 0.5% harderTrailwise tier 1Needs level 10 Dropped by the last boss of a dungeon

Garden-Hose Crown Staff

Uncommon · toy

A soft green hose loops around a mint pole beneath a rounded sprinkler crown. Tipping it releases harmless soap bubbles, not water blasts.

Knock 3 (a toy) · reach 3 mBreaks things 1x Basecamp, Encore Heights

Gatehouse Bow

Uncommon

A small ring sight helps with long shots, and the broad limbs stay steady in a narrow corridor.

Knock 10 · reach 9 mBreaks things 1x Greenhollow, Stonewatch, Kindlecrest

Gladewheel Staff

Uncommon

A carved wooden staff topped with a rainbow pinwheel. It spins whenever somebody nearby needs cheering up.

Knock 10 · reach 3 mBreaks things 1x Greenhollow, Thornwood, Emberfall

Glimmervein Staff

Uncommon

A rosy crystal vein shines through a dark basalt shaft. Its soft pink glow finds every loose pebble, shelf, and surprisingly sleepy mushroom.

Knock 10 · reach 3 mBreaks things 1x Emberfall, Kindlecrest

Gravelight Sword

Uncommon

A sturdy straight sword with little gold flecks in its gray blade. It rings like a bell when it taps the ground.

Knock 12 · reach 2.4 mBreaks things 2x Greenhollow, Saltmere, Kindlecrest

Guard's Sword

Uncommon

Plain, sturdy and kept sharp by the Stonewatch smiths.

Knock 12 · reach 2.4 mBreaks things 2x Stonewatch, Saltmere, Thornwood

Hidden Spring Bow

Uncommon

Its green limbs are bent like fresh spring reeds, with a bright seed-shaped grip. Pull the cord and listen for pop!

Knock 10 · reach 9 mBreaks things 1x Greenhollow, Thornwood, Thunderfoot Valley, Lotus River

Honeycomb Lantern Staff

Uncommon

An amber staff topped by a honeycomb cup. Warm hexagon lights float out in a lazy ring whenever it is lifted.

Knock 10 · reach 3 mBreaks things 1x Emberfall

Honeydrop Dagger

Uncommon

A shiny golden blade shaped like a giant honey drop. It flicks out tiny golden sparkles on every swoosh.

Knock 8 · reach 1.9 mBreaks things 1x Emberfall

Hopline Wand

Uncommon

Unspool a bright blue line to map a giant game of hopscotch. The soft cord rolls back with a tidy little zip.

Knock 9 · reach 7 mBreaks things 1x Greenhollow, Stonewatch, Emberfall

Hopspring Bow

Uncommon

A bouncy cherrywood bow wrapped with a golden ribbon. It springs back with a gentle twang and lands practice arrows in soft grass.

Knock 10 · reach 9 mBreaks things 1x Greenhollow, Thornwood

Hunter's Bow

Uncommon

A light bow of ash wood. The arrows have bright feathers so you can find them again.

Knock 10 · reach 9 mBreaks things 1x Greenhollow, Thornwood

Lagoon Bell Hammer

Uncommon

Three little shell bells sit inside a bright blue hammer head. Its gentle bonk comes with a cool, musical ring.

Knock 14 · reach 2.1 mBreaks things 3x, more on metal and stone Emberfall, Sunfish Isles, Lotus River

Lagoon Bell Staff

Uncommon

Blue-stained driftwood rings like a tiny beach bell. A cheerful tap releases round bubbles that bounce along the sand.

Knock 10 · reach 3 mBreaks things 1x Emberfall, Sunfish Isles

Lanternroot Staff

Uncommon

A gnarled but friendly staff with three soft root curls at the top. They shine like tiny lanterns whenever the forest grows quiet.

Knock 10 · reach 3 mBreaks things 1x Thornwood, Emberfall

Lichenlight Staff

Uncommon

A smooth branch staff dotted with velvety lichen. Each patch glows a calm green when the afternoon light fades.

Knock 10 · reach 3 mBreaks things 1x Greenhollow, Thornwood, Thunderfoot Valley, Lotus River

Lilt Wand

Uncommon

A mint-colored wand that hums a happy tune. It paints broad, springy ribbons of light that slowly fade into sparkles.

Knock 9 · reach 7 mBreaks things 1x Emberfall, Ashfall, Encore Heights

Lime Current Dagger

Uncommon

A quick little blade with a curling glow and a springy hilt. It zips through pretend duels with a lively zip-pop sound.

Knock 8 · reach 1.9 mBreaks things 1x Emberfall, Ashfall, Encore Heights

Lime Pixel Wand

Uncommon · toy

A lime-green wand with chunky square lights. Swirl it through the air and harmless pixel sparkles flutter out like confetti.

Knock 3 (a toy) · reach 7 mBreaks things 1x Basecamp, Encore Heights

Lockgate Maul

Uncommon

A sturdy wooden maul with a broad blue-gray head. It gives lockgates a polite thump and never makes a mess.

Knock 14 · reach 2.1 mBreaks things 3x, more on metal and stone Stonewatch, Saltmere, Lotus River

Meadowkite Bow

Uncommon

Its little fabric wings catch the wind, helping soft arrows arc across the grass. They bounce harmlessly off crates and stop with a cheerful tap.

Knock 10 · reach 9 mBreaks things 1x Greenhollow, Emberfall, Tallgrass Plains

Meadowsong Staff

Uncommon

A green reed staff crowned with three broad blue flowers. Tap it and happy notes scatter paper petals across the path.

Knock 10 · reach 3 mBreaks things 1x Greenhollow, Saltmere, Thornwood, Emberfall

Meadowwind Saber

Uncommon

A slim amber saber whose gently curved blade hums in a warm breeze. It is made for sweeping practice moves, not fuss.

Knock 12 · reach 2.4 mBreaks things 2x Greenhollow, Saltmere, Tallgrass Plains

Moonreed Staff

Uncommon

A moonreed staff gathers soft silver notes for realm spells.

Knock 16 · reach 3 mBreaks things 3xSpells hit 0.5% harderTrailwise tier 1Needs level 10 Dropped by creatures of its level

Mosscurl Club

Uncommon

A stout club with a curly, leafy crown. It makes a soft bonk on crates and an even softer bonk on anybody pretending to be a boulder.

Knock 6 · reach 2.3 mBreaks things 1x Emberfall, Kindlecrest

Mosslight Dagger

Uncommon

A quick rounded practice dagger has a small green crystal in its handle.

Knock 12 · reach 1.9 mBreaks things 3xTrailwise tier 1Needs level 10 Dropped by creatures of its level

Open Range Shortsword

Uncommon

A sunlit steel-colored short sword with a blue handle. It is balanced for practice, parrying, and friendly target tapping.

Knock 12 · reach 2.4 mBreaks things 2x Greenhollow, Stonewatch, Sundown Gulch, Tallgrass Plains

Origami Flutter Wand

Uncommon · toy

Lavender paper folds circle its tip like petals. A wave sends a soft flurry of paper flutterers across the room.

Knock 3 (a toy) · reach 7 mBreaks things 1x Basecamp, Encore Heights

Palmetto Hammer

Uncommon

A wide mint-green hammer marked with leaflike grooves. It thumps sandcastles gently and never leaves more than a few grains behind.

Knock 14 · reach 2.1 mBreaks things 3x, more on metal and stone Greenhollow, Emberfall, Sunfish Isles

Palmetto Song Bow

Uncommon

Its layered palm ribs hum a sunny little tune. Drawn arrows unfold into paper-thin butterflies and flutter politely away.

Knock 10 · reach 9 mBreaks things 1x Emberfall, Sunfish Isles

Pebblesnap Hammer

Uncommon

Its rounded head is packed with bright pebble colors. One tap makes a pop-pop sound and sends a tiny puff of harmless glitter.

Knock 14 · reach 2.1 mBreaks things 3x, more on metal and stone Greenhollow, Emberfall, Kindlecrest

Pinequill Dagger

Uncommon

The little guard looks like a bundle of pine needles, and the blade is the color of fresh sap. Light in every hand.

Knock 8 · reach 1.9 mBreaks things 1x Greenhollow, Thornwood, Kindlecrest

Pinwheel Bow

Uncommon · toy

Its little pinwheel turns whenever the bow moves, sending soft spinning light disks in cheerful colors.

Knock 3 (a toy) · reach 9 mBreaks things 1x Basecamp, Encore Heights

Railsong Mine Bow

Uncommon

A light mine bow carries warm rail marks for quiet practice at the tunnel mouth.

Knock 17 · reach 9 mBreaks things 3xTrailwise tier 1Needs level 10 Dropped by the last boss of a dungeon

Rainbell Wand

Uncommon

A green-wrapped wand with tiny copper leaves that chime in every breeze. One gentle wave sends a warm puff that nudges loose branches aside and rings a happy tune.

Knock 9 · reach 7 mBreaks things 1x Greenhollow, Thornwood, Emberfall, Lotus River

Reedcutter Axe

Uncommon

A bright little reed axe with a soft-looking crescent blade. It chops bundles of river grass into tidy piles.

Knock 14 · reach 2.2 mBreaks things 2x, more on wood and foliage Greenhollow, Thornwood, Lotus River

Riverbend Saber

Uncommon

A bright river saber with a broad, friendly curve and a splash-blue grip. It slices through tall reeds and makes a clean swish in the air.

Knock 12 · reach 2.4 mBreaks things 2x Saltmere, Lotus River

Rooftop Ripple Hammer

Uncommon · toy

A bouncy aqua mallet with a rippled head. It makes cheerful splat sounds and can knock over practice targets without a scratch.

Knock 4 (a toy) · reach 2.1 mBreaks things 3x, more on metal and stone Basecamp, Encore Heights

Rootbound Spear

Uncommon

A light spear with a polished green shaft and a leaf-shaped point. It is surprisingly good at opening doors and convincing thorny branches to move.

Knock 10 · reach 3 mBreaks things 1x Around the realm

Saltpetal Wand

Uncommon

A white wand with a coral-pink flower at the tip. A light flick sends a fluttering curl of soft petals toward your target.

Knock 9 · reach 7 mBreaks things 1x Greenhollow, Saltmere, Emberfall, Sunfish Isles

Sherbet Saber

Uncommon · toy

Its broad coral blade has a frosty pink center and a tiny surfboard guard. Every clumsy swing leaves a pretend sugar trail.

Knock 4 (a toy) · reach 2.4 mBreaks things 2x Basecamp, Encore Heights

Slipstream Bow

Uncommon

A teal bow that catches the breeze. Its soft practice arrows make wide, friendly loops instead of sharp straight lines.

Knock 10 · reach 9 mBreaks things 1x Emberfall, Ashfall, Encore Heights

Spark Hammer

Uncommon

Rings like a bell and throws sparks like a sparkler.

Knock 14 · reach 2.1 mBreaks things 3x, more on metal and stone Ashfall

Spindrift Bow

Uncommon

Pale wood and sea-blue ribbons form a springy little bow. Its rounded practice arrows leave bright zing marks in the air.

Knock 10 · reach 9 mBreaks things 1x Saltmere, Emberfall, Lotus River

Splitroot Hatchet

Uncommon

A one-handed hatchet for trimming loose twigs. Its split-root grip has healed neatly around the tang.

Knock 14 · reach 2.2 mBreaks things 2x, more on wood and foliage Greenhollow, Stonewatch, Thornwood

Sporebell Hammer

Uncommon

A mushroom-capped hammer that releases a tiny puff of glitter when it lands. The glitter sticks to nothing and fades by supper.

Knock 14 · reach 2.1 mBreaks things 3x, more on metal and stone Greenhollow, Thornwood, Emberfall

Squire's Practice Sword

Uncommon

A blunt practice sword with a broad guard. It is lighter than a real blade and has spent years learning the keep's first guard form.

Knock 12 · reach 2.4 mBreaks things 2x Around the realm

Starpebble Wand

Uncommon

A practice wand traces a brief trail of harmless starlight.

Knock 14 · reach 7 mBreaks things 3xSpells hit 0.5% harderTrailwise tier 1Needs level 10 Dropped by creatures of its level

Suction-Cup Bow

Uncommon · toy

Fires little arrows with rubber cups on the end. They stick to windows.

Knock 3 (a toy) · reach 9 mBreaks things 1x Basecamp, Encore Heights

Sunbean Bow

Uncommon

A golden bow with seed-pod curls. Its round-tipped arrows sprout tiny leaves, hover for a moment, and become flower petals.

Knock 10 · reach 9 mBreaks things 1x Greenhollow, Thornwood, Emberfall

Sunflower Bell Staff

Uncommon

The seed pods make a happy jingle. A shake sends round golden pollen clouds that nudge loose objects and tumble creatures gently.

Knock 10 · reach 3 mBreaks things 1x Greenhollow, Emberfall, Tallgrass Plains

Sunglass Slapper

Uncommon · toy

Two cheerful violet lenses sit on a soft club handle like an oversized silly pair of shades. Swinging it makes the colors whirl.

Knock 2 (a toy) · reach 2.3 mBreaks things 1x Basecamp, Encore Heights

Sunlit Knot Bow

Uncommon

The knot in its center glows softly after sunset. It is a fine bow for target carts and moonlit practice.

Knock 10 · reach 9 mBreaks things 1x Greenhollow, Emberfall, Sundown Gulch

Sunnotch Bow

Uncommon

Honey-colored wood and three sunny notches give this bow a warm hum. Its broad light arrows leave a short golden streak before dissolving into sparkles.

Knock 10 · reach 9 mBreaks things 1x Greenhollow, Emberfall, Kindlecrest

Sunshower Wand

Uncommon

A clear yellow wand that makes tiny raindrops the size of flower beads. They patter down in perfect friendly circles.

Knock 9 · reach 7 mBreaks things 1x Emberfall, Sunfish Isles, Lotus River

Sunspore Staff

Uncommon

A honey-colored staff topped by a round golden spore cap. It gives off tiny floating sparkles like happy fireflies.

Knock 10 · reach 3 mBreaks things 1x Thornwood, Emberfall

Surf Fin Hatchet

Uncommon · toy

A toy hatchet with one smooth surf-fin blade and a coral handle. It taps driftwood crates with a cheerful little knock-knock.

Knock 4 (a toy) · reach 2.2 mBreaks things 2x, more on wood and foliage Basecamp, Encore Heights

Switchback Dagger

Uncommon

Its stepped pink blade bends from corner to corner like a cooling pipe. A quick practice cut makes the sections flash in sequence.

Knock 8 · reach 1.9 mBreaks things 1x Ashfall

Tileblade Sword

Uncommon

Flat ceramic tiles lock into a flexible spine. Each friendly swing makes the seams blink through green and gold before settling again.

Knock 12 · reach 2.4 mBreaks things 2x Ashfall

Titan Rescue Bow

Uncommon

A bright training bow marks safe return lines across a wide crater.

Knock 17 · reach 9 mBreaks things 3xTrailwise tier 1Needs level 10 Dropped by the last boss of a dungeon

Twin Notch Axe

Uncommon

A polished speckled axe with twin decorative notches. Its compact head makes quick, friendly chopping motions.

Knock 14 · reach 2.2 mBreaks things 2x, more on wood and foliage Thornwood, Thunderfoot Valley

Twineguard Dagger

Uncommon

A narrow leaf-shaped dagger with a neat guard braided from blue grass. Handy for letters and ribbons around camp.

Knock 8 · reach 1.9 mBreaks things 1x Greenhollow, Thornwood, Tallgrass Plains

Umbrella-rib Staff

Uncommon · toy

A closed pink-and-blue beach umbrella hides a long staff inside. Twirl it for a soft whoosh, then open it into a rainbow pretend shield.

Knock 3 (a toy) · reach 3 mBreaks things 1x Basecamp, Encore Heights

Whistling Reed Wand

Uncommon

Wave it and it plays three happy notes. Little green breeze curls roll forward, nudging objects and gently rolling over cartoon foes.

Knock 9 · reach 7 mBreaks things 1x Thornwood, Emberfall, Tallgrass Plains, Lotus River

Bankroot Staff

Common

A knotty bank-root staff with a broad leaf-shaped top. It thumps pleasantly on the ground when it finds the right path.

Knock 9 · reach 3 mBreaks things 1x Saltmere, Thornwood, Lotus River

Beach Ball Maul

Common · toy

A soft golden hammerhead divided into sunny aqua and pink panels. It makes a hollow bonk and never leaves a mark.

Knock 4 (a toy) · reach 2.1 mBreaks things 3x, more on metal and stone Basecamp, Encore Heights

Bell Pebble Hammer

Common

A toy workshop hammer whose light head gives a soft bell-like tap.

Knock 14 · reach 2.1 mBreaks things 3x, more on metal and stoneStarter gearNo level needed Dropped by creatures of its level

Bellbark Bow

Common

A honey-brown bow made from hollow branches. Its neatly forked limbs look like two little bells hanging from a tree.

Knock 9 · reach 9 mBreaks things 1x Saltmere, Thornwood

Bellroot Staff

Common

A cream-colored staff topped by a blue bellflower. Each little tap leaves a friendly ring of chimes.

Knock 9 · reach 3 mBreaks things 1x Greenhollow, Thornwood, Emberfall

Bellward Practice Hammer

Common

A blunt blue-gray hammer rings like a small bell when its light head lands.

Knock 15 · reach 2.1 mBreaks things 3x, more on metal and stoneStarter gearNo level needed Dropped by the last boss of a dungeon

Bentgrass Bow

Common

Bend it gently and it gives back a cheerful little bounce. Broad feathered arrows make soft bonks and roll safely away.

Knock 9 · reach 9 mBreaks things 1x Greenhollow, Sundown Gulch, Tallgrass Plains

Boat Hook

Common

For pulling boats in, and for reaching the last biscuit on the top shelf.

Knock 9 · reach 3 mBreaks things 1x Saltmere, Lotus River

Boulderpetal Dagger

Common

Three rounded stone petals fold around a little center point. It is more like a tiny castle shield with a handle.

Knock 7 · reach 1.9 mBreaks things 1x Greenhollow, Emberfall, Kindlecrest

Brackenwood Blade

Common

A broad wooden blade with fern-green bindings. Its leafy guard was carved by one of Greenhollow's youngest trail makers.

Knock 10 · reach 2.4 mBreaks things 2x Greenhollow, Thornwood

Bramblewhistle Bow

Common

A deep green bramble bow that makes a soft humming note when drawn. Its tips curl like vines and its grip stays smooth.

Knock 9 · reach 9 mBreaks things 1x Greenhollow, Thornwood

Breezebell Bow

Common

A light bow bent from green stalks, with a soft bell at each tip. Its feathered arrows tug loose scarves skyward and land with a friendly ding.

Knock 9 · reach 9 mBreaks things 1x Thornwood, Emberfall

Bright Kelp Wand

Common

A springy lime-kelp wand with coral-colored ends. Its gentle sparks shimmer like sunlight dancing on little waves.

Knock 8 · reach 7 mBreaks things 1x Emberfall, Sunfish Isles, Lotus River

Bristle Antler Bow

Common

Its branch-shaped ends are rounded like harmless antlers. The strong cord makes a satisfying zip when a target is struck.

Knock 9 · reach 9 mBreaks things 1x Greenhollow, Thornwood, Thunderfoot Valley, Kindlecrest

Bristleback Hatchet

Common

A stubby green-bronze hatchet wrapped in tough grass braid. It parts weeds and pops stubborn seed pods.

Knock 12 · reach 2.2 mBreaks things 2x, more on wood and foliage Greenhollow, Thornwood, Tallgrass Plains

Bubble Chime Wand

Common

A short practice wand sends harmless bubbles and a clear chiming note.

Knock 9 · reach 7 mBreaks things 1xStarter gearNo level needed Dropped by creatures of its level

Bumpwood Club

Common

A springy story club that gives wooden targets a friendly bonk.

Knock 6 · reach 2.3 mBreaks things 1xStarter gearNo level needed Dropped by creatures of its level

Button Blade Dagger

Common · toy

A short, very blunt mint blade with a giant yellow button for a handle. Perfect for buttoning pretend coats and popping bubble-tag targets.

Knock 2 (a toy) · reach 1.9 mBreaks things 1x Basecamp, Encore Heights

Cairnpost Staff

Common

A straight walking staff with three pebble-shaped collars. Each step makes a friendly clack, and the heavy bottom helps steady every wobbling boulder crossing.

Knock 9 · reach 3 mBreaks things 1x Greenhollow, Stonewatch, Kindlecrest

Cedar Notch Axe

Common

A speckled greenstone head fitted snugly into cedar. It parts bundles of kindling and taps crates with a cheerful clack.

Knock 12 · reach 2.2 mBreaks things 2x, more on wood and foliage Thornwood, Thunderfoot Valley

Chime Reed Staff

Common

Hollow golden reeds surround a smooth pebble handle. Pulling one reed out makes a different cheerful note.

Knock 9 · reach 3 mBreaks things 1x Thornwood, Emberfall, Lotus River

Citrus Tempo Club

Common · toy

A fruity orange dueling club with a soft striped end. Swing it on the beat and make every pretend victory sound extra festive.

Knock 2 (a toy) · reach 2.3 mBreaks things 1x Basecamp, Encore Heights

Clay Whistle Wand

Common

A sun-baked clay wand with a whistle hole and a bright feather-shaped grip. Swing it and the valley answers with a happy note.

Knock 8 · reach 7 mBreaks things 1x Greenhollow, Emberfall, Thunderfoot Valley, Tallgrass Plains

Coconut Breeze Bow

Common

A smooth bow curved from sun-cured coconut wood. Its soft little arrows flutter sideways and land in a tidy heap.

Knock 9 · reach 9 mBreaks things 1x Emberfall, Sunfish Isles, Lotus River

Copper Acorn Wand

Common

A smooth coppery wand with a roomy acorn tip. Each little breeze makes its cap spin and carries the scent of cinnamon.

Knock 8 · reach 7 mBreaks things 1x Greenhollow, Emberfall

Copperleaf Shortsword

Common

A short, easy-swinging blade with leaf-shaped cooling vanes. Its warm copper finish makes it feel more like a helpful gadget than a serious fighter.

Knock 10 · reach 2.4 mBreaks things 2x Ashfall

Coral Pixel Bow

Common · toy

A bendy bow built from bright coral toy blocks. Its soft ribbon arrows flutter through the air and land in a heap.

Knock 3 (a toy) · reach 9 mBreaks things 1x Basecamp, Encore Heights

Corkwood Mallet

Common

The pebble head makes a hollow tock instead of a hard clang. Handy for nudging roots and knocking down low branches.

Knock 12 · reach 2.1 mBreaks things 3x, more on metal and stone Greenhollow, Saltmere, Thornwood

Cushion Stone Club

Common

A round pitted stone bound to a short handle with springy grass. Every swing makes a soft, bonky whump.

Knock 5 · reach 2.3 mBreaks things 1x Thunderfoot Valley

Dandelion Drift Wand

Common

A light wand with a fluffy seed head. Its seed puffs drift ahead to show the way and bob around friendly creatures.

Knock 8 · reach 7 mBreaks things 1x Greenhollow, Emberfall, Tallgrass Plains

Driftbell Staff

Common

A waist-high driftwood staff with a little shell bell beneath its crossbar. Each practice tap rings a bright, bouncy note.

Knock 9 · reach 3 mBreaks things 1x Saltmere, Lotus River

Driftcoil Staff

Common

A pale staff with three soft rings that float around the top like friendly bubbles. It makes a sleepy little swirl when it is twirled.

Knock 9 · reach 3 mBreaks things 1x Emberfall, Ashfall

Driftwood Drum Club

Common

A round driftwood club with coral-pink bands and soft drum ends. Every pretend bonk sounds like a perfect beach beat.

Knock 5 · reach 2.3 mBreaks things 1x Saltmere, Sunfish Isles

Duskline Bow

Common

A smooth violet bow with a gentle aiming light. It helps bright practice arrows find their way home.

Knock 9 · reach 9 mBreaks things 1x Emberfall, Ashfall, Encore Heights

Fernwhistle Bow

Common

A springy green bow whose curled tips look like young fern fronds. It gives a cheerful whistle when drawn.

Knock 9 · reach 9 mBreaks things 1x Greenhollow, Thornwood, Emberfall

Fieldgate Sword

Common

A light practice sword with a woven field-green grip for safe adventure games.

Knock 12 · reach 2.4 mBreaks things 2xStarter gearNo level needed Dropped by creatures of its level

Fizzy Flint Wand

Common

Tap the grainy coral crystal and a tiny parade of folded paper stars pops into the air. They flutter harmlessly back into a pocket-sized star jar.

Knock 8 · reach 7 mBreaks things 1x Emberfall, Kindlecrest

Flintleaf Sword

Common

A leaf-shaped flint blade bound neatly to a forked stick. Light enough for a gentle practice swing.

Knock 10 · reach 2.4 mBreaks things 2x Greenhollow, Thunderfoot Valley

Flip-Flop Flapper

Common · toy

A pink foam flip-flop with a soft violet strap for a handle. Swing it around and pretend the whole promenade is dancing.

Knock 2 (a toy) · reach 2.3 mBreaks things 1x Basecamp, Encore Heights

Foam Sword

Common · toy

Soft, bright blue and very bonky. It will not hurt a fly, but it wins every pretend duel.

Knock 3 (a toy) · reach 2.4 mBreaks things 2x Basecamp, Encore Heights

Garden Ridge Axe

Common

A small practice axe with a blunt ridge for garden and workshop games.

Knock 14 · reach 2.2 mBreaks things 2x, more on wood and foliageStarter gearNo level needed Dropped by creatures of its level

Goldenrod Bow

Common

Its yellow-gold limbs hum faintly in the breeze. A good little bow for target practice and finding every arrow again.

Knock 9 · reach 9 mBreaks things 1x Greenhollow, Sundown Gulch, Tallgrass Plains

Harvest Gate Blade

Common

A broad practice blade carries wagon-gate marks and a warm brass trail guard.

Knock 17 · reach 2.7 mBreaks things 3xStarter gearNo level needed Dropped by the last boss of a dungeon

Hayseed Knocker

Common

A plump seed-pod club on a short ash handle. It makes a hollow pop that will not hurt a bird.

Knock 5 · reach 2.3 mBreaks things 1x Greenhollow, Sundown Gulch, Tallgrass Plains

Hazel Handoff Bow

Common

A smooth hazel bow with a cheerful grip wrap. Its wide shape is easy for young archers to carry through the trees.

Knock 9 · reach 9 mBreaks things 1x Greenhollow, Thornwood

Hazelwhack Blade

Common

Light, springy and good for practice. It taps loose roots back into the ground with a cheerful bonk.

Knock 10 · reach 2.4 mBreaks things 2x Stonewatch, Saltmere, Thornwood

Hedgeclip Dagger

Common

A compact curved dagger shaped like a leafy garden clip. Handy for ribbon, twine, and stubborn stems alike.

Knock 7 · reach 1.9 mBreaks things 1x Greenhollow, Thornwood, Lotus River

Helix Bow

Common

A neat little bow with a curled frame and soft blue tips. It sings faintly when drawn, and its practice arrows always come back politely.

Knock 9 · reach 9 mBreaks things 1x Emberfall, Ashfall, Encore Heights

High Mesa Bow

Common

Made from sun-hardened wood and a smooth yellow grip. It is surprisingly springy and always ready for a target at the practice post.

Knock 9 · reach 9 mBreaks things 1x Greenhollow, Sundown Gulch, Tallgrass Plains

Hollow Acorn Hammer

Common

A smooth little hammer topped by a chestnut-brown acorn cap. It taps crates, mushrooms, and stubborn roots into place.

Knock 12 · reach 2.1 mBreaks things 3x, more on metal and stone Greenhollow, Thornwood

Jigsaw-Junction Staff

Common · toy

A sunny yellow puzzle piece sits atop a chunky striped staff. Every gentle tap makes its colorful joints click like happy clacks.

Knock 3 (a toy) · reach 3 mBreaks things 1x Basecamp, Encore Heights

Lanternleaf Bow

Common

A springy green bow with paddle-shaped leaves tucked along its limbs. Moonlight makes them glow a gentle yellow-green.

Knock 9 · reach 9 mBreaks things 1x Thornwood, Emberfall

Limewash Staff

Common

A long pale staff with a chalky white cap. It leaves one neat white mark at a time.

Knock 9 · reach 3 mBreaks things 1x Stonewatch, Saltmere, Kindlecrest

Long Oak Greatblade

Common

A broad wooden practice greatblade built for gentle two-handed field drills.

Knock 16 · reach 2.7 mBreaks things 3xStarter gearNo level needed Dropped by creatures of its level

Marshflower Staff

Common

A smooth green staff with a pink cattail bloom. A light breeze follows wherever it is carried.

Knock 9 · reach 3 mBreaks things 1x Greenhollow, Thornwood, Lotus River

Mason's Wedge Dagger

Common

A short limestone wedge in an oak grip. The old masons carried it for tiny jobs and even tinier pretend duels.

Knock 7 · reach 1.9 mBreaks things 1x Stonewatch, Emberfall, Kindlecrest

Micafang Axe

Common

Its fan-shaped head flashes green, gold, and copper when it catches the sun. Perfect for pretending to chop a very stubborn boulder.

Knock 12 · reach 2.2 mBreaks things 2x, more on wood and foliage Greenhollow, Saltmere, Kindlecrest

Murmur Wand

Common

A lavender wand that whispers warm little sounds. When held up, it makes soft floating light dots, not words, drift above its tip.

Knock 8 · reach 7 mBreaks things 1x Emberfall, Ashfall, Encore Heights

Old Valley Bow

Common

A broad brown bow with cheerful painted bands. It is simple, sturdy, and always easy to find again.

Knock 9 · reach 9 mBreaks things 1x Greenhollow, Thornwood, Thunderfoot Valley, Tallgrass Plains

Peatwood Cudgel

Common

A dark springy club with a mossy collar. It is excellent for shifting rolled bundles and bouncing down gentle slopes.

Knock 5 · reach 2.3 mBreaks things 1x Greenhollow, Thornwood, Tallgrass Plains

Pebble Punch Club

Common

A friendly river stone lashed to a soft club handle. It taps boulders loose and training drums with a hollow bonk.

Knock 5 · reach 2.3 mBreaks things 1x Greenhollow, Stonewatch, Thornwood

Pebble Song Staff

Common

Three hollow pebbles sit in a wooden cradle at the top. Walking makes them sing three warm notes, which is excellent for finding friends across a big cave.

Knock 9 · reach 3 mBreaks things 1x Greenhollow, Kindlecrest, Lotus River

Pebble-Tip Bow

Common

A short, springy bow with smooth pebble weights. Its blunt practice tip puffs a tiny cloud of harmless dust whenever someone makes a fancy flourish.

Knock 9 · reach 9 mBreaks things 1x Greenhollow, Kindlecrest

Pebblepop Bow

Common

Short enough for young arms. The soft clay pellets knock together in their pouch whenever the bow is pleased.

Knock 9 · reach 9 mBreaks things 1x Greenhollow, Stonewatch, Kindlecrest

Pebblewright Bow

Common

A smooth ash bow with tiny river pebbles set into its grip. Its soft practice arrows land neatly in the grass.

Knock 9 · reach 9 mBreaks things 1x Greenhollow, Thornwood

Pixel Picnic Sword

Common · toy

Soft pink and violet squares cover a bouncy foam blade. Its basket-shaped guard is just right for a tippy-tap game.

Knock 3 (a toy) · reach 2.4 mBreaks things 2x Basecamp, Encore Heights

Pocket Dagger

Common

Small and quick. Mostly used to open letters.

Knock 7 · reach 1.9 mBreaks things 1x Stonewatch, Saltmere, Ashfall

Pocket Practice Dagger

Common

A short rounded practice dagger that fits neatly into a field satchel.

Knock 8 · reach 1.9 mBreaks things 1xStarter gearNo level needed Dropped by creatures of its level

Pool Noodle

Common · toy

Borrowed from the swimming pool. Makes a very satisfying whump.

Knock 2 (a toy) · reach 2.3 mBreaks things 1x Basecamp, Saltmere, Lotus River, Encore Heights

Prairie Peg Dagger

Common

A small fieldstone point seated in a sunflower-stalk hilt. Handy for seed twine and pretend heroics.

Knock 7 · reach 1.9 mBreaks things 1x Greenhollow, Thornwood, Tallgrass Plains

Prairie Pip Wand

Common

Give it a friendly tap and little seed sprites come out, each one hopping toward the right patch of grass.

Knock 8 · reach 7 mBreaks things 1x Greenhollow, Thornwood, Emberfall, Tallgrass Plains

Prickly Pear Club

Common

A green cactus-paddle club with soft rounded bumps and a sturdy handle. It makes a hollow bonk instead of a scary thud.

Knock 5 · reach 2.3 mBreaks things 1x Greenhollow, Sundown Gulch, Tallgrass Plains

Rebound Hammer

Common

Twin shock rails let its round lime-colored head bounce back after every tap. It makes friendly thumps and is useful around bouncy machinery.

Knock 12 · reach 2.1 mBreaks things 3x, more on metal and stone Ashfall

Reedline Bow

Common

A light practice bow uses soft practice arrows and stays easy to hold.

Knock 10 · reach 9 mBreaks things 1xStarter gearNo level needed Dropped by creatures of its level

Reednotch Bow

Common

A springy bow bundled with river reeds. Its soft arrows land in the reeds with a happy little plop.

Knock 9 · reach 9 mBreaks things 1x Saltmere, Thornwood, Lotus River

Reefshell Dagger

Common

A little pearly dagger with a shell-pink handle. Its rounded tip taps puzzles in time and flashes pink beneath the water.

Knock 7 · reach 1.9 mBreaks things 1x Emberfall, Sunfish Isles

Ribbon Trail Bow

Common

Two bright ribbons flutter from the handle and help little players spot it in the tall grass. The bow pulls smoothly and safely.

Knock 9 · reach 9 mBreaks things 1x Greenhollow, Sundown Gulch, Tallgrass Plains

Ribbonrock Staff

Common

A walking staff banded like a painted ribbon. Tap it and the colored bands slide into a cheerful new pattern.

Knock 9 · reach 3 mBreaks things 1x Emberfall, Kindlecrest

Ridgeglass Saber

Common

A cheerful little saber with a glassy blue blade and a grip wrapped in warm leather. It clinks when it taps a rock.

Knock 10 · reach 2.4 mBreaks things 2x Emberfall, Kindlecrest

River Pebble Dagger

Common

A smooth little river-stone point with a comfortable hide grip. Handy for pretend quick-draw duels.

Knock 7 · reach 1.9 mBreaks things 1x Thunderfoot Valley, Lotus River

Rootcourt Listening Staff

Common

A living staff carries leaf shapes that rustle when a quiet route opens.

Knock 11 · reach 3 mBreaks things 1xStarter gearNo level needed Dropped by the last boss of a dungeon

Sagebrush Saber

Common

A cheerful green blade with a wooden handle and a bright brass guard. It looks ready for a pretend trail duel.

Knock 10 · reach 2.4 mBreaks things 2x Greenhollow, Sundown Gulch, Tallgrass Plains

Saltglass Saber

Common

A slim sea-green saber with a cool blue glassy blade. It sings softly when swung and is made for cheerful pretend duels.

Knock 10 · reach 2.4 mBreaks things 2x Saltmere, Emberfall, Lotus River

Saltgrass Bow

Common

Pale beach grasses are braided around a bent driftwood core. Its soft-tipped practice arrows make a cheerful bonk.

Knock 9 · reach 9 mBreaks things 1x Saltmere, Sunfish Isles, Lotus River

Saltwhistle Club

Common

A hollow club that gives a happy little toot when it taps. Its bundled shafts make a soft bonk and a cheerful whistle.

Knock 5 · reach 2.3 mBreaks things 1x Saltmere, Emberfall, Lotus River

Shellwhistle Wand

Common

A slim pink wand capped by a spiral shell. Wave it around and cheerful little sound curls float toward whatever you point at.

Knock 8 · reach 7 mBreaks things 1x Saltmere, Sunfish Isles, Lotus River

Shepherd's Crook

Common

The sheep know this one. They come when you wave it.

Knock 9 · reach 3 mBreaks things 1x Greenhollow, Tallgrass Plains

Shoelace Loop Bow

Common · toy

A loop of oversized rainbow shoelaces stretches around a bendy coral rod. Its soft ribbon darts stick to practice hoops and tumble harmlessly.

Knock 3 (a toy) · reach 9 mBreaks things 1x Basecamp, Encore Heights

Slate Practice Sword

Common

A slate blade in a chunky wooden practice frame. Every first swing comes with a proper clack and a story.

Knock 10 · reach 2.4 mBreaks things 2x Greenhollow, Stonewatch

Slatewhisker Sword

Common

A friendly blue-gray sword with pale curling inlays. Every practice swing gives them a little chime.

Knock 10 · reach 2.4 mBreaks things 2x Emberfall, Kindlecrest

Slipper-Spring Bow

Common · toy

Springy turquoise straps stretch between two bendy poles. It sends soft flip-flop tags tumbling in wonderfully wobbly arcs.

Knock 3 (a toy) · reach 9 mBreaks things 1x Basecamp, Encore Heights

Snare-Drum Bow

Common · toy

Two bright drum rims and a ribbon string form a lively bow. A pretend twang sends harmless paper streamers fluttering.

Knock 3 (a toy) · reach 9 mBreaks things 1x Basecamp, Encore Heights

Springhide Whooper

Common

Its springy bands flatten with a whump and pop back into place. It makes crate-clearing feel like clumsy music.

Knock 5 · reach 2.3 mBreaks things 1x Greenhollow, Thornwood, Emberfall

Sunleaf Staff

Common

A tall green staff with a golden leaf at the top. Swish it near the beach and the driest towel flutters into view.

Knock 9 · reach 3 mBreaks things 1x Emberfall, Sunfish Isles

Sunquill Wand

Common

A slim sun-gold wand with one broad soft feather at its tip. Swish it through the air and a cheerful sprinkle of sparkles follows.

Knock 8 · reach 7 mBreaks things 1x Saltmere, Emberfall, Sunfish Isles

Sunset Dot Wand

Common · toy

Point it at the sky and a chain of big, friendly yellow and orange dots appears, then fades like tiny sunsets.

Knock 2 (a toy) · reach 7 mBreaks things 1x Basecamp, Encore Heights

Sunset Fan Bow

Common · toy

Three soft fan fins glow from orange to pink. It flutters and makes a friendly rainbow of pretend light arrows.

Knock 3 (a toy) · reach 9 mBreaks things 1x Basecamp, Encore Heights

Sunset Switch Dagger

Common · toy

Press the sun-shaped pommel and this little dagger fans open with a soft click. Very dramatic, completely harmless.

Knock 2 (a toy) · reach 1.9 mBreaks things 1x Basecamp, Encore Heights

Sunshade Swatter

Common · toy

A wide sky-blue swatter capped by a tiny canopy. It flutters when swung and gives beach pillows the softest possible whump.

Knock 4 (a toy) · reach 2.1 mBreaks things 3x, more on metal and stone Basecamp, Encore Heights

Sunshard Hatchet

Common

A sunny little hatchet carved from warm golden stone. Its wide head taps crates into tidy piles with a cheerful clonk.

Knock 12 · reach 2.2 mBreaks things 2x, more on wood and foliage Emberfall, Sunfish Isles

Sunspine Shortsword

Common

A slim golden blade with a green cord-wrapped grip. Every practice swing looks a little more heroic.

Knock 10 · reach 2.4 mBreaks things 2x Greenhollow, Emberfall, Tallgrass Plains

Sunwake Sword

Common

A honey-colored stone blade that brightens in the sun. Swings smoothly and lands cartoon thumps, not ouch.

Knock 10 · reach 2.4 mBreaks things 2x Greenhollow, Thunderfoot Valley

Switchyard Dagger

Common

A small folding dagger with stepped metal guards like tiny rail switches. It slips into a pocket and makes a quick, friendly thunk.

Knock 7 · reach 1.9 mBreaks things 1x Ashfall

Taffy Twist Staff

Common · toy

The padded pink-and-white twist bends like taffy and unfurls harmless curls of colored light when twirled.

Knock 3 (a toy) · reach 3 mBreaks things 1x Basecamp, Encore Heights

Tape-Measure Helix Staff

Common · toy

A wide orange tailor's tape winds around a sky-blue pole. Give it a friendly tug and the ribbon happily unspools like a tiny parade flag.

Knock 3 (a toy) · reach 3 mBreaks things 1x Basecamp, Encore Heights

Thimblebark Club

Common

A knobby little club with soft bark and a polished brass cap. It makes a satisfying whump and no ouch.

Knock 5 · reach 2.3 mBreaks things 1x Thornwood, Emberfall

Thistledown Bow

Common

The broad green bow is quick to nock. Its soft arrows leave a tiny puff of thistle fluff wherever they land.

Knock 9 · reach 9 mBreaks things 1x Greenhollow, Emberfall, Tallgrass Plains

Tide Reed Bow

Common

Bundled reeds make a springy bow with a sea-glass grip. Every draw makes a soft hoot, like a friendly little boat horn.

Knock 9 · reach 9 mBreaks things 1x Greenhollow, Sunfish Isles, Lotus River

Tideglass Beacon Wand

Common

A sea-glass wand carries a steady blue light that points through dark harbor passages.

Knock 10 · reach 7 mBreaks things 1xStarter gearNo level needed Dropped by the last boss of a dungeon

Tideneedle Dagger

Common

A tiny blue dagger with a rippling blade and bright cord grip. It is light enough for quick pretend taps and easy to carry.

Knock 7 · reach 1.9 mBreaks things 1x Saltmere, Lotus River

Tidepool Dirk

Common

A small green dagger with a broad, blunt-looking tip for opening river gear and slicing ribbon. It is more useful than mighty.

Knock 7 · reach 1.9 mBreaks things 1x Saltmere, Thornwood, Lotus River

Tin Bloom Wand

Common

A green wooden wand with a little tin flower at the tip. It releases a warm breeze and points the way through dusty paths.

Knock 8 · reach 7 mBreaks things 1x Greenhollow, Emberfall, Sundown Gulch, Tallgrass Plains

Tizzytip Dagger

Common

Its little orange, pink, and violet facets go twist-twist-twist whenever it is drawn.

Knock 7 · reach 1.9 mBreaks things 1x Emberfall

Twigbell Wand

Common

Three hollow twig tips make a woody tock-tock sound when it is waved. Best for announcing snack time.

Knock 8 · reach 7 mBreaks things 1x Stonewatch, Thornwood, Emberfall

Wagon-Spoke Axe

Common

A blue-gray axe with a wooden grip and a friendly wheel-shaped decoration. Good for splitting kindling and practicing swings.

Knock 12 · reach 2.2 mBreaks things 2x, more on wood and foliage Greenhollow, Sundown Gulch, Tallgrass Plains

Wavepetal Blade

Common

A broad aqua blade with a foamy white crest. It makes a happy swoosh and is safe for every pretend lagoon duel.

Knock 10 · reach 2.4 mBreaks things 2x Emberfall, Sunfish Isles, Lotus River

Willow Song Staff

Common

A willow staff carries a quiet leaf chime for spells and gentle story magic.

Knock 10 · reach 3 mBreaks things 1xStarter gearNo level needed Dropped by creatures of its level

Willow Whacker

Common

A bendy willow club that thumps like a friendly drum. The springy branches make every pretend bonk sound extra satisfying.

Knock 5 · reach 2.3 mBreaks things 1x Saltmere, Thornwood, Lotus River

Windrow Hatchet

Common

A broad little hatchet with a fan-shaped head and sunny wooden handle. It is handy for windrows of grass and pretend crate cracking.

Knock 12 · reach 2.2 mBreaks things 2x, more on wood and foliage Greenhollow, Saltmere, Lotus River

Wooden Sword

Common

Carved from an old fence post by somebody's grandad. Good for practice.

Knock 10 · reach 2.4 mBreaks things 2x Basecamp, Greenhollow, Stonewatch, Sundown Gulch, Tallgrass Plains
Armor sets (five pieces each: wear two, four and five for the bonuses)

Caldera Rest Robe

Legendary

Head: Caldera Rest Circlet · Chest: Caldera Rest Robe Front · Hands: Caldera Rest Sleeves · Legs: Caldera Rest Trousers · Feet: Caldera Rest Shoes

Crownfire tier 5 · RobeNeeds level 50Wear 2: +1% health, rest 2.5% fasterWear 4: +0.5% health, +0.5% power, rest 1.5% fasterWear 5: +0.5% health, +1% power, rest 1.5% faster, falls hurt less Dropped by creatures of level 50+ around kindlecrest

Cinderhulk Plate

Legendary

Head: Cinderhulk Helm · Chest: Cinderhulk Breastplate · Hands: Cinderhulk Gauntlets · Legs: Cinderhulk Greaves · Feet: Cinderhulk Boots

Crownfire tier 5 · PlateNeeds level 50Wear 2: +1.5% health, +0.1% guardWear 4: +1% health, +0.3% guardWear 5: +1.5% health, +0.5% power, +0.3% guard, you glow softly Dropped by creatures of level 50+ around kindlecrest

Ember Imp Trail Vest

Legendary

Head: Ember Imp Trail Cap · Chest: Ember Imp Trail Vest · Hands: Ember Imp Handguards · Legs: Ember Imp Trail Trousers · Feet: Ember Imp Trail Boots

Crownfire tier 5 · VestNeeds level 50Wear 2: +1% healthWear 4: +1% health, +0.5% power, a little more luck in the dropsWear 5: +1% health, +1% power, +0.2% guard Dropped by creatures of level 50+ around kindlecrest

Heartfire Robe

Legendary

Head: Heartfire Circlet · Chest: Heartfire Robe Front · Hands: Heartfire Sleeves · Legs: Heartfire Trousers · Feet: Heartfire Shoes

Crownfire tier 5 · RobeNeeds level 50Wear 2: +0.5% health, +1% power, rest 2% fasterWear 4: +0.5% health, +1% power, rest 1% faster, your compass finds moreWear 5: +0.5% health, +1.5% power, +0.1% guard, rest 1% faster Dropped by creatures of level 50+ around kindlecrest

Hearthshare Robe

Legendary

Head: Hearthshare Circlet · Chest: Hearthshare Robe Front · Hands: Hearthshare Sleeves · Legs: Hearthshare Trousers · Feet: Hearthshare Shoes

Crownfire tier 5 · RobeNeeds level 50Wear 2: +1% health, +1.5% power, +0.2% guard, rest 2.5% faster, meals and tonics work betterWear 4: +1.2% health, +2% power, +0.3% guard, rest 1.5% faster, gathering takes a little less timeWear 5: +1.6% health, +3% power, +0.4% guard, rest 2% faster, you glow softly Dropped by the bosses of a dungeon

Magmawatch Plate

Legendary

Head: Magmawatch Helm · Chest: Magmawatch Breastplate · Hands: Magmawatch Gauntlets · Legs: Magmawatch Greaves · Feet: Magmawatch Boots

Crownfire tier 5 · PlateNeeds level 50Wear 2: +0.5% health, +0.3% guardWear 4: +0.5% health, +0.5% power, +0.3% guardWear 5: +0.5% health, +1% power, +0.4% guard Dropped by creatures of level 50+ around kindlecrest

Salamander Trail Vest

Legendary

Head: Salamander Trail Cap · Chest: Salamander Trail Vest · Hands: Salamander Handguards · Legs: Salamander Trail Trousers · Feet: Salamander Trail Boots

Crownfire tier 5 · VestNeeds level 50Wear 2: +0.5% health, rest 2% fasterWear 4: +0.5% health, +0.5% power, +0.2% guard, rest 1% fasterWear 5: +0.5% health, +1% power, +0.3% guard, rest 1% faster, meals and tonics work better Dropped by creatures of level 50+ around kindlecrest

Geode Guard Plate

Epic

Head: Geode Guard Helm · Chest: Geode Guard Breastplate · Hands: Geode Guard Gauntlets · Legs: Geode Guard Greaves · Feet: Geode Guard Boots

Deepwatch tier 4 · PlateNeeds level 40Wear 2: +0.5% health, +0.5% power, +0.2% guardWear 4: +0.5% health, +0.5% power, +0.2% guardWear 5: +1% health, +1% power, +0.3% guard, you glow softly Dropped by creatures of level 40+ around kindlecrest

Glassroot Vest

Epic

Head: Glassroot Cap · Chest: Glassroot Vest · Hands: Glassroot Handguards · Legs: Glassroot Trousers · Feet: Glassroot Shoes

Deepwatch tier 4 · VestNeeds level 40Wear 2: +0.5% health, +0.2% guard, rest 1% fasterWear 4: +0.5% health, +0.5% power, +0.2% guard, falls hurt lessWear 5: +0.5% health, +1% power, +0.2% guard, rest 1% faster Dropped by creatures of level 40+ around kindlecrest

Glowcairn Plate

Epic

Head: Glowcairn Helm · Chest: Glowcairn Breastplate · Hands: Glowcairn Gauntlets · Legs: Glowcairn Greaves · Feet: Glowcairn Boots

Deepwatch tier 4 · PlateNeeds level 40Wear 2: +1.2% health, +0.8% power, +0.3% guard, your compass finds moreWear 4: +1% health, +1.5% power, +0.4% guard, gathering takes a little less timeWear 5: +1.8% health, +2.7% power, +0.4% guard, you glow softly Dropped by the bosses of a dungeon

Mushroom Lantern Robe

Epic

Head: Mushroom Lantern Circlet · Chest: Mushroom Lantern Robe Front · Hands: Mushroom Lantern Sleeves · Legs: Mushroom Lantern Trousers · Feet: Mushroom Lantern Shoes

Deepwatch tier 4 · RobeNeeds level 40Wear 2: +1% health, +0.5% power, rest 2% fasterWear 4: +0.5% health, +0.5% power, rest 1% faster, meals and tonics work betterWear 5: +0.5% health, +1% power, rest 1% faster, gathering takes a little less time Dropped by creatures of level 40+ around kindlecrest

Rimwatch Trail Vest

Epic

Head: Rimwatch Cap · Chest: Rimwatch Vest · Hands: Rimwatch Gloves · Legs: Rimwatch Trousers · Feet: Rimwatch Boots

Deepwatch tier 4 · VestNeeds level 40Wear 2: +1% health, +1.2% power, +0.2% guard, rest 2% faster, falls hurt lessWear 4: +1% health, +1.2% power, +0.3% guard, rest 1.5% faster, meals and tonics work betterWear 5: +1.5% health, +2.1% power, +0.3% guard, rest 2% faster, a little more luck in the drops Dropped by the bosses of a dungeon

Skyiron Guide Robe

Epic

Head: Skyiron Guide Circlet · Chest: Skyiron Guide Robe Front · Hands: Skyiron Guide Sleeves · Legs: Skyiron Guide Trousers · Feet: Skyiron Guide Shoes

Deepwatch tier 4 · RobeNeeds level 40Wear 2: +0.5% health, +1% power, rest 2% fasterWear 4: +0.5% health, +0.5% power, rest 1% faster, your compass finds moreWear 5: +0.5% health, +1% power, rest 1% faster Dropped by creatures of level 40+ around ashfall

Starfall Plate

Epic

Head: Starfall Helm · Chest: Starfall Breastplate · Hands: Starfall Gauntlets · Legs: Starfall Greaves · Feet: Starfall Boots

Deepwatch tier 4 · PlateNeeds level 40Wear 2: +1% health, +0.2% guardWear 4: +0.5% health, +0.2% guardWear 5: +1% health, +0.3% guard Dropped by creatures of level 40+ around ashfall

Starwinder Vest

Epic

Head: Starwinder Cap · Chest: Starwinder Vest · Hands: Starwinder Handguards · Legs: Starwinder Trousers · Feet: Starwinder Boots

Deepwatch tier 4 · VestNeeds level 40Wear 2: +0.5% health, rest 2% fasterWear 4: +0.5% health, rest 2% faster, your compass finds moreWear 5: +1% health, rest 2% faster Dropped by creatures of level 40+ around ashfall

Bramblepath Vest

Epic

Head: Bramblepath Cap · Chest: Bramblepath Vest · Hands: Bramblepath Handguards · Legs: Bramblepath Trousers · Feet: Bramblepath Shoes

Highsun tier 3 · VestNeeds level 30Wear 2: +1% health, +0.1% guardWear 4: +1% health, +0.5% power, +0.2% guardWear 5: +1% health, +1% power, +0.2% guard, a little more luck in the drops Dropped by creatures of level 30+ around thornwood

Cobalt Claim Plate

Epic

Head: Cobalt Claim Helm · Chest: Cobalt Claim Breastplate · Hands: Cobalt Claim Gauntlets · Legs: Cobalt Claim Greaves · Feet: Cobalt Claim Boots

Highsun tier 3 · PlateNeeds level 30Wear 2: +1% health, +0.5% power, +0.4% guard, a little more luck in the dropsWear 4: +1% health, +1.5% power, +0.3% guard, your compass finds moreWear 5: +1.5% health, +3% power, +0.5% guard, you glow softly Dropped by the bosses of a dungeon

Glowcap Robe

Epic

Head: Glowcap Circlet · Chest: Glowcap Robe Front · Hands: Glowcap Sleeves · Legs: Glowcap Trousers · Feet: Glowcap Shoes

Highsun tier 3 · RobeNeeds level 30Wear 2: +1% health, +1% power, +0.1% guardWear 4: +1% health, +1.5% power, +0.2% guard, rest 1% faster, meals and tonics work betterWear 5: +1.5% health, +2% power, +0.2% guard, rest 1% faster, gathering takes a little less time Dropped by creatures of level 30+ around kindlecrest

Grottshell Vest

Epic

Head: Grottshell Cap · Chest: Grottshell Vest · Hands: Grottshell Wraps · Legs: Grottshell Trousers · Feet: Grottshell Shoes

Highsun tier 3 · VestNeeds level 30Wear 2: +0.5% health, +0.1% guard, rest 2% faster, your compass finds moreWear 4: +0.5% health, +0.2% guard, rest 1% fasterWear 5: +1% health, +0.5% power, +0.2% guard, rest 1% faster Dropped by creatures of level 30+ around sunfish isles

Ironbark Seed Vest

Epic

Head: Ironbark Seed Cap · Chest: Ironbark Seed Vest · Hands: Ironbark Seed Gloves · Legs: Ironbark Seed Trousers · Feet: Ironbark Seed Shoes

Highsun tier 3 · VestNeeds level 30Wear 2: +1% health, +1% power, +0.1% guard, rest 2% faster, gathering takes a little less timeWear 4: +1% health, +1% power, +0.2% guard, rest 1% faster, meals and tonics work betterWear 5: +1.5% health, +2% power, +0.2% guard, rest 2% faster, your compass finds more Dropped by the bosses of a dungeon

Prismwatch Plate

Epic

Head: Prismwatch Helm · Chest: Prismwatch Breastplate · Hands: Prismwatch Gauntlets · Legs: Prismwatch Greaves · Feet: Prismwatch Boots

Highsun tier 3 · PlateNeeds level 30Wear 2: +0.5% health, +0.5% power, +0.3% guardWear 4: +1% health, +1% power, +0.3% guard, falls hurt lessWear 5: +1.5% health, +2% power, +0.4% guard Dropped by creatures of level 30+ around kindlecrest

Red Mesa Plate

Epic

Head: Red Mesa Helm · Chest: Red Mesa Chestplate · Hands: Red Mesa Gauntlets · Legs: Red Mesa Greaves · Feet: Red Mesa Boots

Highsun tier 3 · PlateNeeds level 30Wear 2: +1% health, +0.2% guardWear 4: +1% health, +0.2% guardWear 5: +2% health, +0.3% guard Dropped by creatures of level 30+ around gulch

Redwind Robe

Epic

Head: Redwind Circlet · Chest: Redwind Robe Front · Hands: Redwind Sleeves · Legs: Redwind Trousers · Feet: Redwind Shoes

Highsun tier 3 · RobeNeeds level 30Wear 2: +0.5% health, +0.5% power, +0.1% guard, rest 2% fasterWear 4: +0.5% health, +0.5% power, +0.1% guard, rest 1% faster, falls hurt lessWear 5: +1% health, +1% power, +0.2% guard, rest 1% faster Dropped by creatures of level 30+ around gulch

Rustwater Current Robe

Epic

Head: Rustwater Circlet · Chest: Rustwater Robe Front · Hands: Rustwater Sleeves · Legs: Rustwater Trousers · Feet: Rustwater Shoes

Highsun tier 3 · RobeNeeds level 30Wear 2: +1% health, +1% power, +0.2% guard, rest 2.5% faster, falls hurt lessWear 4: +1% health, +1.5% power, +0.3% guard, rest 1.5% faster, meals and tonics work betterWear 5: +1.5% health, +2.5% power, +0.4% guard, rest 1.5% faster, you glow softly Dropped by the bosses of a dungeon

Backstage Lens Robe

Rare

Head: Backstage Lens Circlet · Chest: Backstage Lens Robe Front · Hands: Backstage Lens Sleeves · Legs: Backstage Lens Trousers · Feet: Backstage Lens Shoes

Stoneward tier 2 · RobeNeeds level 20Wear 2: +0.5% health, +1% power, +0.1% guard, you glow softlyWear 4: +0.5% health, +1% power, +0.2% guard, rest 1% faster, a little more luck in the dropsWear 5: +1% health, +1.5% power, +0.3% guard, rest 1% faster Dropped by the bosses of a dungeon

Cuebeam Robe

Rare

Head: Cuebeam Circlet · Chest: Cuebeam Robe Front · Hands: Cuebeam Sleeves · Legs: Cuebeam Trousers · Feet: Cuebeam Shoes

Stoneward tier 2 · RobeNeeds level 20Wear 2: +0.5% health, +0.5% power, +0.1% guard, rest 2% fasterWear 4: +0.5% health, +0.5% power, +0.1% guard, rest 2% faster, a little more luck in the dropsWear 5: +0.5% health, +1% power, +0.2% guard, rest 2% faster Dropped by creatures of level 20+ around encore

Deepdelve Watch Plate

Rare

Head: Deepdelve Helm · Chest: Deepdelve Breastplate · Hands: Deepdelve Gauntlets · Legs: Deepdelve Greaves · Feet: Deepdelve Boots

Stoneward tier 2 · PlateNeeds level 20Wear 2: +0.5% health, +0.2% guardWear 4: +0.5% health, +0.2% guard, your compass finds moreWear 5: +1% health, +0.4% guard Dropped by creatures of level 20+ around stonewatch

Festivalwake Vest

Rare

Head: Festivalwake Cap · Chest: Festivalwake Vest · Hands: Festivalwake Handguards · Legs: Festivalwake Trousers · Feet: Festivalwake Shoes

Stoneward tier 2 · VestNeeds level 20Wear 2: +0.5% health, +0.5% power, +0.1% guard, your compass finds moreWear 4: +0.5% health, +0.5% power, +0.2% guard, rest 1% faster, falls hurt lessWear 5: +1% health, +1% power, +0.3% guard, rest 1% faster, meals and tonics work better Dropped by the bosses of a dungeon

Ironbark Plate

Rare

Head: Ironbark Helm · Chest: Ironbark Breastplate · Hands: Ironbark Gauntlets · Legs: Ironbark Greaves · Feet: Ironbark Boots

Stoneward tier 2 · PlateNeeds level 20Wear 2: +1% health, +0.1% guardWear 4: +1% health, +0.2% guardWear 5: +2% health, +0.3% guard, you glow softly Dropped by creatures of level 20+ around thornwood

Mesa Sky Robe

Rare

Head: Mesa Sky Circlet · Chest: Mesa Sky Robe Front · Hands: Mesa Sky Sleeves · Legs: Mesa Sky Trousers · Feet: Mesa Sky Shoes

Stoneward tier 2 · RobeNeeds level 20Wear 2: +1% health, +0.1% guardWear 4: +1% health, +0.5% power, +0.2% guardWear 5: +1.5% health, +0.5% power, +0.3% guard Dropped by creatures of level 20+ around gulch

Reedcurrent Vest

Rare

Head: Reedcurrent Cap · Chest: Reedcurrent Vest · Hands: Reedcurrent Wraps · Legs: Reedcurrent Trousers · Feet: Reedcurrent Shoes

Stoneward tier 2 · VestNeeds level 20Wear 2: +0.5% health, +0.5% power, +0.1% guard, rest 2% fasterWear 4: +0.5% health, +0.5% power, +0.1% guard, rest 2% faster, meals and tonics work betterWear 5: +0.5% health, +1.5% power, +0.2% guard, rest 3% faster Dropped by creatures of level 20+ around lotus

Reedwake Vest

Rare

Head: Reedwake Cap · Chest: Reedwake Vest · Hands: Reedwake Gloves · Legs: Reedwake Trousers · Feet: Reedwake Shoes

Stoneward tier 2 · VestNeeds level 20Wear 2: +1% health, +0.5% power, +0.2% guard, falls hurt lessWear 4: +0.5% health, +0.5% power, +0.2% guard, rest 1% faster, meals and tonics work betterWear 5: +1% health, +1% power, +0.3% guard, rest 1% faster, your compass finds more Dropped by the bosses of a dungeon

Salvagewatch Plate

Rare

Head: Salvagewatch Helm · Chest: Salvagewatch Breastplate · Hands: Salvagewatch Gauntlets · Legs: Salvagewatch Greaves · Feet: Salvagewatch Boots

Stoneward tier 2 · PlateNeeds level 20Wear 2: +1% health, +0.5% power, +0.2% guard, falls hurt lessWear 4: +0.5% health, +0.5% power, +0.2% guard, a little more luck in the dropsWear 5: +1% health, +1% power, +0.3% guard, your compass finds more Dropped by the bosses of a dungeon

Windstride Vest

Rare

Head: Windstride Cap · Chest: Windstride Vest · Hands: Windstride Handguards · Legs: Windstride Trousers · Feet: Windstride Boots

Stoneward tier 2 · VestNeeds level 20Wear 2: +0.5% health, rest 2% fasterWear 4: +0.5% health, rest 2% fasterWear 5: +1% health, +0.5% power, +0.2% guard, rest 2% faster, gathering takes a little less time Dropped by creatures of level 20+ around plains

Bison Guard Plate

Uncommon

Head: Bison Guard Helm · Chest: Bison Guard Breastplate · Hands: Bison Guard Gauntlets · Legs: Bison Guard Greaves · Feet: Bison Guard Boots

Trailwise tier 1 · PlateNeeds level 10Wear 2: +1.5% health, +0.2% guardWear 4: +0.5% health, +0.5% power, +0.2% guard, meals and tonics work betterWear 5: +1% health, +1% power, +0.4% guard, gathering takes a little less time Dropped by the bosses of a dungeon

Bramblewatch Plate

Uncommon

Head: Bramblewatch Helm · Chest: Bramblewatch Breastplate · Hands: Bramblewatch Gauntlets · Legs: Bramblewatch Greaves · Feet: Bramblewatch Boots

Trailwise tier 1 · PlateNeeds level 10Wear 2: +0.5% health, +0.5% power, +0.2% guardWear 4: +0.5% health, +0.5% power, +0.2% guardWear 5: +1% health, +1% power, +0.3% guard Dropped by creatures of level 10+ around thornwood

Button Chest Vest

Uncommon

Head: Button Chest Cap · Chest: Button Chest Vest · Hands: Button Chest Gloves · Legs: Button Chest Trousers · Feet: Button Chest Boots

Trailwise tier 1 · VestNeeds level 10Wear 2: +1% health, +0.2% guard, your compass finds moreWear 4: +0.5% health, +0.5% power, +0.2% guard, rest 1% faster, meals and tonics work betterWear 5: +1% health, +1% power, +0.3% guard, rest 1% faster, you glow softly Dropped by the bosses of a dungeon

Clawmark Hearth Robe

Uncommon

Head: Clawmark Circlet · Chest: Clawmark Robe Front · Hands: Clawmark Sleeves · Legs: Clawmark Trousers · Feet: Clawmark Soft Boots

Trailwise tier 1 · RobeNeeds level 10Wear 2: +1% health, +1% power, +0.1% guard, rest 1% faster, meals and tonics work betterWear 4: +0.5% health, +0.5% power, +0.2% guard, rest 1% faster, falls hurt lessWear 5: +1% health, +1.5% power, +0.2% guard, rest 1% faster, you glow softly Dropped by the bosses of a dungeon

Embervault Plate

Uncommon

Head: Embervault Helm · Chest: Embervault Breastplate · Hands: Embervault Gauntlets · Legs: Embervault Greaves · Feet: Embervault Boots

Trailwise tier 1 · PlateNeeds level 10Wear 2: +1% health, +0.2% guard, you glow softlyWear 4: +0.5% health, +0.5% power, +0.2% guard, falls hurt lessWear 5: +1% health, +1% power, +0.4% guard Dropped by the bosses of a dungeon

Emberwatch Plate

Uncommon

Head: Emberwatch Helm · Chest: Emberwatch Breastplate · Hands: Emberwatch Gauntlets · Legs: Emberwatch Greaves · Feet: Emberwatch Boots

Trailwise tier 1 · PlateNeeds level 10Wear 2: +1% health, +0.1% guardWear 4: +0.5% health, +0.5% power, +0.1% guard, falls hurt lessWear 5: +1% health, +1.5% power, +0.2% guard Dropped by creatures of level 10+ around emberfall

Fossil Watch Robe

Uncommon

Head: Fossil Watch Circlet · Chest: Fossil Watch Robe Front · Hands: Fossil Watch Sleeves · Legs: Fossil Watch Trousers · Feet: Fossil Watch Shoes

Trailwise tier 1 · RobeNeeds level 10Wear 2: +0.5% health, +1% power, +0.1% guard, gathering takes a little less timeWear 4: +0.5% health, +1% power, +0.2% guard, rest 1% faster, your compass finds moreWear 5: +0.5% health, +1.5% power, +0.3% guard, rest 1% faster Dropped by the bosses of a dungeon

Gulch Ranger Vest

Uncommon

Head: Gulch Ranger Cap · Chest: Gulch Ranger Vest · Hands: Gulch Ranger Handguards · Legs: Gulch Ranger Trousers · Feet: Gulch Ranger Boots

Trailwise tier 1 · VestNeeds level 10Wear 2: +0.5% health, +0.5% power, +0.1% guardWear 4: +0.5% health, +0.5% power, +0.1% guard, your compass finds moreWear 5: +0.5% health, +1.5% power, +0.2% guard Dropped by creatures of level 10+ around gulch

Lotusflow Robe

Uncommon

Head: Lotusflow Circlet · Chest: Lotusflow Robe Front · Hands: Lotusflow Sleeves · Legs: Lotusflow Trousers · Feet: Lotusflow Soft Boots

Trailwise tier 1 · RobeNeeds level 10Wear 2: +0.5% health, +0.5% power, +0.1% guard, rest 2% fasterWear 4: +0.5% health, +0.5% power, +0.1% guard, rest 3% faster, meals and tonics work betterWear 5: +0.5% health, +1.5% power, +0.2% guard, rest 4% faster Dropped by creatures of level 10+ around lotus

Railsong Robe

Uncommon

Head: Railsong Circlet · Chest: Railsong Robe Front · Hands: Railsong Sleeves · Legs: Railsong Field Trousers · Feet: Railsong Shoes

Trailwise tier 1 · RobeNeeds level 10Wear 2: +0.5% health, +0.5% power, +0.1% guard, your compass finds moreWear 4: +0.5% health, +0.5% power, +0.2% guard, a little more luck in the dropsWear 5: +1% health, +1.5% power, +0.3% guard Dropped by the bosses of a dungeon

Stageglow Robe

Uncommon

Head: Stageglow Circlet · Chest: Stageglow Robe Front · Hands: Stageglow Sleeves · Legs: Stageglow Trousers · Feet: Stageglow Shoes

Trailwise tier 1 · RobeNeeds level 10Wear 2: +0.5% health, +1% power, +0.1% guard, rest 2% fasterWear 4: +0.5% health, +1% power, +0.1% guard, rest 3% fasterWear 5: +0.5% health, +2% power, +0.2% guard, rest 4% faster, you glow softly Dropped by creatures of level 10+ around encore

Stormfarer Vest

Uncommon

Head: Stormfarer Cap · Chest: Stormfarer Vest · Hands: Stormfarer Handguards · Legs: Stormfarer Trousers · Feet: Stormfarer Boots

Trailwise tier 1 · VestNeeds level 10Wear 2: +1% health, +0.1% guardWear 4: +1% health, +0.1% guardWear 5: +1.5% health, +0.5% power, +0.2% guard, a little more luck in the drops Dropped by creatures of level 10+ around plains

Titan Rescue Vest

Uncommon

Head: Titan Rescue Cap · Chest: Titan Rescue Vest · Hands: Titan Rescue Gloves · Legs: Titan Rescue Trousers · Feet: Titan Rescue Boots

Trailwise tier 1 · VestNeeds level 10Wear 2: +0.5% health, +0.5% power, +0.1% guard, falls hurt lessWear 4: +0.5% health, +0.5% power, +0.2% guard, rest 1% faster, your compass finds moreWear 5: +1% health, +1% power, +0.3% guard, rest 1% faster Dropped by the bosses of a dungeon

Bellward Watch Set

Common

Head: Bellward Helm · Chest: Bellward Breastplate · Hands: Bellward Gauntlets · Legs: Bellward Greaves · Feet: Bellward Boots

Starter gear · PlateNo level neededWear 2: +0.5% health, +0.2% guard, your compass finds moreWear 4: +0.5% health, +0.2% guard, falls hurt lessWear 5: +1% health, +1% power, +0.3% guard, meals and tonics work better Dropped by the bosses of a dungeon

Brineway Porters

Common

Head: Brineway Cap · Chest: Brineway Padded Vest · Hands: Brineway Hand Wraps · Legs: Brineway Deck Trousers · Feet: Brineway Tread Boots

Starter gear · VestNo level neededWear 2: +0.5% health, +0.1% guard, your compass finds moreWear 4: +0.5% health, +0.5% power, +0.1% guardWear 5: +1% health, +1% power, +0.2% guard Dropped by creatures of level 1+ around saltmere

Cinderlight Weave

Common

Head: Cinderlight Circlet · Chest: Cinderlight Robe Front · Hands: Cinderlight Sleeves · Legs: Cinderlight Wrap Trousers · Feet: Cinderlight Soft Boots

Starter gear · RobeNo level neededWear 2: +1% health, +0.1% guard, you glow softlyWear 4: +0.5% health, +0.5% power, +0.1% guardWear 5: +0.5% health, +1.5% power, +0.2% guard Dropped by creatures of level 1+ around emberfall

Lanternwake Kit

Common

Head: Lanternwake Cap · Chest: Lanternwake Vest · Hands: Lanternwake Wraps · Legs: Lanternwake Trousers · Feet: Lanternwake Shoes

Starter gear · VestNo level neededWear 2: +0.5% health, +0.1% guard, falls hurt lessWear 4: +0.5% health, +0.5% power, +0.1% guard, your compass finds moreWear 5: +0.5% health, +1% power, +0.2% guard, meals and tonics work better Dropped by the bosses of a dungeon

Railsong Trail Kit

Common

Head: Railsong Cap · Chest: Railsong Vest · Hands: Railsong Handguards · Legs: Railsong Trousers · Feet: Railsong Boots

Starter gear · VestNo level neededWear 2: +0.5% health, +0.5% power, +0.1% guardWear 4: +0.5% health, +0.5% power, +0.2% guard, a little more luck in the dropsWear 5: +0.5% health, +1% power, +0.2% guard, you glow softly Dropped by the bosses of a dungeon

Rootcourt Set

Common

Head: Rootcourt Circlet · Chest: Rootcourt Robe Front · Hands: Rootcourt Sleeves · Legs: Rootcourt Trousers · Feet: Rootcourt Shoes

Starter gear · RobeNo level neededWear 2: +0.5% health, +1% power, gathering takes a little less timeWear 4: +0.5% health, +0.5% power, +0.1% guard, rest 1% faster, falls hurt lessWear 5: +0.5% health, +1% power, +0.2% guard, rest 1% faster, you glow softly Dropped by the bosses of a dungeon

Stonewatch Wardens

Common

Head: Stonewatch Helm · Chest: Stonewatch Breastplate · Hands: Stonewatch Gauntlets · Legs: Stonewatch Greaves · Feet: Stonewatch Boots

Starter gear · PlateNo level neededWear 2: +0.5% health, +0.5% power, +0.1% guard, falls hurt lessWear 4: +0.5% health, +0.5% power, +0.1% guardWear 5: +1% health, +1.5% power, +0.2% guard Dropped by creatures of level 1+ around stonewatch
Tools

Emberbell Wrench

Epic

The glowing bell-shaped collar hums when it finds the right bolt. This prized tool is found, never sold.

Knock 9 · reach 1.9 mBreaks things 2x, more on metal Emberfall

Golden Pickaxe

Epic

Too shiny to get dirty, somehow. Stone simply gives up.

Knock 11 · reach 2.2 mBreaks things 2x, more on stone and glass Stonewatch, Emberfall

Lockleaf Wrench

Epic

A rare brass wrench with layered leaf-shaped jaws. It closes softly around old fittings, clicks twice, and opens a way for everyone.

Knock 9 · reach 1.9 mBreaks things 2x, more on metal Stonewatch, Emberfall, Kindlecrest

Pulse Wrench

Epic

Its twin padded jaws hum a gentle note around matching couplers. Three soft lights show when the connection is snug and safe.

Knock 9 · reach 1.9 mBreaks things 2x, more on metal Ashfall

Skygarden Shovel

Epic

Its sunrise-colored scoop lifts planter mix gently and leaves a brief trail of glowing petal dust.

Knock 9 · reach 2.3 mBreaks things 2x, more on foliage Basecamp, Emberfall, Encore Heights

Basalt Point Pick

Rare

A charcoal basalt head sits on a strong vine-wrapped haft, ready for hard shelves and loose volcanic stones without any need for sharp edges.

Knock 9 · reach 2.2 mBreaks things 2x, more on stone and glass Thunderfoot Valley, Kindlecrest, Sunfish Isles

Cloudcoin Wrench

Rare

Its pale coin-shaped plates stack neatly at the grip, helping it turn bright brass pins with a soft click.

Knock 8 · reach 1.9 mBreaks things 2x, more on metal Emberfall, Ashfall

Cloudstepper Rod

Rare

A bright little pole with several locking sections and a smooth line guide at the tip. Made for fetching sky-high kites.

Knock 4 · reach 3.2 mBreaks things 2x Greenhollow, Tallgrass Plains

Coppervein Pickaxe

Rare

Best at opening stubborn stone seams where coppery sparkles show through. It is hidden loot and is never sold.

Knock 9 · reach 2.2 mBreaks things 2x, more on stone and glass Emberfall, Kindlecrest, Tallgrass Plains

Echo-well Survey Rod

Rare

A long pale survey rod hung with three soft chime rings. Tap it near the ground and it hums louder over buried hollows, revealing where old caches may sleep.

Knock 4 · reach 3.2 mBreaks things 2x Greenhollow, Emberfall, Thunderfoot Valley, Kindlecrest

Fluffstem Rod

Rare

A soft seed-head float keeps the line easy to see. It makes pond practice feel like a gentle flower-garden game.

Knock 4 · reach 3.2 mBreaks things 2x Emberfall, Tallgrass Plains

Glasspetal Pickaxe

Rare

Violet crystal petals chime together whenever this elegant finder uncovers something sparkling. It is never sold.

Knock 9 · reach 2.2 mBreaks things 2x, more on stone and glass Thornwood, Emberfall

Lanternline Rod

Rare

A hooked cream pole with a little wheel for lifting lantern lines. Rare Gulch loot is found, never sold.

Knock 4 · reach 3.2 mBreaks things 2x Saltmere, Sundown Gulch, Tallgrass Plains

Loop-Grip Wrench

Rare

The cushioned loop wraps around round couplings with a gentle hold. A tap of the side wheel loosens them evenly.

Knock 8 · reach 1.9 mBreaks things 2x, more on metal Ashfall

Mallowstem Rod

Rare

A soft green rod made from woven plant stems. Its flexible tip follows cracks in the stone and wiggles when a hidden hollow is nearby.

Knock 4 · reach 3.2 mBreaks things 2x Thornwood, Emberfall, Kindlecrest

Micaflint Prospecting Pick

Rare

Its layered peach-gold head slips neatly into stone seams, and the pale blue collar keeps loose chips from clattering everywhere.

Knock 9 · reach 2.2 mBreaks things 2x, more on stone and glass Saltmere, Emberfall, Kindlecrest

Mooncap Pick

Rare

The softly domed head settles into old joints, lifting clean stone blocks without a hard scrape.

Knock 9 · reach 2.2 mBreaks things 2x, more on stone and glass Greenhollow, Thornwood, Emberfall, Kindlecrest

Mosaic Quills Pick

Rare

Its blunt tiled points separate pretty stonework with neat, careful taps and a bright little chiming note.

Knock 9 · reach 2.2 mBreaks things 2x, more on stone and glass Basecamp, Emberfall, Encore Heights

Pearl-Pin Wrench

Rare

A precision wrench with pearl-white pin sockets and a sunny yellow grip for delicate Basecamp fixtures. It is loot and never sold.

Knock 8 · reach 1.9 mBreaks things 2x, more on metal Basecamp, Saltmere, Sunfish Isles

Prism Picker

Rare

A slim prism-tined pick for delicate crystal latches. It clicks softly when the hidden catch is ready to open.

Knock 9 · reach 2.2 mBreaks things 2x, more on stone and glass Emberfall, Ashfall

Rillgrip Pick

Rare

A springy green grip and slim stone point work together to part leaves, roots, and loose woody debris.

Knock 9 · reach 2.2 mBreaks things 2x, more on stone and glass and foliage and wood Thunderfoot Valley

Springcoil Wrench

Rare

Its pale blue coil snuggles around loose nuts without pinching little fingers. A clever find for repairs to river gear.

Knock 8 · reach 1.9 mBreaks things 2x, more on metal Saltmere, Emberfall, Lotus River

Sunbeam Hoist Wrench

Rare

The deep round socket hugs crane and canopy hubs for a strong, steady turn without scraping the pretty gold paint.

Knock 8 · reach 1.9 mBreaks things 2x, more on metal Saltmere

Sunbeam Sail Rod

Rare

Unfurl the little golden sail at its tip and it catches the breeze, opening beach canopies or sending a friendly glint across the water.

Knock 4 · reach 3.2 mBreaks things 2x Emberfall, Sunfish Isles, Lotus River

Sunburr Pickaxe

Rare

Its round golden head fits neatly beside round stones and reef lumps. A clever finder for tucking into places the sea has forgotten.

Knock 9 · reach 2.2 mBreaks things 2x, more on stone and glass Greenhollow, Emberfall, Sunfish Isles

Tideglass Turning Wrench

Rare

A clear aqua head and deep-blue wave handle make this hand wrench easy to spot. It fits friendly beach machinery and sings softly as it turns.

Knock 8 · reach 1.9 mBreaks things 2x, more on metal Basecamp, Sunfish Isles, Encore Heights

Tinkerpin Wrench

Rare

A clever little wrench for stubborn pins and wobbly hinges. Its brass-colored head turns smoothly and never scratches the finish.

Knock 8 · reach 1.9 mBreaks things 2x, more on metal Greenhollow, Thornwood, Emberfall

Turnstone Wrench

Rare

A slate-blue wrench with two smooth stone rollers in its crescent jaw. It turns old fittings gently and leaves their bright paint unscratched.

Knock 8 · reach 1.9 mBreaks things 2x, more on metal Saltmere, Emberfall, Kindlecrest

Velvet Loop Wrench

Rare

A springy loop adjusts to fit round fittings, while the soft grip keeps steady hands comfortable.

Knock 8 · reach 1.9 mBreaks things 2x, more on metal and glass Basecamp, Ashfall, Encore Heights

Waterwheel Hub Pin Wrench

Rare

A slim metal pin reaches deep into a wheel hub, while the wooden crossbar gives both hands plenty of cheerful turning leverage.

Knock 8 · reach 1.9 mBreaks things 2x, more on metal Greenhollow, Saltmere, Sundown Gulch

Arroyo Bank Spade

Uncommon

Made for packed creek banks and stubborn roots. The broad scoop keeps every scoop tidy, and this one only travels as found Gulch loot.

Knock 7 · reach 2.3 mBreaks things 1x, more on foliage Greenhollow, Sundown Gulch, Tallgrass Plains

Awning Grommet Wrench

Uncommon

Its chunky round peg fits the grommets holding striped awnings tight. Handy for repairs, measuring, and helping a parasol stand straighten up.

Knock 7 · reach 1.9 mBreaks things 1x, more on metal Basecamp, Saltmere, Encore Heights

Bubble-Scoop Shovel

Uncommon

The basket-like scoop lifts soft ash and sand while loose dust stays settled. Its springy handle makes digging feel bouncy.

Knock 7 · reach 2.3 mBreaks things 1x, more on foliage Greenhollow, Ashfall

Canyon Sightline Rod

Uncommon

Its little brass sight helps line up two red-rock ledges. Use it to check whether a trail is bending or hiding a slope.

Knock 3 · reach 3.2 mBreaks things 1x Greenhollow, Sundown Gulch, Tallgrass Plains

Canyonpetal Torque Wrench

Uncommon

Two layered stone jaws shaped like canyon petals snugly grip square wooden pins. A push, a turn, and a cheerful stone click leave old ramps sitting straight again.

Knock 7 · reach 1.9 mBreaks things 1x, more on metal Greenhollow, Emberfall, Thunderfoot Valley, Kindlecrest

Chimewire Rod

Uncommon

A lilac crag rod wrapped in springy coils. Tap a resonant rock and it answers with a bright, friendly little note.

Knock 3 · reach 3.2 mBreaks things 1x Emberfall, Kindlecrest

Coralhold Wrench

Uncommon

A teal loop-handled wrench with a coral-pink open jaw. It snuggles around bright beach bolts and comes loose with one friendly turn.

Knock 7 · reach 1.9 mBreaks things 1x, more on metal Sunfish Isles

Curl-Feather Rod

Uncommon

Turn its layered feather curls to lift a vine, move a light decoration, or retrieve a prize from a high shelf.

Knock 3 · reach 3.2 mBreaks things 1x Basecamp, Lotus River, Encore Heights

Dewline Rod

Uncommon

A pale blue line and easy-turn reel make this a calm little fishing rod. It is best for friendly pond practice.

Knock 3 · reach 3.2 mBreaks things 1x Tallgrass Plains, Lotus River

Dewstep Spade

Uncommon

A cheerful blue spade with two stepped foot braces. It stays steady in soft soil and leaves tidy rows for spring bulbs.

Knock 7 · reach 2.3 mBreaks things 1x, more on foliage Greenhollow, Kindlecrest, Lotus River

Ditchmaker Shovel

Uncommon

A long shovel with a coppery scoop and a smooth, friendly curve. It makes tidy little channels for gardens and paths. Found, never sold.

Knock 7 · reach 2.3 mBreaks things 1x, more on foliage and wood and stone and glass Stonewatch

Foam-Signal Rod

Uncommon · toy

A soft parade-play rod with a foam star, streamer, and jingling rings. It is Basecamp loot and never sold.

Knock 1 (a toy) · reach 3.2 mBreaks things 1x Basecamp, Encore Heights

Gatehold Wrench

Uncommon

A sturdy square-jawed wrench for gate hinges, wooden braces, and stubborn little fittings. The grip is shaped for comfortable helping hands. Found, never sold.

Knock 7 · reach 1.9 mBreaks things 1x, more on metal and wood and foliage and stone and glass Stonewatch

Gatepost Shovel

Uncommon

Its deep scoop is best for loose earth, pebbles, and post holes. Pickup loot only, never sold.

Knock 7 · reach 2.3 mBreaks things 1x, more on foliage Greenhollow, Sundown Gulch, Tallgrass Plains

Glass-Sense Pick

Uncommon

Its clear tines shimmer near glass, crystal, and sealed trim. A gentle tap helps find the catch without a hard shove.

Knock 8 · reach 2.2 mBreaks things 1x, more on stone and glass Ashfall

Jellybean Tine Pick

Uncommon · toy

A toy digging pick with bean-shaped pastel tines and a cushy two-tone grip. Perfect for treasure hunts, and never sold.

Knock 2 (a toy) · reach 2.2 mBreaks things 1x, more on stone and glass Basecamp, Encore Heights

Lantern-Rack Wrench

Uncommon

Its round jaws fit the smooth pins used on old lantern racks without scratching the stone. Found as Stonewatch loot only; never sold.

Knock 7 · reach 1.9 mBreaks things 1x, more on metal and stone Stonewatch, Emberfall

Larkspur Pick

Uncommon

A careful little pick for flower beds and soft roots. Its purple petals catch the light when the afternoon sun comes out.

Knock 8 · reach 2.2 mBreaks things 1x, more on stone and glass Greenhollow, Thornwood, Emberfall

Loamloop Shovel

Uncommon

Its curled lower handle keeps knuckles clear while its broad scoop turns soft soil and springy plants.

Knock 7 · reach 2.3 mBreaks things 1x, more on foliage and wood Thornwood, Thunderfoot Valley

Magnet Tip Rod

Uncommon

A small magnet at the tip politely gathers loose bolts and metal clips. It is easier than reaching into a dusty vent.

Knock 3 · reach 3.2 mBreaks things 1x Basecamp, Ashfall, Encore Heights

Mossbell Shovel

Uncommon

Its mossy bell scoop tugs neatly through roots and soft ground, producing a gentle leafy chime.

Knock 7 · reach 2.3 mBreaks things 1x, more on foliage Thornwood, Emberfall

Petalbank Shovel

Uncommon

Rounded petals line the blade, helping it scoop loose soil while leaving flower roots undisturbed.

Knock 7 · reach 2.3 mBreaks things 1x, more on foliage Basecamp, Thornwood, Emberfall, Encore Heights

Prism-Fit Wrench

Uncommon

Its chunky jaw slides through cyan, pink, and amber sizes to fit the rainbow-striped service fittings found around Encore Heights.

Knock 7 · reach 1.9 mBreaks things 1x, more on metal Basecamp, Ashfall, Encore Heights

Ratchetbell Wrench

Uncommon

A sturdy little wrench with a bell-shaped handle. Its gentle clicking sound makes every repair feel like a tiny tune.

Knock 7 · reach 1.9 mBreaks things 1x, more on metal Greenhollow, Stonewatch, Emberfall

Reedcurl Shovel

Uncommon

A basket of living reeds curls around the frame, making this gentle shovel easy to lift and pleasant to use around roots.

Knock 7 · reach 2.3 mBreaks things 1x, more on foliage Greenhollow, Thornwood, Lotus River

Reedline Rod

Uncommon

A springy reed-colored rod that slips through tangled plants and brings back the tiniest clues without poking a hole in anything.

Knock 3 · reach 3.2 mBreaks things 1x Greenhollow, Thornwood, Lotus River

Ridgeeye Pick

Uncommon

Its two-colored stone head loves layered rock. Tap once and neat little flakes pop away.

Knock 8 · reach 2.2 mBreaks things 1x, more on stone and glass Thunderfoot Valley

Ripple Pick

Uncommon

Its blue wave-shaped head finds the neat seam between stones and gives each tap a soft bell-like ring.

Knock 8 · reach 2.2 mBreaks things 1x, more on stone and glass Basecamp, Emberfall, Lotus River, Encore Heights

Rivetbell Wrench

Uncommon

A friendly copper wrench with a bell-shaped center. Tighten a bolt and the housing gives a cheerful little ring.

Knock 7 · reach 1.9 mBreaks things 1x, more on metal Stonewatch, Saltmere, Kindlecrest

Rootwake Pickaxe

Uncommon

Its gently split tip follows exposed roots and lifts tangled sod from around buried stones. Prairie loot, never sold.

Knock 8 · reach 2.2 mBreaks things 1x, more on stone and glass Greenhollow, Thornwood, Tallgrass Plains

Shell Chime Pickaxe

Uncommon

A smooth coral grip surrounds a pale shell chime that sings when the pick taps stone. Made for cracking open neat little hiding spots without disturbing the sand.

Knock 8 · reach 2.2 mBreaks things 1x, more on stone and glass Saltmere, Sunfish Isles, Lotus River

Signal-Span Rod

Uncommon

A slender measuring rod with little brass-colored rings. It helps builders check neat spans and stack stones just so. Found, never sold.

Knock 3 · reach 3.2 mBreaks things 1x, more on wood and foliage and stone and glass Stonewatch

Skykite Rod

Uncommon

Its little sky-colored guide twirls in the breeze while the smooth line stays easy for little hands to follow.

Knock 3 · reach 3.2 mBreaks things 1x Emberfall, Lotus River

Smith's Hammer

Uncommon

Heavy, square and honest. Rings true on an anvil.

Knock 14 · reach 2.1 mBreaks things 3x, more on metal and stone Stonewatch

Straightbeam Plumb Rod

Uncommon

Hold it beside a post and the hanging weight shows which way the timber leans. Handy for fences, shelves, and wobbly signs.

Knock 3 · reach 3.2 mBreaks things 1x Greenhollow, Saltmere, Sundown Gulch

Sunskipper Rod

Uncommon

A bendy coral-and-gold rod with a tiny sail-fin guide. It sends a cheerful float sailing over still lagoon water.

Knock 3 · reach 3.2 mBreaks things 1x Basecamp, Saltmere, Sunfish Isles, Lotus River

Sunspine Pickaxe

Uncommon

Sun-gold ribs brighten each swing, helping little prospectors find the next pocket of warm stone.

Knock 8 · reach 2.2 mBreaks things 1x, more on stone and glass Emberfall, Kindlecrest

Thunderstep Straightening Rod

Uncommon

A springy violet-brown rod with a soft padded fork. Hook it around a leaning wooden brace, press, and let the bendy shaft give a friendly boing as the brace lines up.

Knock 3 · reach 3.2 mBreaks things 1x Greenhollow, Emberfall, Thunderfoot Valley, Kindlecrest

Tidegauge Alignment Rod

Uncommon

The sliding sea-glass bead settles to the true level, helping even blocks settle with one friendly clunk.

Knock 3 · reach 3.2 mBreaks things 1x Saltmere, Emberfall, Lotus River

Bellrope

Common

A thick braided rope with a chalk mark at one end. It is useful for climbing, tying gates, and stopping a bell clapper from becoming a very loud problem.

Knock 9 · reach 3 mBreaks things 1x Around the realm

Big Wrench

Common

Fits every bolt in Ashfall, and most of the ones in Basecamp.

Knock 6 · reach 1.9 mBreaks things 1x, more on metal Basecamp, Ashfall, Encore Heights

Brassfern Gear Wrench

Common

A sturdy little wrench with a leaf-shaped handle. It is just right for stubborn harbor bolts.

Knock 6 · reach 1.9 mBreaks things 1x, more on metal Saltmere, Emberfall, Lotus River

Brasspetal Wrench

Common

The layered jaw opens gently around golden pins and makes useful work feel like a courtly magic trick.

Knock 6 · reach 1.9 mBreaks things 1x, more on metal Emberfall, Kindlecrest

Breeze-Guide Rod

Common

A sky-blue telescoping guide rod with a soft coral tip for kite strings and shade fittings. It is found, never sold.

Knock 3 · reach 3.2 mBreaks things 1x Basecamp, Saltmere, Lotus River

Brinebolt Shifting Wrench

Common

Turns Saltmere's chunky brass bolts with a cheerful squeeze, even after a salty splash. The jaw stays square and tool-like.

Knock 6 · reach 1.9 mBreaks things 1x, more on metal Saltmere, Lotus River

Burrowlift Shovel

Common

A smooth, rounded shovel for lifting garden soil and moving small piles of gravel. The scoop is broad enough for little jobs but never grimy-looking. Found, never sold.

Knock 6 · reach 2.3 mBreaks things 1x, more on foliage and wood and stone and glass Stonewatch

Cable Shepherd

Common

Its soft hooked tip rounds up loose cables and tiny parts without scratching the panel around them.

Knock 3 · reach 3.2 mBreaks things 1x Ashfall

Chime Line Rod

Common

Tiny bells tinkle when the line is caught, so nothing gets lost in the dockyard breeze.

Knock 3 · reach 3.2 mBreaks things 1x Saltmere, Lotus River

Clip-Line Rod

Common

A butter-yellow hanging rod with soft blue clips for lanterns and shade decorations. It is found as Basecamp loot and never sold.

Knock 3 · reach 3.2 mBreaks things 1x Basecamp, Saltmere, Tallgrass Plains

Coalcap Pickaxe

Common

Its dark head splits stubborn stone while its warm cap keeps tired hands cozy. It is a find, never for sale.

Knock 7 · reach 2.2 mBreaks things 1x, more on stone and glass Emberfall, Kindlecrest

Cuproot Spade

Common

A moss-green spade with a curled root handle. It digs neat little holes for bulbs, pebbles, and very determined little gardeners.

Knock 6 · reach 2.3 mBreaks things 1x, more on foliage Greenhollow, Thornwood, Kindlecrest

Dawnbean Shovel

Common

The broad golden scoop lifts soil easily, while its leafy grip fits small hands just right.

Knock 6 · reach 2.3 mBreaks things 1x, more on foliage Thornwood, Emberfall

Dockline Rod

Common

A long teal guide rod with a friendly blunt hook. Catches dock loops without snagging a coat.

Knock 3 · reach 3.2 mBreaks things 1x Basecamp, Saltmere, Lotus River

Docksnap Shovel

Common

Its bright scoop moves river sand without spilling it everywhere. Someone left it planted neatly beside a flower box.

Knock 6 · reach 2.3 mBreaks things 1x, more on foliage Greenhollow, Saltmere, Lotus River

Fishing Rod

Common

No fish yet. But one day.

Knock 3 · reach 3.2 mBreaks things 1x Saltmere, Thornwood, Sundown Gulch, Tallgrass Plains, Lotus River

Foundation Spade

Common

Its narrow blade slips neatly between roots and timber braces when builders need a clean little hole. Found as Stonewatch loot only; never sold.

Knock 6 · reach 2.3 mBreaks things 1x, more on foliage and wood Greenhollow, Stonewatch

Garden Shovel

Common

Dig a hole, plant a tree, lean on it and chat.

Knock 6 · reach 2.3 mBreaks things 1x, more on foliage Basecamp, Greenhollow, Sundown Gulch, Tallgrass Plains, Lotus River

Gatebrace Wrench

Common

Its large jaw fits fence braces, gate pins, and wagon pegs. Tallgrass loot only, and never sold.

Knock 6 · reach 1.9 mBreaks things 1x, more on metal Greenhollow, Sundown Gulch, Tallgrass Plains

Glowgasket Wrench

Common

The minty ring around its jaw glows just brightly enough to find in a toolbox. Handy for river gates and wobbly crates.

Knock 6 · reach 1.9 mBreaks things 1x, more on metal Saltmere, Emberfall, Lotus River

Glowworm Rod

Common

Warm amber beads glow along the handle, helping young players follow the bobber after sunset.

Knock 3 · reach 3.2 mBreaks things 1x Thornwood, Emberfall

Harbor Tile Spade

Common

Its slim blade slips neatly beneath harbor tiles, making garden borders and little poolside paths easy to mend.

Knock 6 · reach 2.3 mBreaks things 1x, more on foliage Saltmere, Lotus River

Hardpan Prospecting Pick

Common

Its short iron tines chew through hardpan and stubborn stone. Found around Gulch diggings; no trader will buy it back.

Knock 7 · reach 2.2 mBreaks things 1x, more on stone and glass Greenhollow, Sundown Gulch, Tallgrass Plains

Hushstem Rod

Common

A springy green-brown rod that bends without breaking. Use it to lift a dropped apple, guide a kite, or help a shy friend down from a low branch.

Knock 3 · reach 3.2 mBreaks things 1x Greenhollow, Thornwood, Lotus River

Hushwood Shovel

Common

Best for soft flower beds and careful planting holes. Its cushioned handle is kind to small hands, and it is never sold.

Knock 6 · reach 2.3 mBreaks things 1x, more on foliage Greenhollow, Thornwood, Tallgrass Plains

Jaw-Slide Wrench

Common

Slide its soft jaw along the track until it snugly fits a bolt. The little wheel stays easy to turn.

Knock 6 · reach 1.9 mBreaks things 1x, more on metal Basecamp, Ashfall, Encore Heights

Kitebell Rod

Common

Its smooth line guides keep bright festival kites from twisting, even when the breeze gets excited.

Knock 3 · reach 3.2 mBreaks things 1x Greenhollow, Saltmere, Tallgrass Plains, Lotus River

Kitequill Pick

Common

A turquoise crag pick with airy fan braces and a springy grip. It makes tidy work of loose stones without any fuss.

Knock 7 · reach 2.2 mBreaks things 1x, more on stone and glass Emberfall, Kindlecrest

Lagoon Scoop

Common

A roomy turquoise scoop with a friendly D-handle. It lifts damp sand cleanly, moves small garden stones, and empties easy little holes.

Knock 6 · reach 2.3 mBreaks things 1x, more on foliage Basecamp, Sunfish Isles, Lotus River

Mason's Pick

Common

Its broad point finds the seams between blocks and eases them free without fuss. Found as Stonewatch loot only; never sold.

Knock 7 · reach 2.2 mBreaks things 1x, more on stone and glass Stonewatch, Saltmere, Kindlecrest

Mesa Beacon Rod

Common

Its bright bands help little travelers spot the right path before the afternoon shade rolls in.

Knock 3 · reach 3.2 mBreaks things 1x Greenhollow, Sundown Gulch, Tallgrass Plains

Mortar-Joint Rod

Common

The little flat paddle packs mortar into tight joints and leaves the face of each stone clean. Found as Stonewatch loot only; never sold.

Knock 3 · reach 3.2 mBreaks things 1x, more on stone Stonewatch

Mossbank Scoop Shovel

Common

A broad leaf-shaped wooden shovel for damp spring clay. Its green blade lifts neat scoops while leaving roots, sprouts, and tiny mossy stones undisturbed.

Knock 6 · reach 2.3 mBreaks things 1x, more on foliage Greenhollow, Thornwood, Thunderfoot Valley, Lotus River

Mosscap Pick

Common

A friendly green pick with a soft mosscap grip. It pries up loose stones without making a fuss.

Knock 7 · reach 2.2 mBreaks things 1x, more on stone and glass Greenhollow, Thornwood, Emberfall

Ochrefern Pick

Common

A russet crag pick with leafy reinforcing ribs. Its broad, friendly shape settles into stone and comes free with one cheerful tug.

Knock 7 · reach 2.2 mBreaks things 1x, more on stone and glass Greenhollow, Emberfall, Kindlecrest

Palmetto Root Pick

Common

A light pick with a curved palm-wood handle and a blunt, forked head made for roots, vines, and loose branches.

Knock 7 · reach 2.2 mBreaks things 1x, more on stone and glass and wood and foliage Greenhollow, Thornwood, Sunfish Isles

Pebble Braid Pick

Common

Smooth pebbles curl around its shoulders like a tiny stone braid. It taps apart packed riverbank without making a racket.

Knock 7 · reach 2.2 mBreaks things 1x, more on stone and glass Thornwood, Emberfall, Lotus River

Pebbleknuckle Prospecting Pick

Common

A short turquoise nodule pick with softly knobby striking ends. It taps along gravel to find hollow stones and opens them into bright, gemlike puzzles.

Knock 7 · reach 2.2 mBreaks things 1x, more on stone and glass Greenhollow, Thunderfoot Valley, Kindlecrest, Lotus River

Pebblepatch Shovel

Common

Its rounded blade lifts little stones and fills garden holes. The pebble pattern makes it easy to spot in the grass.

Knock 6 · reach 2.3 mBreaks things 1x, more on foliage Greenhollow, Tallgrass Plains, Lotus River

Peg-Toothed Wrench

Common

The notched inner jaw gives wooden fence pegs and peg-bolts a snug, slip-free turn.

Knock 6 · reach 1.9 mBreaks things 1x, more on metal and wood Greenhollow, Saltmere, Sundown Gulch, Tallgrass Plains

Pickaxe

Common

Stone and crystal come apart for it.

Knock 7 · reach 2.2 mBreaks things 1x, more on stone and glass Stonewatch, Emberfall, Ashfall, Sundown Gulch

Pocket Scoop

Common

A cheerful little folding shovel for scooping sand, lint, and soft dust from crowded machine corners.

Knock 6 · reach 2.3 mBreaks things 1x, more on foliage Basecamp, Ashfall

Rainbarrow Shovel

Common

A roomy blue-green shovel for damp soil and garden rows. It carries a little raindrop-shaped notch near the handle.

Knock 6 · reach 2.3 mBreaks things 1x, more on foliage Greenhollow, Thornwood, Lotus River

Redbank Gravel Scoop

Common

A deep little shovel with a cupped blade, made for scooping loose creek gravel into tidy piles.

Knock 6 · reach 2.3 mBreaks things 1x, more on foliage Greenhollow, Sundown Gulch, Tallgrass Plains

Reedbank Scoop

Common

Its leafy scoop clears little holes and piles garden soil neatly. The handle is shaped like a smooth green reed.

Knock 6 · reach 2.3 mBreaks things 1x, more on foliage and wood Greenhollow, Thornwood, Lotus River

Ribbon Spade

Common

A soft pink garden spade that slips through leaves and roots without making a mess.

Knock 6 · reach 2.3 mBreaks things 1x, more on foliage Basecamp, Greenhollow, Emberfall, Encore Heights

Ripplemark Rod

Common

A bright blue survey rod that bobs at safe footholds and shows friendly white ripples when the current changes.

Knock 3 · reach 3.2 mBreaks things 1x Saltmere, Lotus River

Saltmint Dredging Rod

Common

Its buoyant mint-green shaft stays upright in a puddle while the bell cup lifts drain tags and tangles of pondweed.

Knock 3 · reach 3.2 mBreaks things 1x Saltmere, Sunfish Isles, Lotus River

Seashell Tine Pick

Common

A cheerful coral pick with broad garden tines and a shell-shaped hand guard. It is Basecamp loot and never sold.

Knock 7 · reach 2.2 mBreaks things 1x, more on stone and glass Basecamp, Emberfall, Sunfish Isles, Lotus River

Seaside Sand Scoop

Common

A roomy coral scoop with a rounded blade for lifting packed beach sand without flattening a careful castle wall.

Knock 6 · reach 2.3 mBreaks things 1x, more on foliage Basecamp, Saltmere, Lotus River

Shellcurl Garden Spade

Common

A roomy, fan-shaped spade that lifts damp sand, soft soil, and troublesome roots with an easy shove.

Knock 6 · reach 2.3 mBreaks things 1x, more on foliage and wood Saltmere, Lotus River

Slatecrest Pick

Common

A light slate pick with a small rounded crest on its handle. It loves tidy repairs, loose garden stones, and roof-wall work. Found, never sold.

Knock 7 · reach 2.2 mBreaks things 1x, more on stone and glass and wood and foliage Stonewatch

Stonecap Turning Wrench

Common

A greenstone hook with a padded loop handle, made to grip round capstones. It tightens old gates and shutters with a smooth turn and a friendly wooden creak.

Knock 6 · reach 1.9 mBreaks things 1x, more on metal Greenhollow, Thornwood, Thunderfoot Valley, Kindlecrest

Street-Slot Shovel

Common

A slim turquoise shovel for flowerbeds and narrow gaps between boardwalk boards. It is Basecamp loot and never sold.

Knock 6 · reach 2.3 mBreaks things 1x, more on foliage Basecamp, Greenhollow, Saltmere, Tallgrass Plains

Sunlace Pick

Common

A warm golden pick braided with springy loops. Each tap makes the loops wiggle, and every wiggle helps find the next good grip.

Knock 7 · reach 2.2 mBreaks things 1x, more on stone and glass Stonewatch, Emberfall, Kindlecrest

Sunset-Socket Wrench

Common

A chrome-and-coral wrench with friendly rounded sockets for Basecamp fixtures. It is loot only and never sold.

Knock 6 · reach 1.9 mBreaks things 1x, more on metal Basecamp, Ashfall, Encore Heights

Sunshale Splitpoint Pick

Common

Amber shale points are snugly lashed to a bent juniper haft. It divides broad rock layers into neat pieces and taps with a cheerful wooden clack.

Knock 7 · reach 2.2 mBreaks things 1x, more on stone and glass Greenhollow, Thunderfoot Valley, Kindlecrest

Tallgrass Reacher

Common

Best for lifting things from tangled grass or high shelf brackets without stomping flowers. Found as loot and never sold.

Knock 3 · reach 3.2 mBreaks things 1x Greenhollow, Emberfall, Tallgrass Plains

Tangle Vine Rod

Common

Its springy wooden shaft ends in a soft oval loop that slips around vines and brings leafy bundles home without a fuss.

Knock 3 · reach 3.2 mBreaks things 1x, more on foliage Greenhollow, Thornwood, Sunfish Isles

Tin Prospector's Pick

Common

A light prospector's pick with a tin cap over the point. It taps ore more politely than it breaks it.

Knock 7 · reach 2.2 mBreaks things 1x, more on stone and glass Around the realm

Tine Scout Pick

Common

Two friendly glowing tines tap gently over loose panels and hidden seams. Handy for checking a path before taking it.

Knock 7 · reach 2.2 mBreaks things 1x, more on stone and glass Ashfall

Trailbox Digging Spade

Common

The square blade cuts compact soil cleanly, and the short shaft makes it easy to carry along a walking trail.

Knock 6 · reach 2.3 mBreaks things 1x, more on foliage Greenhollow, Sundown Gulch, Tallgrass Plains

Trellis Rod

Common

Hook, reach, and straighten. Its mint-green tip makes flower frames sit just right.

Knock 3 · reach 3.2 mBreaks things 1x Basecamp, Thornwood, Encore Heights

Tuckshore Pick

Common

Found beside the water where somebody left it in a hurry. Particularly good for freeing buried stepping stones.

Knock 7 · reach 2.2 mBreaks things 1x, more on stone and glass Greenhollow, Saltmere, Lotus River

Vaultbrace Pick

Common

A dependable castle-foundation pick with a broad stone head. Handy for cracks, loose blocks, and stubborn little piles of rubble. Found, never sold.

Knock 7 · reach 2.2 mBreaks things 1x, more on stone and glass and wood and foliage Stonewatch

Wick Cane

Common

A sturdy brass-topped cane with a protected wick chamber. It keeps a small blue flame steady in wet caves.

Knock 9 · reach 3 mBreaks things 1x Around the realm

Windmill Bolt Wrench

Common

The roomy jaw fits windmill nuts without pinching your fingers, and the long handle gives those stubborn bolts plenty of turning room.

Knock 6 · reach 1.9 mBreaks things 1x, more on metal Saltmere, Sundown Gulch, Tallgrass Plains

Woodsman's Axe

Common

Made for logs. Fences are nervous around it.

Knock 12 · reach 2.2 mBreaks things 2x, more on wood and foliage Greenhollow, Thornwood, Tallgrass Plains
Shields

Cinderpath Shield

Legendary

A light round shield has warm stone scales and a broad flexible hand guard.

Takes 29% off every knockCrownfire tier 5Needs level 50 Dropped by creatures of its level

Crownfire Tower

Legendary

A warm crystal tower shield carries a clear heart crest and broad amber rails.

Takes 34% off every knockCrownfire tier 5Needs level 50 Dropped by creatures of its level

Heartglass Ward

Legendary

A clear off-hand ward holds a warm heart-shaped light in a rose-gold frame.

Takes 24% off every knockCrownfire tier 5Needs level 50 Dropped by creatures of its level

Ambercomb Defender

Epic

Golden honeycomb shapes hold a calm sparkle inside a beautifully carved kite shield.

Takes 25% off every knock Stonewatch, Emberfall

Aurora Ward

Epic

A small northern-light ward glows softly around a clear violet center.

Takes 21% off every knockHighsun tier 3Needs level 30 Dropped by creatures of its level

Bramblepatch Shield

Epic

A woodland round shield has layered leaf guards and a quiet leather center.

Takes 26% off every knockHighsun tier 3Needs level 30 Dropped by creatures of its level

Cloudstep Fossil

Epic

Cloud-blue mineral fills the fan-shaped marks in a pale fossil shield. It feels light enough for a running jump.

Takes 25% off every knock Greenhollow, Emberfall, Thunderfoot Valley, Kindlecrest

Comet Kite Shield

Epic

A midnight kite shield with a bright ribbon tail and a friendly burst of colored dots. It is magic, but not a spell.

Takes 25% off every knock Basecamp, Greenhollow, Emberfall, Sundown Gulch

Cosmic Carousel Shield

Epic

A gold-rimmed round shield with a tiny moonlit carousel turning among friendly star-shaped creatures.

Takes 25% off every knock Basecamp, Emberfall, Encore Heights

Dawnwatch Ward

Epic

A clear off-hand ward points toward a pale sunrise-colored signal.

Takes 22% off every knockDeepwatch tier 4Needs level 40 Dropped by creatures of its level

Daybreak Capsule Shield

Epic

A pearl shell opens in bands of gold, peach, and sky blue without ever making a sound.

Takes 25% off every knock Emberfall, Ashfall

Emberheart Shield

Epic

A crystal-laced shield with a bright central plate. It turns aside furnace bursts and keeps the heat from reaching its bearer.

Takes 25% off every knock Around the realm

Emberscale Shield

Epic

Overlapping scales of warm red stone. Nobody knows what shed them.

Takes 25% off every knock Stonewatch, Emberfall

Floatglass Shield

Epic

Blue-green floatglass with a rolling wave edge and a warm golden heart. It rings like a cheerful bell.

Takes 25% off every knock Emberfall, Sunfish Isles, Lotus River

Glassroot Shield

Epic

A light round shield has pale crystal edges, root seams, and flexible palms.

Takes 27% off every knockDeepwatch tier 4Needs level 40 Dropped by creatures of its level

Hollowleaf Shield

Epic

Living leaves ripple around a warm green heartwood. It makes hard tumbles feel wonderfully soft.

Takes 25% off every knock Greenhollow, Thornwood, Emberfall

Oreward Shield

Epic

A broad shield faced with polished ore scales. It stops a blow, a falling rail, and most bad decisions before they become permanent.

Takes 25% off every knock Around the realm

Prism Door Shield

Epic

A thick prismatic door panel with a padded rim and a cheerful click-lock.

Takes 25% off every knock Ashfall

Prism Harbor Shield

Epic

Pastel arches and glowing facets turn this kite shield into a tiny moving harbor celebration.

Takes 25% off every knock Saltmere, Emberfall

Riverheart Shield

Epic

A rounded whirlpool of painted river stones turns around a warm center. It is a strong, joyful shield made to honor the river.

Takes 25% off every knock Saltmere, Emberfall, Lotus River

Rootcourt Shield

Epic

A living shield made from layered bark and braided vine. It flexes when struck and settles again with a quiet leaf-rustle.

Takes 25% off every knock Around the realm

Sidewalk Glow Shield

Epic · toy

A kite-shaped shield with bright sidewalk-chalk swirls and a softly glowing edge. Every mark is abstract, cheerful, and made for showing off.

Takes 25% off every knock Basecamp, Encore Heights

Skyturn Shield

Epic

Blue wind rings dance around this grand kite guard and make every knock feel wonderfully mild.

Takes 25% off every knock Saltmere, Emberfall, Tallgrass Plains, Lotus River

Starfall Tower

Epic

A slate tower shield carries amber plates, meteor-glass seams, and broad steady rails.

Takes 32% off every knockDeepwatch tier 4Needs level 40 Dropped by creatures of its level

Storybook Stone Shield

Epic

Smooth storybook stones slide between tiny brass dividers, changing from sunbursts to hills to smiling moons at dusk.

Takes 25% off every knock Stonewatch, Emberfall, Kindlecrest

Sunflower Shield

Epic

A giant smiling sunflower seems to follow whoever carries its sturdy wooden shield.

Takes 25% off every knock Greenhollow, Thornwood, Emberfall

Sunspire Tower

Epic

A radiant tower shield carries amber panels, a star crest, and broad padded rails.

Takes 30% off every knockHighsun tier 3Needs level 30 Dropped by creatures of its level

Tidewarden Shield

Epic

A blue-green shield fitted with a bell clapper at the center. It rings a warning when it takes a hard hit.

Takes 25% off every knock Around the realm

Whirlflower Shield

Epic

Broad pink petals swirl around a golden flower heart. It makes every gentle block land extra softly.

Takes 25% off every knock Thornwood, Emberfall

Amber Leaf Slab

Rare

A clear amber leaf hangs inside a stone-edged kite shield. Hold it up and the whole leaf seems to glow.

Takes 20% off every knock Thornwood, Emberfall, Thunderfoot Valley, Sunfish Isles

Aurora Mesh Shield

Rare

Mint and blue strands cross into an open weave that ripples with soft color.

Takes 20% off every knock Emberfall, Ashfall, Encore Heights

Aurora Switch Shield

Rare

A blue kite shield with curved pastel light bands and friendly round indicator studs.

Takes 20% off every knock Basecamp, Emberfall, Ashfall, Encore Heights

Boulderbrace Guard

Rare

Pale stones and strong wooden braces make a remarkably steady shield.

Takes 20% off every knock Stonewatch, Kindlecrest

Breezekite Shield

Rare

Two pale wind curls lift around a strong teal guard whenever danger gets close.

Takes 20% off every knock Thornwood, Emberfall, Tallgrass Plains, Lotus River

Buttonquilt Shield

Rare

A quilt of cheerful patches holds its shape beautifully. It makes bumps feel like cushions.

Takes 20% off every knock Greenhollow, Saltmere, Thornwood, Tallgrass Plains

Cassette Window Shield

Rare · toy

A kite-shaped shield with a clear smoky window and two chunky reels inside. It plays a soft click when blocks land.

Takes 20% off every knock Basecamp, Encore Heights

Cloudstitch Kite Shield

Rare

Cloud-soft panels quilted into a bouncy kite shape. It turns hard knocks into gentle bounces.

Takes 20% off every knock Emberfall

Cobaltbank Tower

Rare

A cobalt tower shield has brass ribs and a pale route lamp above its center.

Takes 28% off every knockStoneward tier 2Needs level 20 Dropped by creatures of its level

Deepglint Shield

Rare

Deep teal stones catch the light inside sturdy silver-colored channels. The sturdy round build is ready for rougher riverbank adventures.

Takes 20% off every knock Emberfall, Kindlecrest, Lotus River

Fairy Ring Shield

Rare

A neat circle of painted mushrooms decorates a smooth shield made for woodland journeys.

Takes 20% off every knock Thornwood, Emberfall

Glimmer Shield

Rare

Shimmers like a soap bubble, and is much tougher than one.

Takes 20% off every knock Emberfall

Golden Hour Shield

Rare

A lavender-and-orange sunset wraps this round guard in gentle protection.

Takes 20% off every knock Emberfall, Sundown Gulch, Tallgrass Plains, Lotus River

Honeycomb Stone Shield

Rare

Round pockets in dark stone sparkle at their edges like tiny windows. A sturdy hide grip fills the center.

Takes 20% off every knock Emberfall, Thunderfoot Valley, Kindlecrest

Ironvow Buckler

Rare

A round buckler marked with the old keep's iron vow. It catches a quarry tool, a falling stone, and most first attempts at a clever shield bash.

Takes 20% off every knock Around the realm

Jigsaw Rainbow Shield

Rare

Oversized wooden pieces curl into a rainbow across its face. Each one locks in with a satisfying click.

Takes 20% off every knock Saltmere, Emberfall

Joystick Jewel Shield

Rare · toy

A kite-shaped shield with a glowing faceted center and a cheerful arcade-ball grip. The jewel changes color when the shield blocks a hit.

Takes 20% off every knock Basecamp, Encore Heights

Lanternglass Protector

Rare

Amber glass panes shine within a pale wooden frame. They brighten a room without giving a fright.

Takes 20% off every knock Stonewatch, Emberfall

Mica Flake Shield

Rare

Pale mica flakes overlap across the face and flash whenever the light changes. It is tougher than it looks.

Takes 20% off every knock Saltmere, Emberfall, Kindlecrest

Miststeps Shield

Rare

Soft opal-colored tiles overlap in a floating pattern. The shifting layers give a solid defense with the look of morning mist.

Takes 20% off every knock Saltmere, Emberfall, Lotus River

Monsoonloom Shield

Rare

Blue and silver threads bend around the shield like passing rain. Gold palm leaves brighten whenever clouds gather.

Takes 20% off every knock Emberfall, Sunfish Isles, Lotus River

Moonpearl Kite Shield

Rare

Fan-shaped pearly plates shine over a teal backing, making every friendly bounce look like moon ripples.

Takes 20% off every knock Saltmere, Emberfall

Prism Pulse Shield

Rare

A clear round shield with a spinning crystal lens and a rainbow rim that paints soft light nearby.

Takes 20% off every knock Basecamp, Ashfall, Encore Heights

Prism-Sail Shield

Rare

Thin crystal membranes fan across a light frame and shimmer through several colors.

Takes 20% off every knock Emberfall, Ashfall, Encore Heights

Quilted Arroyo Shield

Rare

A quilted kite shield with a winding blue arroyo pattern. Every bend leads to the center.

Takes 20% off every knock Greenhollow, Sundown Gulch, Tallgrass Plains, Lotus River

Riverbed Mosaic

Rare

Blue-green, gold, and cream river stones form a sunny mosaic. The thick rim makes it great for cart-wheel practice.

Takes 20% off every knock Emberfall, Thunderfoot Valley, Kindlecrest, Lotus River

Riverreed Shield

Rare

A round shield uses flexible reed panels and a broad cork palm rest.

Takes 24% off every knockStoneward tier 2Needs level 20 Dropped by creatures of its level

Starlens Ward

Rare

A violet off-hand ward holds a clear lens that catches nearby warm light.

Takes 20% off every knockStoneward tier 2Needs level 20 Dropped by creatures of its level

Stone Spiral Shield

Rare

Rounded blue stones curl around a pale mineral spiral. It is surprisingly solid and perfectly safe for bumping practice.

Takes 20% off every knock Emberfall, Thunderfoot Valley, Kindlecrest

Sunset Spoke Shield

Rare

Raised spokes frame a glowing-looking sunset in red, orange, and violet. The colors are painted, not magical.

Takes 20% off every knock Greenhollow, Emberfall, Sundown Gulch, Tallgrass Plains

Sunspire Shield

Rare

Amber crystal rays fan outward from a sandy center. Sunlight passes through them and paints warm shapes nearby.

Takes 20% off every knock Emberfall, Sunfish Isles

Thistlestar Shield

Rare

A soft green thistle star spreads across blue wood. Even clumsy landings feel kind.

Takes 20% off every knock Greenhollow, Thornwood, Emberfall, Tallgrass Plains

Wave Crest Shield

Rare

A carved blue wave curls around its sturdy round face. It catches taps with a soft wooden boom.

Takes 20% off every knock Saltmere, Lotus River

Willow Woven Shield

Rare

Springy willow branches curl across its back while sturdy leaves reinforce every bend.

Takes 20% off every knock Greenhollow, Thornwood, Emberfall

Acorncup Shield

Uncommon

Polished acorn cups scale across its surface. Nasty bumps land much more gently.

Takes 15% off every knock Greenhollow, Thornwood, Emberfall

Barnacle Shield

Uncommon

Pulled out of the harbor with a few passengers still on it.

Takes 15% off every knock Saltmere

Basketweave Shield

Uncommon

A round shield woven from wide, bendy reeds. It flexes on impact, then pops back to round.

Takes 15% off every knock Greenhollow, Emberfall

Bristle Palm Shield

Uncommon

Rows of broad leaves are bound into a pointy shield. The stiff edges make brushing bonks feel springy.

Takes 15% off every knock Thornwood, Emberfall, Thunderfoot Valley, Sunfish Isles

Cave Crystal Disc

Uncommon

Blue crystal facets sit in a round hide frame. They catch the light like a tiny stained-glass window.

Takes 15% off every knock Emberfall, Thunderfoot Valley, Kindlecrest

Chrome Fin Shield

Uncommon

A pearl round shield ringed by six sweeping chrome fins and one coral accent.

Takes 15% off every knock Basecamp, Ashfall, Encore Heights

Copperleaf Protector

Uncommon

Copper-colored leaves overlap across a wooden shield. They catch the light like a calm forest canopy.

Takes 15% off every knock Stonewatch, Thornwood, Emberfall

Coral Fan Shield

Uncommon

A fan of rounded coral branches surrounds a pearl-like button. It catches the light in warm orange and pink.

Takes 15% off every knock Emberfall, Sunfish Isles, Lotus River

Cove Kite Shield

Uncommon

A driftwood-framed kite shield painted with rolling teal waves and a coral sun. The long tail makes it easy to hook over a shoulder.

Takes 15% off every knock Sunfish Isles

Crystal Pocket Shield

Uncommon

Tiny mint, aqua, and lavender crystals sit in snug wooden pockets around its face. Each one catches a different color of light.

Takes 15% off every knock Emberfall, Kindlecrest

Currentleaf Shield

Uncommon

Overlapping green leaf plates curve around a round wooden core. The swirl makes every confident block look ready to follow the current.

Takes 15% off every knock Thornwood, Emberfall, Lotus River

Giant Rib Shield

Uncommon

A broad reed panel braced by smooth fossil ribs. Its easy-grip handle is wrapped in bright green cord.

Takes 15% off every knock Thornwood, Thunderfoot Valley, Lotus River

Glow Ribbon Kite

Uncommon

Layered pink and orange ribbon panels bend softly around a bright teal frame.

Takes 15% off every knock Basecamp, Emberfall, Encore Heights

Hammered Copper Shield

Uncommon

Soft hammer marks make the copper shine in little orange rings. A dark wooden grip stays cool underground.

Takes 15% off every knock Saltmere, Emberfall, Kindlecrest

Harvestgrid Shield

Uncommon

Golden and green squares form a bold garden grid. It softens knocks with a sturdy hug.

Takes 15% off every knock Greenhollow, Saltmere, Thornwood, Tallgrass Plains

Hearthcloth Guard

Uncommon

A soft orange kite shield with golden quilting and a sturdy wooden backing.

Takes 15% off every knock Greenhollow, Stonewatch

Honeycomb Vault Shield

Uncommon

Golden hexagonal cells flex together like a honeycomb packed with soft light.

Takes 15% off every knock Emberfall, Ashfall

Kite Shield

Uncommon

Painted with the Stonewatch keep in blue and white.

Takes 15% off every knock Stonewatch

Lantern Panel Shield

Uncommon

Golden panes shine through a round wooden frame, turning every gentle knock into a cheerful glow.

Takes 15% off every knock Saltmere, Emberfall

Lariat Loop Shield

Uncommon

A compact kite shield cradled by a neatly coiled rope loop. It is ready to carry, never to throw.

Takes 15% off every knock Greenhollow, Sundown Gulch, Tallgrass Plains

Leafloop Shield

Uncommon

Green loops of leafy vines curl around a soft round center. It gives gentle blocks extra spring.

Takes 15% off every knock Thornwood, Emberfall

Lily Bell Kite Shield

Uncommon

A bell-shaped lily lifts from the shield's tip. It gives a cheerful chime when a friendly hit lands.

Takes 15% off every knock Saltmere, Emberfall, Lotus River

Lockkeeper's Gate Shield

Uncommon

A blue gate plate with a round center boss and golden rivets. River travelers polished its edge for safe-looking guard duty.

Takes 15% off every knock Stonewatch, Saltmere, Lotus River

Marble Maze Shield

Uncommon

A smooth blue bead races through winding tracks on its face. The puzzle never gets too hard.

Takes 15% off every knock Saltmere, Emberfall

Moon Dial Shield

Uncommon

A round door panel with a moon-pattern center. It makes clumsy landings feel gentler.

Takes 15% off every knock Ashfall

Moonreed Ward

Uncommon

A pale off-hand ward has a moonreed frame and a softly glowing center.

Takes 17% off every knockTrailwise tier 1Needs level 10 Dropped by creatures of its level

Neon Grid Kite

Uncommon

A violet kite shield traced with luminous turquoise street-grid lines and rounded nodes.

Takes 15% off every knock Basecamp, Ashfall, Encore Heights

Painted Poncho Shield

Uncommon

Sunny woven stripes and a braided fringe make this round shield look ready for a desert parade.

Takes 15% off every knock Greenhollow, Sundown Gulch, Tallgrass Plains, Lotus River

Palm-Splint Shield

Uncommon

Interlaced palm splints form a springy kite shape. Its sea-green center stays cool even during the warmest afternoon.

Takes 15% off every knock Greenhollow, Sunfish Isles, Lotus River

Patchwork Leaf Shield

Uncommon

Soft leaf patches are stitched over a brave little wooden frame.

Takes 15% off every knock Greenhollow, Thornwood, Emberfall

Pebbleback Kite

Uncommon

A padded kite shield has broad river pebbles sewn across its back. Every layer is rounded and friendly.

Takes 15% off every knock Greenhollow, Thunderfoot Valley, Kindlecrest, Lotus River

Pool Float Shield

Uncommon · toy

A round pool-float shield with broad pastel bands and a soft inflated rim. It squeaks when bumped, but never pops during a game.

Takes 15% off every knock Basecamp, Encore Heights

Raindrop Shield

Uncommon

A puffy cloud fringe sits above a smiling blue drop. It helps with playful bumps.

Takes 15% off every knock Greenhollow, Thornwood, Emberfall, Lotus River

Reed Basket Shield

Uncommon

Tough reeds are woven over a little wooden frame and tied with a leafy cuff.

Takes 15% off every knock Greenhollow, Thornwood, Lotus River

Ripple-Drum Shield

Uncommon

A gentle tap sends turquoise ripples racing around its face.

Takes 15% off every knock Ashfall, Lotus River

Sailcloth Kite Shield

Uncommon

Striped sailcloth and soft ribbons make a bouncy kite shield that catches the breeze.

Takes 15% off every knock Saltmere, Lotus River

Scrap Shield

Uncommon

A hatch cover off the Starwisp with a strap riveted on.

Takes 15% off every knock Ashfall

Shoreline Kite Shield

Uncommon · toy

A seaside kite picture stretched over a sturdy toy frame. The little painted sun waves at every bonk.

Takes 15% off every knock Basecamp, Encore Heights

Slate Step Shield

Uncommon

Blue-gray slate rises in neat steps toward the top. Padded corners keep it comfortable for a careful adventurer.

Takes 15% off every knock Stonewatch, Emberfall, Kindlecrest

Slatepatch Protector

Uncommon

Smooth slate patches cover a sturdy round frame. Light enough for long walks and good for blocking.

Takes 15% off every knock Stonewatch, Kindlecrest

Snail Shell Shield

Uncommon

A smooth spiral of sturdy wooden scales curls across its round face.

Takes 15% off every knock Greenhollow, Thornwood, Emberfall

Soft-Horn Shield

Uncommon

Rounded fantasy horns curl above a broad little guard built for softer landings.

Takes 15% off every knock Greenhollow, Thornwood, Emberfall, Tallgrass Plains

Split-Sun Shield

Uncommon

Coral and orange halves meet along a curved seam like a smiling sunrise.

Takes 15% off every knock Emberfall, Ashfall, Sunfish Isles

Sunmark Tower

Uncommon

A copper-edged tower shield carries a bright sunrise mark and broad padded rails.

Takes 24% off every knockTrailwise tier 1Needs level 10 Dropped by creatures of its level

Sunwheel Shield

Uncommon

A little sun of warm painted rays brightens every sturdy off-hand guard.

Takes 15% off every knock Greenhollow, Saltmere, Emberfall, Tallgrass Plains

Thornwheel Shield

Uncommon

A round woodland shield has bark edging and a soft leaf-shaped center grip.

Takes 20% off every knockTrailwise tier 1Needs level 10 Dropped by creatures of its level

Thunderhead Shield

Uncommon

A lavender storm cloud with tiny golden sparks helps guard every bouncy collision.

Takes 15% off every knock Greenhollow, Emberfall, Tallgrass Plains, Lotus River

Tide Map Shield

Uncommon

Blue tide lines curl across its sailcloth face. Every line points toward a safe, friendly cove.

Takes 15% off every knock Saltmere, Lotus River

Tidepool Mosaic Shield

Uncommon

Turquoise, lime, and gold tiles form a swirling wave pattern. The little pieces sparkle when the tide changes.

Takes 15% off every knock Emberfall, Sunfish Isles, Lotus River

Umbrella Rib Shield

Uncommon · toy

A round shield with sturdy umbrella ribs and a sunny fabric-colored rim. It blocks bumps and looks ready for a gentle beach breeze.

Takes 15% off every knock Basecamp

Vinyl Groove Shield

Uncommon · toy

A plain black vinyl disc with candy-colored grooves and a sturdy handle. It hums when the sun warms it.

Takes 15% off every knock Basecamp, Encore Heights

Windmill Kite Shield

Uncommon

Eight painted vanes turn whenever the shield moves. The breeze is the only thing that makes it work.

Takes 15% off every knock Greenhollow, Saltmere, Sundown Gulch, Tallgrass Plains

Acorn Cap Shield

Common

A smooth brown acorn shell with a green rim. It fits neatly over little hands during an adventure.

Takes 10% off every knock Thornwood, Emberfall

Banded Oak Defender

Common

Thick oak planks held together by wide bands. A solid shield for every castle helper.

Takes 10% off every knock Stonewatch

Barrel Cactus Shield

Common

A soft round shield ribbed like a friendly barrel cactus. It blocks dust and makes a fine garden hat.

Takes 5% off every knock Greenhollow, Sundown Gulch, Tallgrass Plains

Beach Ball Shield

Common · toy

A giant beach ball flattened into a shield. It still bounces when a cartoon bonk lands.

Takes 5% off every knock Basecamp, Encore Heights

Bottlecap Buoyancy Shield

Common · toy

A lightweight bottlecap shield with a cheerful splash ring and a looped handle. It is surprisingly good at turning aside playful bumps.

Takes 5% off every knock Basecamp, Encore Heights

Braid-Spring Shield

Common

Lavender cords braid around a springy ring and tug inward whenever a bump arrives.

Takes 5% off every knock Greenhollow, Saltmere, Ashfall

Brookribbon Shield

Common

A painted brook curls across the face. Soft ribbons make it handy for gentle blocking.

Takes 10% off every knock Greenhollow, Saltmere, Thornwood, Lotus River

Bubble Loop Shield

Common · toy

A round vinyl float with a candy-striped rim and two easy-grip loops.

Takes 5% off every knock Basecamp, Encore Heights

Bubblegum Bounce Shield

Common · toy

A springy pink toy shield with a clear center that wobbles when bumped. It is safer than it looks and bounces back into shape.

Takes 5% off every knock Basecamp, Encore Heights

Buoy Bloom Shield

Common

Six colorful float pods make a soft round shield that gives bumps a gentle, springy stop.

Takes 10% off every knock Saltmere

Button Dash Shield

Common · toy

A round foam shield with four giant candy-colored buttons that click when tapped.

Takes 10% off every knock Basecamp, Encore Heights

Button Mosaic Guard

Common

A kite shield covered in bright wooden buttons. It looks handmade and feels sturdy.

Takes 10% off every knock Stonewatch, Thornwood

Canal Kite Shield

Common

Soft canvas stripes ripple across a rounded kite frame. It moves in the breeze and turns aside little bumps.

Takes 7% off every knock Saltmere, Emberfall, Lotus River

Cardboard Shield

Common · toy

A pizza box with a handle drawn on. Somebody colored in a dragon.

Takes 5% off every knock Basecamp, Encore Heights

Checkered Glide Shield

Common · toy

A flexible teal kite panel covered in bright checker tiles, with a slick curved rim.

Takes 8% off every knock Basecamp, Encore Heights

Checkered Picnic Shield

Common

Red-and-cream checks cover a light kite frame. The corner loop stays clear for a snack and a shield.

Takes 10% off every knock Basecamp, Greenhollow, Sundown Gulch, Tallgrass Plains

Driftwood Disc Shield

Common

A broad piece of smooth driftwood polished by the tide. Salt-bleached grain makes every swirl a different pattern.

Takes 10% off every knock Saltmere, Sunfish Isles, Lotus River

Fieldstone Tower

Common

A broad fieldstone tower shield has grass-green edging and a soft padded grip.

Takes 12% off every knockStarter gearNo level needed Dropped by creatures of its level

Foam-Dome Shield

Common

A stretchy blue dome that wobbles when tapped and returns to its round shape.

Takes 8% off every knock Saltmere, Ashfall

Gardenwheel Shield

Common

Petal-shaped blocks turn around a friendly center. It keeps little tumbles from feeling harsh.

Takes 10% off every knock Greenhollow, Saltmere, Thornwood, Tallgrass Plains

Grassloop Shield

Common

Loops of dry grass are stitched into a sturdy little round guard.

Takes 5% off every knock Greenhollow, Thornwood, Tallgrass Plains, Lotus River

Hazel Hinge Shield

Common

Hazel rods, leaf-shaped copper fittings, and a cheerful leaf-green edge. Light enough for a picnic shield.

Takes 10% off every knock Stonewatch, Thornwood, Emberfall

Honeycomb Catcher Shield

Common

Golden hexagon tiles turn playful bounces into gentle bonks. No actual honey required.

Takes 6% off every knock Greenhollow, Thornwood

Honeycomb Shield

Common

Golden hexagon tiles cover its round face. The little bumps make a cheerful tapping sound.

Takes 10% off every knock Thornwood, Emberfall

Lanternbell Ward

Common

A small off-hand ward carries a soft lantern bell that keeps its holder steady.

Takes 8% off every knockStarter gearNo level needed Dropped by creatures of its level

Little Pod Shield

Common

A plump green pod curls into a round guard that makes rough landings feel softer.

Takes 10% off every knock Greenhollow, Thornwood, Emberfall, Tallgrass Plains

Mosaic Sun Shield

Common

A smiling sun of blue, coral, and yellow tiles. Every knock sounds like a tap on a toy drum.

Takes 5% off every knock Saltmere

Moss Cushion Shield

Common

Plush moss panels rest inside a bentwood rim. Perfect for catching clumsy bumps.

Takes 10% off every knock Greenhollow, Thornwood, Emberfall

Mosscup Shield

Common

A light round shield has a mossy center and a hand strap padded for quick moves.

Takes 10% off every knockStarter gearNo level needed Dropped by creatures of its level

Ochre Strata Shield

Common

Layered orange and cream stone makes a sturdy little shield. Every band is a little different.

Takes 5% off every knock Greenhollow, Saltmere, Kindlecrest, Sundown Gulch

Padded Drill Buckler

Common

Layered cushion panels and blunt wooden practice knobs. Safer than real armor, and surprisingly sturdy.

Takes 5% off every knock Greenhollow, Stonewatch

Patchwork Protector

Common

A colorful patchwork shield with soft cloth panels and a sturdy wooden frame.

Takes 10% off every knock Greenhollow, Stonewatch, Thornwood

Patchwork Shield

Common

Sewn from bright fabric scraps with a soft padded rim. Its patches flutter during friendly blocks.

Takes 5% off every knock Greenhollow, Emberfall

Pebble Button Disc

Common

Smooth gray stones are set into a round hide frame. The largest pebble sits in the middle like a button.

Takes 10% off every knock Greenhollow, Thunderfoot Valley, Kindlecrest, Lotus River

Pebble Panel Shield

Common

Warm pebbles click gently inside a coppery frame, like a tiny musical mat.

Takes 5% off every knock Greenhollow, Ashfall

Pebble Patch Shield

Common

A wooden round shield covered with polished red, gold, blue, and gray pebbles. It fits neatly into a small hand.

Takes 5% off every knock Greenhollow, Emberfall, Kindlecrest

Pebble Splash Shield

Common

Rounded river pebbles sit in a bright blue frame like a splash frozen in place. It gives small knocks a friendly bounce.

Takes 8% off every knock Saltmere, Lotus River

Pebblepatch Buckler

Common

Colorful pebbles sit in a patchwork of clay. It turns rough landings into soft bumps.

Takes 5% off every knock Greenhollow, Thornwood, Lotus River

Petal-Fold Shield

Common

Six soft petals fold flat for packing and spring open whenever the shield is raised.

Takes 10% off every knock Thornwood, Emberfall, Ashfall

Picnic Check Shield

Common

A sturdy little shield that looks folded like a picnic blanket, but it keeps every bump safely on one side.

Takes 8% off every knock Greenhollow, Thornwood, Lotus River

Pinwheel Kite Shield

Common

A bright pinwheel spins above its padded kite shape. It is light enough for an easy little shield.

Takes 5% off every knock Emberfall

Pocket Window Shield

Common

A clear toy window in a folding frame. It packs flat and opens with a click.

Takes 10% off every knock Ashfall

Pond Skimmer Shield

Common

A round wooden shield with a cheerful blue skiff painted across it. Handy for naps beside the water.

Takes 5% off every knock Greenhollow, Thornwood, Lotus River

Rainbow Rope Shield

Common

Soft rope loops woven into a round mat. It is light enough to carry and sturdy enough for gentle bumps.

Takes 10% off every knock Saltmere, Lotus River

Reedwoven Shield

Common

A broad circle of woven reeds held firm by wooden hoops. It is light enough for a long walk and strong enough for a tumble.

Takes 10% off every knock Greenhollow, Thornwood, Lotus River

Round Shield

Common

Planks and an iron rim. Good for leaning on, too.

Takes 10% off every knock Greenhollow, Stonewatch, Thornwood, Sundown Gulch

Saddleblanket Shield

Common

A quilted saddlecloth wraps a round wooden frame, turning hard knocks into gentle bumps.

Takes 5% off every knock Greenhollow, Saltmere, Sundown Gulch, Tallgrass Plains

Salt Crystal Shield

Common

Soft mint backing with pale salt crystals. They shimmer when moved, then settle like tiny morning stars.

Takes 5% off every knock Saltmere, Emberfall

Sand Dollar Shield

Common

A ridged wooden sand-dollar carving with a coral cord handle. A tiny blue bead is tucked beneath the grip.

Takes 5% off every knock Greenhollow, Sunfish Isles

Slate Mosaic Shield

Common

Blue-gray slate chips form neat zigzags across its face. A braided cord makes a comfortable off-hand grip.

Takes 5% off every knock Stonewatch, Saltmere, Kindlecrest

Soda Splash Shield

Common · toy

Its giant pull tab makes a surprisingly sturdy grip, even if it was not designed for blocking bonks.

Takes 10% off every knock Basecamp, Encore Heights

Soft Tile Shield

Common

A padded floor tile with a loop handle. Soft enough for lots of practice.

Takes 5% off every knock Ashfall

Split-Plank Shield

Common

Three painted fence boards make a cheerful guard that takes the roughest bumps for you.

Takes 10% off every knock Greenhollow, Sundown Gulch, Tallgrass Plains, Lotus River

Sunbaked Disc Shield

Common

A thick sun-dried clay disk, rimmed with soft grass braid. It makes a cheerful thunk when it blocks a clumsy bump.

Takes 5% off every knock Greenhollow, Thunderfoot Valley, Tallgrass Plains

Sunhat Shield

Common

A wide palm-woven sunhat with a padded center and a chin cord. It blocks beach bumps and carries a basket of seashells inside.

Takes 5% off every knock Saltmere, Sunfish Isles

Swirl Lollipop Shield

Common

A round-cornered kite shield with a giant pink-and-cream swirl. The spiral is stitched, not edible.

Takes 5% off every knock Basecamp, Greenhollow, Emberfall, Sundown Gulch

Tin Star Shield

Common

A light tin shield with a big star-shaped cutout and plenty of friendly little dents.

Takes 5% off every knock Basecamp, Greenhollow, Sundown Gulch, Tallgrass Plains

Twine Loop Shield

Common

A light round shield wrapped with sunny yellow twine. Its inner loop keeps little hands steady on steep trails.

Takes 5% off every knock Greenhollow, Thornwood, Kindlecrest, Lotus River

Wickerstep Buckler

Common

A snug wicker shield with a wooden grip. It makes little tumbles feel extra gentle.

Takes 5% off every knock Greenhollow, Saltmere, Thornwood
Trinkets

Aurora Rest Charm

Legendary

A bright little charm filled with shifting bands of color. Rest restores your health two and a half times as fast.

Rest heals 2.5x as fast Emberfall

Crownfind Charm

Legendary

A bright crown charm adds three percent to the luck used when choosing future finds.

Takes 1% off every knockA little more luck in the drops (+3%)Crownfire tier 5Needs level 50 Dropped by creatures of its level

Gatherlight Ring

Legendary

A rose-gold ring helps its wearer gather twelve percent faster.

Takes 2% off every knockGathers 12% fasterCrownfire tier 5Needs level 50 Dropped by creatures of its level

Heart Locket

Legendary

Open it and it plays a tune your granny used to hum.

Takes 10% off every knockRest heals 2.5x as fast Anywhere in the realm

Heart of the Rootbound Court

Legendary

A living green cloak made from the court's oldest heartwood. It steadies its wearer, helps them recover in the forest, and keeps hostile roots from closing around the path.

Takes 25% off every knockRest heals 1.15x as fast Around the realm

Seven-Harbor Amulet

Legendary

Seven tiny coves circle a golden pearl. Rest heals 2.5 times as fast, and knocks feel 10% softer.

Takes 10% off every knockRest heals 2.5x as fast Saltmere, Emberfall, Lotus River

Stillheart Amulet

Legendary

A calm amber amulet lets its wearer recover ten percent faster while resting.

Takes 2% off every knockRest heals 1.1x as fastCrownfire tier 5Needs level 50 Dropped by creatures of its level

The Drowned Beacon

Legendary

A palm-sized blue beacon that remembers every safe harbor light. It steadies your step, holds off a share of every knock, and points toward what still needs doing.

Takes 20% off every knockLoot shows on your map from 3x as far Around the realm

The Gold Creek Star

Legendary

A heavy gold sheriff's star stamped with a tiny mine cart. It steadies your step, holds off a share of every knock, and points toward what still needs doing.

Takes 20% off every knockLoot shows on your map from 3x as far Around the realm

Bellward Plate

Epic

A chest plate of blue-gray steel with a small bell-shaped clasp at the throat. It is heavier than it looks and makes a very reassuring sound when struck.

Takes 20% off every knock Around the realm

Big Sky Amulet

Epic

A sunny cloud rests inside the frame. Knocks feel 15% softer when you wear it.

Takes 15% off every knock Greenhollow, Emberfall, Tallgrass Plains

Buttress Amulet

Epic

A chunky blue-stone buttress charm. Knocks feel 15% softer when you wear it.

Takes 15% off every knock Stonewatch, Emberfall, Kindlecrest

Cabana Crown Amulet

Epic

A turquoise sun rests inside a wavy gold frame. While worn, it softens little knocks and bumps by fifteen percent.

Takes 15% off every knock Basecamp, Encore Heights

Cinderplate Medallion

Epic

A smooth amber medallion that makes bumps and knockabouts feel softer.

Takes 15% off every knock Emberfall

Cloudbreak Keystone

Epic

A small violet keystone ringed with pale cloud curls. Its soft magic makes every bump fifteen percent gentler.

Takes 15% off every knock Thunderfoot Valley

Deputy's Iron Badge

Epic

A heavy sheriff's badge mounted on a short iron chest guard. It marks you as the law, or at least as the person willing to stop the cart.

Takes 18% off every knock Around the realm

Farwatch Amulet

Epic

A blue signal amulet lets its wearer recover nine percent faster while resting.

Takes 2% off every knockRest heals 1.09x as fastDeepwatch tier 4Needs level 40 Dropped by creatures of its level

Glowwake Charm

Epic

A warm crystal charm gives its wearer a soft glow that others can see.

Takes 1% off every knockGlows softlyHighsun tier 3Needs level 30 Dropped by creatures of its level

Guardian Amulet

Epic

A blue stone in a silver knot. Knocks feel softer when you wear it.

Takes 15% off every knock Stonewatch, Emberfall

Gulch Prize Belt

Epic

A prize belt from a county fair that was never quite that fair. The buckle steadies your step and keeps your keys from wandering off.

Takes 10% off every knockLoot shows on your map from 2x as far Around the realm

Heartseed Lantern

Epic

A small lantern grown around a glowing heartseed. Its light points toward safe paths and gives the bearer a little more energy beneath old trees.

Rest heals 1.15x as fastLoot shows on your map from 2x as farGlows softly Around the realm

Heartwood Cloak

Epic

A deep green cloak woven from flexible heartwood fibers. It turns aside roots and helps its wearer recover after a long walk beneath the trees.

Takes 18% off every knockRest heals 1.1x as fast Around the realm

Longwatch Amulet

Epic

A warm violet amulet lets its wearer recover eight percent faster while resting.

Takes 1% off every knockRest heals 1.08x as fastHighsun tier 3Needs level 30 Dropped by creatures of its level

Mealward Ring

Epic

A warm green ring makes meals and tonics work fifteen percent better.

Takes 1% off every knockFood heals 1.15x as muchDeepwatch tier 4Needs level 40 Dropped by creatures of its level

Old Oak Heartguard

Epic

A living oak medallion wrapped around a green seed. Bumps and clumsy landings feel softer.

Takes 15% off every knock Greenhollow, Thornwood, Emberfall

Red Mesa Amulet

Epic

A rounded mesa stone rests in a warm sandstone frame. Knocks and bumps feel softer while you wear it.

Takes 15% off every knock Emberfall, Kindlecrest, Sundown Gulch

Rippleguard Amulet

Epic

A little blue wave curls around a warm river pearl. Knocks feel softer when you wear it.

Takes 15% off every knock Emberfall, Sunfish Isles, Lotus River

Softlanding Ring

Epic

A rose-silver ring softens every fall by ten percent for its wearer.

Takes 1% off every knockFalls hurt 10% lessHighsun tier 3Needs level 30 Dropped by creatures of its level

Stonehush Amulet

Epic

A smooth gray geode with a soft blue center cushions every knock. Bumps feel fifteen percent gentler.

Takes 15% off every knock Stonewatch, Emberfall, Kindlecrest

Storystone Amulet

Epic

Soft bands of light drift across its face. Knocks feel 15% softer.

Takes 15% off every knockGlows softly Stonewatch, Emberfall, Lotus River

Sunshower Amulet

Epic

A smiling white cloud hangs above a violet rainbow. It softens 15 percent of the sting from bumps and tumbles.

Takes 15% off every knock Emberfall, Sunfish Isles

Thornlight Charm

Epic

A softly glowing amber leaf charm. Knocks feel softer when you wear it.

Takes 15% off every knockGlows softly Thornwood, Emberfall

Trailglass Charm

Epic

A clear trail charm makes nearby finds show on the map three times as far away.

Takes 1% off every knockLoot shows on your map from 3x as farDeepwatch tier 4Needs level 40 Dropped by creatures of its level

Vault-Warden Cuirass

Epic

A broad crystal-and-clay chest plate built for workers who spent long hours near the furnace. It is warm, sturdy, and surprisingly comfortable.

Takes 20% off every knockRest heals 1.1x as fast Around the realm

Waveguard Amulet

Epic

A blue wave curls around a bright pearl. Knocks feel 15% softer while it is worn.

Takes 15% off every knock Saltmere, Emberfall, Sunfish Isles

Barkheart Amulet

Rare

A heart-shaped piece of warm heartwood on a vine loop. You heal twice as fast while you rest.

Rest heals 2x as fast Thornwood, Emberfall

Breakwater Lens

Rare

A glowing sea-glass lens in a white frame. You heal twice as fast while you rest.

Rest heals 2x as fastGlows softly Saltmere, Emberfall, Lotus River

Brightfind Charm

Rare

A crystal charm adds two percent to the luck used when choosing future finds.

Takes 1% off every knockA little more luck in the drops (+2%)Stoneward tier 2Needs level 20 Dropped by creatures of its level

Cabana Breeze Amulet

Rare

A mint wave curls around a pearly center and glows after sunset. Resting heals twice as fast while the amulet is worn.

Rest heals 2x as fastGlows softly Basecamp, Encore Heights

Captain's Spyglass

Rare

Brass and leather. Spot loot on your map from three times as far.

Loot shows on your map from 3x as far Saltmere

Cloud Nap Amulet

Rare

A puffy lavender cloud charm with a warm center. It makes quiet rest work wonders.

Rest heals 2x as fastGlows softly Basecamp, Saltmere, Emberfall, Encore Heights

Cragglass Viewer

Rare

Three blue crystal lenses help it search deep ravines. Loot appears on your map from three times as far.

Loot shows on your map from 3x as far Saltmere, Emberfall, Kindlecrest

Dawnbell Pendant

Rare

A rosy bell flower holds the first light of morning. You heal twice as fast while you rest.

Rest heals 2x as fast Greenhollow, Saltmere, Emberfall, Tallgrass Plains

Daybreak Dewdrop Amulet

Rare

Its warm inner light restores you twice as fast while you rest.

Rest heals 2x as fastGlows softly Thornwood, Emberfall, Lotus River

Deepglass Amulet

Rare

A clear blue amulet lets its wearer recover seven percent faster while resting.

Takes 1% off every knockRest heals 1.07x as fastStoneward tier 2Needs level 20 Dropped by creatures of its level

Deeprest Amulet

Rare

Its slow-turning blue spiral gathers peaceful sleep. You heal twice as fast while you rest.

Rest heals 2x as fast Emberfall, Kindlecrest

Dewkeep Amulet

Rare

A cool dewstone under a bronze leaf. It helps you recover while you rest.

Rest heals 2x as fast Greenhollow, Thornwood, Emberfall

Far Orbit Viewer

Rare

Blue lenses help faint Ashfall signals stand out from much farther away.

Loot shows on your map from 3x as far Ashfall

Fireheart Compass

Rare

A brass compass with a crystal needle that points toward unfinished objectives. Its warm pulse quickens when the Emberheart is nearby.

Takes 8% off every knockLoot shows on your map from 3x as far Around the realm

Gold Creek Compass

Rare

A sturdy prospector's compass that points toward gold, trouble, or whichever is closer. Its needle taps twice near old rail switches.

Takes 8% off every knockLoot shows on your map from 3x as far Around the realm

Healer's Pendant

Rare

A little heart of rose quartz. You heal twice as fast while you rest.

Rest heals 2x as fast Anywhere in the realm

Hollow Lantern Spyglass

Rare

A wooden spyglass with green shutters. Distant loot appears three times as far away on your map.

Loot shows on your map from 3x as far Greenhollow, Thornwood

Marina Spyglass

Rare

A chunky sunset-colored viewer that makes distant beach treasure sparkle on the map.

Loot shows on your map from 3x as far Basecamp, Saltmere, Encore Heights

Mend-Ribbon Amulet

Rare

A pink ribbon looped around a smooth bead. You heal twice as fast while you rest.

Rest heals 2x as fast Stonewatch, Emberfall

Moonfern Spyglass

Rare

A little brass spyglass wrapped in pale fern fronds. Loot appears on your map from three times as far.

Loot shows on your map from 3x as far Thornwood, Emberfall

Pocket Skyglass

Rare

A little brass skyglass. Loot shows on your map from three times as far away.

Loot shows on your map from 3x as far Emberfall

Quickstep Ring

Rare

A river-teal ring helps its wearer gather ten percent faster.

Takes 1% off every knockGathers 10% fasterStoneward tier 2Needs level 20 Dropped by creatures of its level

Rainpool Charm

Rare

This luminous rain-flower holds a drop of clear water. You heal twice as fast while you rest.

Rest heals 2x as fastGlows softly Thornwood, Emberfall, Tallgrass Plains, Lotus River

Raintail Spyglass

Rare

A smooth blue tube with a raindrop-shaped grip. It reveals loot at triple map range and doubles healing while resting.

Rest heals 2x as fastLoot shows on your map from 3x as far Thunderfoot Valley

Rattler Marshal's Star

Rare

A dented marshal's star engraved with a coiled rail snake. Points reliably toward unfinished business.

Loot shows on your map from 2x as far Around the realm

Reedline Spyglass

Rare

Its paired lenses reveal map markers three times as far away.

Loot shows on your map from 3x as far Greenhollow, Saltmere, Lotus River

Reefglass Spyglass

Rare

A striped coral tube with a clear blue reef-glass lens. Treasure shows on your map from three times as far away.

Loot shows on your map from 3x as far Saltmere, Sunfish Isles

Restshade Amulet

Rare

A tiny palm canopy shelters a warm pearl, helping quiet rests mend twice as fast.

Rest heals 2x as fast Sunfish Isles

Spring-Wake Bead

Rare

A spring-green bead on a braided grass loop. During quiet rest, it hums and helps you heal twice as fast.

Rest heals 2x as fast Emberfall, Thunderfoot Valley

Starbloom Pendant

Rare

A silver flower pendant with a blue center. Rest restores your health twice as fast.

Rest heals 2x as fast Emberfall

Sundown Spyglass

Rare

Brass-toned tubes and a bright blue lens point toward hidden treasure. Loot shows on your map from three times as far.

Loot shows on your map from 3x as far Saltmere, Sundown Gulch, Tallgrass Plains

Tidewarden's Oil

Rare

A small blue vial of lamp oil made from sea glass dust. It keeps a wick burning and helps a tired keeper recover.

Rest heals 1.25x as fast Around the realm

Under-Keep Lantern

Rare

A sturdy underground lantern with a shuttered blue glass housing. Its steady light makes long tunnel work a little easier and helps its bearer recover between climbs.

Rest heals 1.15x as fastGlows softly Around the realm

Vault Sconce

Rare

A sturdy crystal wall light with a shuttered amber core. Its steady light takes the edge off a heavy machine's blow.

Takes 10% off every knockGlows softly Around the realm

Watch Captain's Horn

Rare

A short brass watch horn with a deep, carrying note. It points the way through dark tunnels and can make one short warning without waking everything nearby.

Loot shows on your map from 2x as far Around the realm

Amber Wing Pin

Uncommon

A delicate amber wing on a bone pin. Knocks feel a little softer, and resting restores health twenty-five percent faster.

Takes 8% off every knockRest heals 1.25x as fast Thunderfoot Valley

Barkstep Amulet

Uncommon

A little layered-bark pendant with a springy green leaf. You land from a fall half as far.

Falls hurt 50% less Thornwood, Emberfall

Bouncecoil Charm

Uncommon

A springy coil inside a clear bead. Bumps feel softer while it hangs nearby.

Takes 8% off every knock Ashfall

Brass Anchor Charm

Uncommon

A tiny anchor charm with a rope loop. Knocks and jostles feel 8% softer while it is worn.

Takes 8% off every knock Saltmere, Emberfall

Breeze Whistle

Uncommon · toy

A sunny yellow whistle hangs from a teal wrist loop. Its cheerful toot makes little trips and tumbles feel eight percent less jarring.

Takes 8% off every knock Basecamp, Encore Heights

Breezeberry Charm

Uncommon

Three tiny green berries flutter on a springy stem. Rest and food each give you 25 percent more goodness.

Rest heals 1.25x as fastFood heals 1.25x as much Greenhollow, Sunfish Isles

Breezyfoot Charm

Uncommon

Tiny wings flutter around a boot. Falls feel half as far, and snacks do 25% more good.

Falls hurt 50% lessFood heals 1.25x as much Greenhollow, Emberfall, Tallgrass Plains

Bubble Level Charm

Uncommon

A clear pocket capsule with a buoyant green bubble that always finds level.

Takes 8% off every knock Ashfall

Cloudpocket Charm

Uncommon

A puffy blue cloud on a braided cord. Short falls feel half as far.

Falls hurt 50% less Stonewatch, Emberfall

Cloudstep Pin

Uncommon

A little cloud-shaped pin that gathers cozy breezes. Falls stop half as far down.

Falls hurt 50% less Emberfall, Kindlecrest

Cushionseed Charm

Uncommon

A padded green seed pod that cushions every bump. Knocks feel eight percent gentler while you wear it.

Takes 8% off every knock Thornwood, Emberfall, Kindlecrest

Dewdrop Charm

Uncommon

A glassy blue dewdrop held by a tiny leaf. Rest restores you a little faster.

Rest heals 1.25x as fast Thornwood, Emberfall

Dewneedle Compass

Uncommon

A green glass needle hums toward nearby treasure. Loot shows on your map from twice as far.

Loot shows on your map from 2x as far Greenhollow, Thornwood

Doorstop Seal

Uncommon

A little blue-gray doorstop charm. Bumps feel 8% softer when you wear it.

Takes 8% off every knock Stonewatch, Kindlecrest

Drowse Bell

Uncommon

A tiny bell with a soft sleepy chime. Restoring health while you rest goes faster.

Rest heals 1.25x as fast Emberfall

Dust Dancer Amulet

Uncommon

Two soft ribbons circle a bright blue bead as if dancing. You fall half as far.

Falls hurt 50% less Emberfall, Sundown Gulch, Tallgrass Plains

Feather Charm

Uncommon

A white feather on a string. Falls feel half as far.

Falls hurt 50% less Greenhollow, Thornwood, Emberfall

Foamcurl Charm

Uncommon

A frosted-glass curl resembles a tiny breaking wave. Quiet time heals twenty-five percent faster while it is worn.

Rest heals 1.25x as fast Basecamp, Encore Heights

Gear Charm

Uncommon

A tiny brass cog that still turns. It feels lucky.

Takes 8% off every knock Ashfall

Harvest Charm

Uncommon

A field-gold charm makes meals and tonics work ten percent better.

Takes 1% off every knockFood heals 1.1x as muchTrailwise tier 1Needs level 10 Dropped by creatures of its level

Honeydrop Amulet

Uncommon

A warm golden drop held in a leaf frame. Rest restores you more quickly.

Rest heals 1.25x as fast Greenhollow, Thornwood, Emberfall

Kelp Ribbon Amulet

Uncommon

Two soft green ribbons curl around a round bead. Resting heals you 25% faster.

Rest heals 1.25x as fast Saltmere, Thornwood, Lotus River

Laundry-Line Charm

Uncommon

A wooden pin holding a tiny folded sock. It cuts the distance of a fall in half.

Falls hurt 50% less Saltmere, Emberfall, Lotus River

Lilybell Charm

Uncommon

A little blue lily chime that helps you heal faster while you rest.

Rest heals 1.25x as fast Greenhollow, Thornwood, Lotus River

Lucky Clover

Uncommon

Four leaves, pressed in glass. A little bit of everything goes your way.

Rest heals 1.25x as fastFood heals 1.25x as much Basecamp, Greenhollow, Sundown Gulch, Tallgrass Plains, Encore Heights

Map Ring Compass

Uncommon

A little ring compass whose needle turns toward nearby treasure and useful finds.

Loot shows on your map from 2x as far Ashfall

Marina Pointer

Uncommon

A bright toy compass with a coral needle that points toward nearby treasure.

Loot shows on your map from 2x as far Basecamp, Saltmere, Lotus River, Encore Heights

Minecart Bracer

Uncommon

A padded rail bracer with iron corner guards. It takes the edge off a falling cart and the swagger off a stagecoach robber.

Takes 10% off every knock Around the realm

Mossstep Mini Boots

Uncommon

A matched pair of tiny boot charms. They make clumsy landings feel a little less bumpy.

Takes 8% off every knock Greenhollow, Thornwood

Open Palm Compass

Uncommon

A green palm-leaf dial with a golden needle that turns toward nearby loot.

Loot shows on your map from 2x as far Sunfish Isles

Pinecone Compass

Uncommon

A pinecone case hides a tiny brass needle. Loot shows on your map from twice as far.

Loot shows on your map from 2x as far Greenhollow, Thornwood, Emberfall

Pocket Stereo Charm

Uncommon

A palm-sized pretend stereo with candy-colored buttons. Its tiny imaginary chorus helps you rest well.

Rest heals 1.25x as fast Basecamp, Saltmere, Ashfall, Encore Heights

Restful Rune

Uncommon

A soft blue rune that hums when you sit down. Rest restores you twenty-five percent faster.

Rest heals 1.25x as fast Emberfall

Resting Quilt Charm

Uncommon

A tiny patchwork quilt square. You recover 25% faster while you rest.

Rest heals 1.25x as fast Greenhollow, Stonewatch, Emberfall

Resting Stone Charm

Uncommon

A soothing river-blue stone rests in a soft woven sling. You heal a little faster while resting.

Rest heals 1.25x as fast Greenhollow, Kindlecrest, Sundown Gulch

Retro Spinner Charm

Uncommon

Three candy-colored paddles on a smooth hub. It keeps little tumbles from becoming big ouchies.

Takes 8% off every knock Basecamp, Saltmere, Encore Heights

Ridgefinder Compass

Uncommon

Its blue needle leans toward hidden caches instead of north. Loot shows on your map from twice as far.

Loot shows on your map from 2x as far Greenhollow, Saltmere, Kindlecrest

Ripple Drop Charm

Uncommon

The polished drop cushions every landing, and tumbles travel half as far.

Falls hurt 50% less Emberfall, Sunfish Isles, Lotus River

Sap-Sipper Flask

Uncommon

A small clay flask of bright green sap tonic. It restores a little energy while the court is still deciding whether to trust you.

Rest heals 1.15x as fast Around the realm

Sapwood Medallion

Uncommon

A pale wooden ring with a carved spring leaf. Rest and snacks seem to do a little more good.

Rest heals 1.25x as fastFood heals 1.25x as much Greenhollow, Thornwood, Emberfall

Softfall Ring

Uncommon

A blue ring softens every fall by ten percent for its wearer.

Takes 1% off every knockFalls hurt 10% lessTrailwise tier 1Needs level 10 Dropped by creatures of its level

Steadyrest Amulet

Uncommon

A calm silver amulet lets its wearer recover six percent faster while resting.

Takes 1% off every knockRest heals 1.06x as fastTrailwise tier 1Needs level 10 Dropped by creatures of its level

Strata Pin Compass

Uncommon

A round compass with three colored stone layers. Its little brass needle points toward loose finds on the map.

Loot shows on your map from 2x as far Saltmere, Emberfall, Kindlecrest

Strawskipper Charm

Uncommon

A tightly braided straw coil with a soft center. Knocks feel 8% softer while you wear it.

Takes 8% off every knock Greenhollow, Thornwood, Sundown Gulch, Tallgrass Plains

Sunbeam Drum Charm

Uncommon

Its tiny beat keeps energy coming. Rest recovery happens 25% faster.

Rest heals 1.25x as fast Greenhollow, Emberfall, Lotus River

Sunsetfinder

Uncommon

A chunky sunset-colored compass points toward treasure. Loot appears on your map from twice as far away.

Loot shows on your map from 2x as far Basecamp, Saltmere, Encore Heights

Sunspinner Amulet

Uncommon

Its little sun pinwheel turns in the breeze. You heal 25% faster while resting, and snacks do 25% more good.

Rest heals 1.25x as fastFood heals 1.25x as much Greenhollow, Saltmere, Emberfall, Tallgrass Plains

Sunwindow Bead

Uncommon

A honey-colored bead from a sunny window. Knobby little adventures feel a little gentler.

Takes 8% off every knock Stonewatch, Emberfall

Thicket Compass

Uncommon

A little compass ringed with mossy bark. Nearby loot appears twice as far away on your map.

Loot shows on your map from 2x as far Greenhollow, Thornwood

Tideglass Lantern

Uncommon

A small blue lantern made from sea glass. Its light flickers when a nearby door is about to open.

Loot shows on your map from 2x as far Around the realm

Tidepool Compass

Uncommon

A little pool-blue compass with a bobbing needle. It reveals nearby loot from twice as far away.

Loot shows on your map from 2x as far Saltmere, Sunfish Isles, Lotus River

Trail Dial Charm

Uncommon

A little copper dial with a needle that points toward nearby finds. Loot appears on your map from twice as far.

Loot shows on your map from 2x as far Greenhollow, Saltmere, Sundown Gulch

Traveler's Compass

Uncommon

The needle wobbles towards treasure. Loot shows on your map from twice as far.

Loot shows on your map from 2x as far Greenhollow, Saltmere, Thornwood, Sundown Gulch, Tallgrass Plains, Lotus River

Twinfin Compass

Uncommon

Two turquoise needle points sit beneath a sunny lid. Loot appears on your map from twice as far away.

Loot shows on your map from 2x as far Saltmere, Sunfish Isles

Valley Echo Dial

Uncommon

A carved stone dial with an echo-blue center. It finds nearby loot at twice the map range and speeds resting recovery by a quarter.

Rest heals 1.25x as fastLoot shows on your map from 2x as far Thunderfoot Valley

Whisper Compass

Uncommon

A pocket compass with a bright needle. Nearby loot appears on your map from twice as far away.

Loot shows on your map from 2x as far Emberfall

Willow Loop Amulet

Uncommon

The springy willow loop cushions little bumps. Knocks feel 8% softer.

Takes 8% off every knock Greenhollow, Thornwood, Lotus River

Acorn Button

Common

A smooth wooden acorn on a short cord. It makes a snack feel extra satisfying.

Food heals 1.5x as much Greenhollow, Thornwood, Emberfall

Amberdrop Bead

Common

A honey-colored drop of ancient tree sap. Snacks restore half again as much while it hangs at your belt.

Food heals 1.5x as much Thunderfoot Valley

Apricot Knot Charm

Common

Soft orange cloth loops around a smooth clay bead. It makes every bite half as much good again.

Food heals 1.5x as much Greenhollow, Saltmere, Sundown Gulch

Berry Brooch

Common

Three enamel berries on a pin. Food does you half as much good again.

Food heals 1.5x as much Basecamp, Greenhollow, Thornwood, Tallgrass Plains, Lotus River, Encore Heights

Boardwalk Popsicle Charm

Common · toy

A mint-and-pink ice pop on a tiny bead chain. Snack breaks do you half as much good again.

Food heals 1.5x as much Basecamp, Encore Heights

Cactus Cup Pendant

Common

A friendly green cactus charm with a golden center. It makes food do half as much good again.

Food heals 1.5x as much Greenhollow, Sunfish Isles, Sundown Gulch

Chalk Maze Charm

Common

A raised-lane puzzle tile that shines softly in dark rooms. It makes a gentle little night-light.

Glows softly Stonewatch, Emberfall

Cheese Wedge Charm

Common

A smiling cheese-shaped charm that helps every bite pack in half as much goodness again.

Food heals 1.5x as much Greenhollow, Saltmere, Thornwood, Tallgrass Plains

Chewroot Charm

Common

A golden chewroot seed on a soft grass loop. Picnic food fills you up a little more. It has never seen a shop.

Food heals 1.5x as much Emberfall, Thunderfoot Valley

Citrus Cracker Pin

Common · toy

A crisp wafer star inside a clear clip-on case. Its orange seams shine like a tiny sunset sign, and snacks do half as much good again.

Food heals 1.5x as muchGlows softly Basecamp, Encore Heights

Cloud Crisp Charm

Common

A foam biscuit charm with a tiny fork loop. Packed snacks stay extra satisfying.

Food heals 1.5x as much Ashfall

Cloud-Foam Whorl

Common

A chalky spiral carved to resemble a curling cloud. It helps berry bundles and grain cakes go half as far.

Food heals 1.5x as much Thunderfoot Valley

Cocoa Button

Common

A round brown button that smells faintly of cocoa. It makes treats feel more filling.

Food heals 1.5x as much Emberfall

Coconut Button Charm

Common

A smooth brown charm shaped like a button-sized coconut. It makes every bite count a little more.

Food heals 1.5x as much Sunfish Isles

Court Moth Charm

Common

A little golden moth charm that gives off a soft light. It helps you see the first mark on every old woodland path.

Glows softly Around the realm

Custard Button

Common

A round yellow pin with a creamy swirl. It makes your food half as filling, too.

Food heals 1.5x as much Emberfall, Kindlecrest

Driftwood Button Amulet

Common

A round piece of driftwood with four gentle dimples. Food restores 50% more health.

Food heals 1.5x as much Saltmere, Thornwood, Lotus River

Electric Jelly Charm

Common

A wobbly cube of electric lime jelly that gives snacks a bright little boost.

Food heals 1.5x as muchGlows softly Basecamp, Ashfall, Encore Heights

Glow Pebble

Common

A smooth green stone that glows softly all the time. A good night light.

Glows softly Thornwood, Emberfall, Ashfall

Greenribbon Charm

Common

A soft green ribbon braided around a smooth seed. Snacks made from it stay satisfying longer.

Food heals 1.5x as much Greenhollow, Thornwood, Tallgrass Plains

Gummy Arcade Charm

Common

A translucent gummy shape with candy-bright colors and a little arcade-sized glow.

Food heals 1.5x as much Basecamp, Saltmere, Encore Heights

Harbor Picnic Charm

Common

A tiny basket with a biscuit tucked under its cloth. Food gives you 50% more help.

Food heals 1.5x as much Saltmere, Lotus River

Hearth Loaf Charm

Common

A tiny golden loaf pin. Food gives you 50% more good.

Food heals 1.5x as much Stonewatch, Emberfall

Heatglass Charm

Common

A small orange glass charm that stays warm in a pocket. It helps a weary traveler recover a little faster after a long shift.

Rest heals 1.1x as fast Around the realm

Honey Bun Pin

Common

Pinned beside your pack, it makes every snack restore half as much again.

Food heals 1.5x as much Greenhollow, Thornwood, Lotus River

Honeycomb Medallion

Common

A little golden medallion shaped like a honeycomb cell. Every meal gives you 50% more good.

Food heals 1.5x as much Greenhollow, Stonewatch, Emberfall

Honeydrop Charm

Common

A warm golden drop on a leaf-shaped loop. Snacks do you half as much good again.

Food heals 1.5x as much Greenhollow, Thornwood, Emberfall

Lime Pixel Charm

Common

A tiny stepped charm in two shades of lime. It makes a handful of munchies go further.

Food heals 1.5x as much Basecamp, Ashfall, Encore Heights

Lunchbox Charm

Common

A tiny mint-and-coral lunchbox dangles from a striped loop. Food gives fifty percent more of its usual goodness, just like a well-packed beach lunch.

Food heals 1.5x as much Basecamp, Encore Heights

Lunchbox Luck

Common

Its tiny lidded lunchbox is always packed with one extra crunchy lunch. Food restores half as much goodness again.

Food heals 1.5x as much Saltmere, Kindlecrest

Nutmeg Button

Common

A round wooden button painted like a nutmeg. Snack breaks give you half as much nourishment again.

Food heals 1.5x as much Greenhollow, Thornwood

Oatmoon Biscuit Charm

Common

A sturdy little biscuit charm. Food does you half as much good again.

Food heals 1.5x as much Greenhollow, Saltmere, Tallgrass Plains

Orchard Apple

Common

A red wooden apple that never bruises. Picnic food gives you a little extra strength.

Food heals 1.5x as much Greenhollow, Thornwood

Pathfinder Charm

Common

A carved path charm makes nearby finds show on the map twice as far away.

Takes 0% off every knockLoot shows on your map from 2x as farStarter gearNo level needed Dropped by creatures of its level

Picnic Basket Charm

Common

This little basket always has one more snack. Food gives 50% more recovery.

Food heals 1.5x as much Greenhollow, Tallgrass Plains, Lotus River

Picnic Bell Charm

Common

A pink enamel blossom shaped like a tiny bell. Snacks do you half as much good again.

Food heals 1.5x as much Greenhollow, Tallgrass Plains, Lotus River

Pine-Nut Pendant

Common

A tiny pine nut hanging from a green cord. Food gives you half as much nourishment again.

Food heals 1.5x as much Thornwood, Emberfall

Pineapple Pendant

Common

A little golden pineapple hangs from a braided cord. Its sunny scent makes every meal and snack give fifty percent more of its usual goodness.

Food heals 1.5x as much Basecamp, Encore Heights

Pinyon Pod Charm

Common

A tiny padded pod with room for the scent of a wholesome snack. Food gives it half as much good again.

Food heals 1.5x as much Greenhollow, Sundown Gulch, Tallgrass Plains

Pocket Posy Pin

Common

A little pin with five bright garden flowers. Snack breaks feel extra filling.

Food heals 1.5x as much Stonewatch, Thornwood

Popcorn Tassel

Common

A little bundle of puffy golden loops. It makes food half as much good again, perfect for a snack break.

Food heals 1.5x as much Basecamp, Saltmere, Sundown Gulch

Popsicle Pixel Charm

Common

A pink-and-mint frozen treat built from cheerful square blocks, with no wrapper and twice the snack power.

Food heals 1.5x as much Basecamp, Saltmere, Sunfish Isles, Encore Heights

Pretzel Twine Charm

Common

A tiny pretzel charm tied on a loop of twine. Snacks feel more filling.

Food heals 1.5x as much Emberfall

Puff Candy Charm

Common

A candy-colored foam puff on a clip. It gives packed snacks an extra helping.

Food heals 1.5x as muchGlows softly Ashfall

Quickroot Ring

Common

A braided green ring helps its wearer gather about ten percent faster.

Takes 0% off every knockGathers 10% fasterStarter gearNo level needed Dropped by creatures of its level

Roast-Plum Pin

Common

Two polished purple-brown lobes meet like a smiling plum. Food does half as much good again.

Food heals 1.5x as much Thunderfoot Valley

Saddlebell Charm

Common

A tiny bright bell on a braided cord. It makes snack time feel extra sunny.

Food heals 1.5x as much Greenhollow, Sundown Gulch, Tallgrass Plains

Seafoam Candy Charm

Common

A chewy seafoam sweet on a cord. It makes every bite of food 50% more filling.

Food heals 1.5x as much Saltmere, Sunfish Isles

Seagrape Bead

Common

A cluster of grape-shaped purple beads on a sunny cord. A snack gives you half as much extra energy again.

Food heals 1.5x as much Emberfall, Sunfish Isles, Lotus River

Seedling Bead

Common

A tiny green seed in a wooden holder. Garden food seems twice as filling.

Food heals 1.5x as much Greenhollow, Thornwood, Emberfall

Shell Sandwich Pendant

Common

Two fan shells with a mint-colored reef-green layer between them. It helps food give half as much extra goodness again.

Food heals 1.5x as much Greenhollow, Saltmere, Sunfish Isles

Sleepy-Sun Disc

Common

A round orange disc with sleepy curved rays. Meals restore half again as much while it rests against your chest.

Food heals 1.5x as much Thunderfoot Valley

Sun Apple Pin

Common

A polished apple pin with a warm center. It helps snacks feel more filling.

Food heals 1.5x as much Emberfall

Sun-Mango Charm

Common

A golden enamel mango with tiny green leaves. Snacks restore half as much goodness again.

Food heals 1.5x as much Greenhollow, Sunfish Isles

Trail Crumb Charm

Common

A little biscuit-shaped charm dusted with sugar-like crystals. Every snack gives half as much nourishment again.

Food heals 1.5x as much Greenhollow, Saltmere, Kindlecrest

Warmrest Amulet

Common

A warm amber amulet lets its wearer recover five percent faster while resting.

Takes 1% off every knockRest heals 1.05x as fastStarter gearNo level needed Dropped by creatures of its level

Watermelon Wrist Charm

Common

A glossy watermelon wedge circles the wrist on mint beads. Meals and snacks give fifty percent more goodness while the charm is worn.

Food heals 1.5x as much Basecamp, Encore Heights
Health and helpers

Big Heart Potion

Uncommon

A big red bottle with a cork shaped like a heart. Restores 70 health at once.

+70 healthCooldown 20 s Anywhere in the realm

Campfire Stew

Uncommon

Carrots, potatoes and a secret ingredient, ladled out at the camp. Restores 50 health over 10 seconds.

+50 health over 10 sCooldown 6 s Greenhollow, Stonewatch, Thornwood, Sundown Gulch, Tallgrass Plains

Floaty Feather

Uncommon

Hold it up and you drift down like a leaf. Slow falls and no bumps for 30 seconds.

slow falls for 30 sCooldown 30 s Greenhollow, Saltmere, Thornwood, Emberfall

Zing Pop

Uncommon

Fizzy lime and lightning. You run at double speed for 12 seconds.

double speed for 12 sCooldown 45 s Basecamp, Saltmere, Ashfall, Encore Heights

Apple

Common

Crisp and shiny. Restores 15 health over 5 seconds.

+15 health over 5 sCooldown 6 s Basecamp, Greenhollow, Stonewatch, Saltmere, Thornwood, Tallgrass Plains, Lotus River

Glow Jar

Common

A glass jar with a warm light in it, for catching critters.

Walk up to a critter, press ECooldown 1 s Anywhere in the realm

Lantern Oil

Common

A flask of golden oil for the little lantern on your belt. You glow warmly for 3 minutes.

glow for 3 minCooldown 10 s Greenhollow, Stonewatch, Saltmere, Thornwood, Emberfall, Lotus River

Loaf of Bread

Common

Still warm from somebody's oven. Restores 25 health over 8 seconds.

+25 health over 8 sCooldown 6 s Basecamp, Greenhollow, Stonewatch, Saltmere, Sundown Gulch, Lotus River

Minor Health Potion

Common

A little red bottle that tastes of strawberries. Restores 35 health at once.

+35 healthCooldown 20 s Anywhere in the realm

Star Bandage

Common

A clean roll of cloth with little stars printed on it. Restores 40 health over 8 seconds.

+40 health over 8 sCooldown 12 s Anywhere in the realm
Keys

Crystal Key

Epic

Cut from one violet crystal. It hums near the Moonwell.

Thornwood, Emberfall, Ashfall

Silver Key

Rare

Too fancy for a shed. A treasure chest, maybe?

Greenhollow, Stonewatch, Saltmere, Thornwood, Sundown Gulch

Old Iron Key

Common

Opens something, somewhere. Probably a shed.

Anywhere in the realm
Maps

Faded Treasure Map

Rare

Most of a map, with a path, a palm tree and a grumpy-looking crab.

Greenhollow, Saltmere, Thornwood, Sundown Gulch

Star Chart

Uncommon

Dots and lines on dark blue paper. One dot is circled: 'home?'

Emberfall, Ashfall

Map Scrap

Common

A torn corner of an old map. Somebody drew a very small X on it.

Anywhere in the realm
Crystals

Harvest Lantern Crystal

Legendary

An amber lantern-shaped crystal with a golden heart. Its glow feels as welcoming as a harvest celebration.

Greenhollow, Emberfall, Tallgrass Plains

Mirage Crystal

Legendary

A violet-pink crystal with an aqua center that seems to shimmer like a distant lagoon. Its changing colors are pure imagination.

Basecamp, Emberfall, Sunfish Isles

Rainbow Keeper Crystal

Legendary

A clear crystal that gathers soft colors inside its facets. Sunlight paints little rainbows on nearby walls.

Emberfall, Ashfall

Abyssal Coal

Epic

A dark blue crystal that gives off a cool glow. It burns with a clean flame that does not go out underwater.

Glows softly Around the realm

Aurora Kite Crystal

Epic

A broad kite-shaped crystal whose split facets shift between mint, pink, and gold.

Emberfall, Ashfall, Encore Heights

Glowsong Cell

Epic

A rosy crystal tube with three orbiting lights. It hums three happy notes whenever the river sings nearby.

Emberfall, Ashfall, Lotus River

Living Coal

Epic

A warm crystal coal that continues to glow long after the vault is closed. It remembers the old heat without becoming dangerous.

Glows softly Around the realm

Opal Jukebox Crystal

Epic

A teal-violet crystal with tiny equalizer windows that shimmer in color.

Basecamp, Ashfall, Encore Heights

Rooftop Aurora Crystal

Epic

A tall prism cycles through coral, violet, and mint light. Sunlight splits it into a tiny rainbow over the rail.

Emberfall, Ashfall, Encore Heights

Watchlight Crystal

Epic

A slender violet crystal with a gentle light tucked deep inside. Old watchkeepers set one beside each winding stair.

Greenhollow, Stonewatch, Emberfall

Bubblegum Drop Crystal

Rare

A pink crystal shaped like one soft drop, with a bright bubble at its heart.

Basecamp, Emberfall, Sunfish Isles

Cloudwater Cell

Rare

A clear glass cell with a cloud-blue droplet floating upside down. The droplet never spills, however the cell is turned.

Stonewatch, Emberfall

Frostseed Crystal

Rare

A clear blue seed crystal with a tiny white sparkle at its heart. Frosty mist puffs away when it is picked up.

Greenhollow, Thornwood, Emberfall

Hearthglow Crystal

Rare

A honey-colored crystal that glows like a cozy hearth and stays warm in cool castle rooms.

Stonewatch, Emberfall

Moonstone

Rare

Milky blue, and cool however long you hold it.

Thornwood, Emberfall

Phase Comet Cell

Rare

A hexagonal glass cell with three pearl-white comet tails circling a violet core.

Emberfall, Ashfall

Starbud Crystal

Rare

A violet crystal with a tiny starry sparkle that brightens at dusk.

Thornwood, Emberfall

Tricolor Geode

Rare

Three bright crystal colors sleep inside one round stone shell. Opening it feels like finding a tiny parade.

Emberfall, Thunderfoot Valley

Blue Hour Crystal

Uncommon

Deep indigo crystal with a pale band through its middle. It glows only after the ash settles.

Emberfall, Ashfall

Brine Bubble Cell

Uncommon

A turquoise glassy cell with one round bubble drifting inside it.

Saltmere, Ashfall, Lotus River

Chatterdrop Crystal

Uncommon

A golden drop full of tiny bubbles. Held near an ear, it sounds like several friends whispering at once.

Emberfall, Ashfall, Lotus River

Cloverpot Crystal

Uncommon

A soft green crystal shaped like a lucky clover. It hums when the woodland is peaceful.

Thornwood, Emberfall

Cobalt Hush Crystal

Uncommon

A cobalt crystal that makes every sound nearby feel gentle and quiet.

Emberfall, Ashfall, Kindlecrest

Duskwire Cell

Uncommon

A green glass power cell with a copper coil and smooth porcelain caps. Its light blinks slowly after sundown.

Ashfall, Sundown Gulch

Ember Crystal

Uncommon

Warm as a mug of cocoa. Glows orange in the dark.

Emberfall, Ashfall

Frostbud Crystal

Uncommon

A frosty blue crystal that hums softly when the air is cool.

Thornwood, Emberfall

Glowmoss Crystal

Uncommon

A rounded green crystal that gives off a gentle mossy glow. Its light brightens when someone nearby laughs.

Greenhollow, Thornwood, Emberfall

Harborlight Crystal

Uncommon

A tall sea-green crystal with a warm inner glow. Cloudy wisps at its base resemble foamy surf.

Basecamp, Emberfall, Sunfish Isles

Honeycomb Crystal

Uncommon

Golden hexagonal cells sparkle like sugar crystals. A faint warm glow moves from cell to cell.

Thornwood, Emberfall

Marigold Crystal

Uncommon

Golden as a fresh marigold, with petals of crystal unfolding around a bright center. It hums when the sun comes out.

Greenhollow, Saltmere, Emberfall

Meadow Signal Cell

Uncommon

A green glass cell with a friendly pulse of light. It remembers the last place it was found.

Ashfall, Tallgrass Plains

Mossglow Crystal

Uncommon

A green crystal with a velvety moss cap. It shines brighter whenever the air feels fresh after rain.

Thornwood, Emberfall

Mosslight Crystal

Uncommon

A green crystal flecked with tiny mossy patches. It gives off a gentle light while nestled among leaves.

Stonewatch, Thornwood, Emberfall

Pocketcomet Cell

Uncommon

A green glass cell with a tiny comet tail. It still glows when you shake it.

Ashfall, Kindlecrest

Power Cell

Uncommon

A glass tube of green light. Still charged, after all this time.

Ashfall

Ribbon Current Crystal

Uncommon

A violet crystal that zigzags like a ribbon on the water. Its colors slide when the sun shines through.

Emberfall, Ashfall, Lotus River

Sunset Cell

Uncommon

Orange glass surrounds a bright pink core. The light inside shifts like a tiny sunset.

Ashfall, Encore Heights

Taffy Twist Crystal

Uncommon

A violet crystal wound into a loose spiral, sparkling along every turn.

Basecamp, Emberfall

Thunderfoot Opal

Uncommon

Its stripes roll from turquoise to peach when Thunderfoot Valley gives a mighty thump-thump.

Emberfall, Thunderfoot Valley

Valley Lantern Crystal

Uncommon

A golden crystal glows like a tiny window without any flame. The whole cave smiles when it appears.

Emberfall, Thunderfoot Valley

Yucca Star

Uncommon

Several violet points lean outward from a chunk of desert glass. Tiny scratches make it sparkle beneath a wide-brimmed hat.

Kindlecrest, Sunfish Isles, Sundown Gulch

Apricot Prism

Common

A warm orange crystal that splits afternoon light into buttery ribbons.

Basecamp, Saltmere

Barrel Agate

Common

Cream, berry, and dusty-pink bands circle this little crystal like a sunny barrel. It hums during the afternoon heat.

Saltmere, Sunfish Isles, Sundown Gulch

Blue Dew Crystal

Common

A clear blue crystal that feels cool and clean, with tiny sparkling flecks inside.

Greenhollow, Tallgrass Plains

Blueberry Cloud Crystal

Common

Blue berry dots drift inside a soft crystal cloud. Shake it gently and the colors mingle.

Emberfall, Thunderfoot Valley

Brookdrop Crystal

Common

A clear blue crystal shaped like a water drop. One tiny bubble stays perfectly still inside.

Thornwood, Emberfall, Lotus River

Chalkstep Crystal

Common

A cloudy blue crystal with three stepped faces. It feels pleasantly smooth, even after a rainy day.

Greenhollow, Stonewatch

Checkerbeam Crystal

Common

Coral and turquoise squares glow inside clear glass. Every turn casts a tiny checkerboard of light.

Saltmere, Ashfall, Encore Heights

Cloudseed Cell

Common

A clear capsule holding one soft white puff that bobs when the cell is moved.

Ashfall

Dandelion Dawn Crystal

Common

A honey-yellow crystal with a soft glow, like sunshine caught in a flower.

Emberfall, Tallgrass Plains

Dawndrop Crystal

Common

A rosy teardrop that glows like sunrise through folded paper. It hums when gently tapped.

Emberfall

Dewdrop Crystal

Common

A cool little crystal that catches light like a drop of morning dew. It is always slightly damp.

Greenhollow, Thornwood, Emberfall

Driftwood Cell

Common

A smooth green crystal cell held between two driftwood caps. Tiny bubbles drift inside its glassy center.

Ashfall, Sunfish Isles, Lotus River

Echo Mica Crystal

Common

A pale blue crystal that hums a happy little tune when sunlight touches it.

Emberfall, Kindlecrest

Ember Crystal Shard

Common

A warm crystal shard that glows brighter when the vault is overheating. It is beautiful, but it is not a good idea to hold for long.

Glows softly Around the realm

Foamlight Crystal

Common

A minty crystal that glows whenever the tide brings it a little sunlight.

Saltmere, Lotus River

Foamstep Crystal

Common

A minty crystal curled like a gentle wave. Its foamy tip glows brighter whenever evening signs switch on.

Lotus River, Encore Heights

Frostpetal Crystal

Common

Six icy petals unfold from one pearl-blue center. They sparkle gently in the shade.

Thornwood, Emberfall, Kindlecrest

Honeydrop Crystal

Common

A sunny amber crystal that glows warmly in a child's hand.

Saltmere, Thornwood, Emberfall

Lagoon Candy Crystal

Common

A rounded aqua crystal with a milky shine. It is smooth, bright, and pleasant to hold.

Emberfall, Sunfish Isles

Lariat Coil

Common

A clear turquoise crystal curls into a loose loop, as if frozen mid-cast. Its cheerful shape belongs in every young prospector's pocket.

Emberfall, Ashfall, Sundown Gulch

Lemon Bubble Crystal

Common

A clear yellow cluster of round crystals, each bubble catching a tiny rainbow.

Basecamp, Sunfish Isles

Lullaby Prism

Common

A creamy violet prism that hums one soft, sleepy note when held. Its edges glow like tiny night lights.

Emberfall, Ashfall

Mint-Splinter Crystal

Common

Thin mint layers sparkle inside a little crystal splinter. It hums when the water runs nearby.

Thunderfoot Valley

Morning Dew Crystal

Common

A clear green crystal that stays cool beneath a sunny sky.

Thornwood, Emberfall

Pebblesun Crystal

Common

A smooth aqua crystal with a golden glow that shines like a pebble holding sunlight.

Emberfall, Lotus River

Petal Flash Crystal

Common

A hot-pink crystal with six bright points. It throws flower-shaped light across nearby walls.

Emberfall, Encore Heights

Pocket Sky Crystal

Common

A smoky blue shard with tiny lights drifting inside, like a sky kept in stone.

Emberfall, Ashfall

Pocket-Size Geode

Common

A little stone pocket hiding a sunny cluster of crystals. It looks pleased to be discovered.

Thunderfoot Valley

Pollenwheel Cell

Common

A round golden cell with a tiny seed-float inside. It hums when gently tapped.

Ashfall, Tallgrass Plains

Sea Glass

Common

Old bottle glass, rolled smooth by the tide.

Saltmere

Seafoam Facet

Common

A clear green crystal with rounded facets, polished smooth by the surf.

Saltmere, Sunfish Isles

Snailshell Crystal

Common

A lavender spiral crystal that rolls in tiny circles when nudged. It never rolls farther than a child's reach.

Greenhollow, Emberfall, Lotus River

Starfish Spark

Common

A warm little crystal that flashes coral-gold when the afternoon sun catches it.

Saltmere, Sunfish Isles

Sunbeam Salt Crystal

Common

A pale crystal with a warm golden band running through its middle.

Saltmere, Emberfall
Relics

Comet Chuck Wagon

Legendary

A cream-and-turquoise miniature wagon rolls on a smiling crystal comet. Its trail sparkles like sunset dust.

Emberfall, Ashfall, Sundown Gulch

Crown of the First Mayor

Legendary

Basecamp's very first mayor wore it to open the Standing Lamp. It is slightly too big.

Basecamp

Golden Horseshoe

Legendary

Belonged to the fastest pony Greenhollow ever had. Her name was Biscuit.

Greenhollow

Bramble Crown

Epic

A gentle green crown that seems to grow brighter near flowers.

Thornwood, Emberfall

Captain's Bell

Epic

Rang for the first ship into Saltmere. Ding.

Saltmere

Clockwork Castle Head

Epic

A smiling clockwork castle head blinks its blue windows and taps its tiny stone beard whenever it hears applause.

Emberfall, Ashfall

Green Crown

Epic

A living crown of green leaves and pale wood. It is not made for royalty. The court simply used to give it to whoever kept the roots asleep.

Around the realm

Harvest Crown

Epic

A crown woven from green grass, tiny flowers, and golden thread. It still smells faintly of a summer picnic.

Greenhollow, Thornwood, Emberfall

Palm-Leaf Crown

Epic

A layered crown of green palm leaves with tiny golden beads. It looks made for a sunny island celebration.

Greenhollow, Emberfall, Sunfish Isles

Rainpetal Crown

Epic

A silver circlet whose points curl like rain-filled petals. Each point catches a different pale color in the light.

Stonewatch, Thornwood, Emberfall

Scarecrow Button-Head

Epic

A soft straw-colored scarecrow head with mismatched button eyes and a tiny painted smile.

Greenhollow, Tallgrass Plains

Seabed Crown

Epic

A crown-shaped piece of sea glass decorated with tiny silver shells. The old lighthouse crew wore one during the final watch.

Around the realm

Starflip Horseshoe

Epic

A golden horseshoe toy flipped into a starry rainbow pose.

Greenhollow, Emberfall, Kindlecrest

Stormcap Crown

Epic

A sunlit crown with curling wave peaks and a calm turquoise center.

Saltmere, Emberfall, Sunfish Isles

Sunstone Relic

Epic

A disc of gold stone with a smiling sun. Warm on sunny days, warmer on gray ones.

Emberfall

The First Echo

Epic

A small hand bell that remembers the first note rung beneath Stonewatch. It repeats the note once, softly, when the bearer is in danger.

Glows softly Around the realm

Ventling Stone Head

Epic

A friendly sandstone head wears crystal freckles and a pebble topknot. Warm air makes its cheeks glow softly.

Emberfall, Kindlecrest, Sundown Gulch

Wave-Spun Horseshoe

Epic

A thick horseshoe made from pale coral stone. Rounded wave patterns curl around its smooth surface.

Greenhollow, Sunfish Isles, Lotus River

Antler-Sun Crown

Rare

A sunny fossil crown from a time when neighbors shared one big lunch. It fits any willing helper.

Greenhollow, Emberfall, Thunderfoot Valley

Bark Buddy

Rare

A tiny smiling wood guardian with a crown of green leaves.

Thornwood, Emberfall

Bell Buoy Token

Rare

A salt-stained metal token stamped with a bell and a wave. The old harbor crews used one to call a watch change.

Around the realm

Button-Eye Dino Idol

Rare

A little green stone dinosaur idol with bright eyes and a leaf-shaped smile. It is happiest near a window.

Emberfall, Thunderfoot Valley

Cactus Chorus Idol

Rare

A smiling saguaro figurine holds a tiny harmonica and forever seems to be singing one cheerful desert song.

Emberfall, Sunfish Isles, Sundown Gulch

Cloud Ribbon Crown

Rare

A pale blue crown with cloud-puff points and curling ribbons. It fits any kind of imaginative play.

Emberfall, Tallgrass Plains

Coral Sailor Head

Rare

A round carved beach guide with a coral cap, bright eyes, and a friendly smile.

Saltmere, Emberfall, Sunfish Isles

Dewdrop Horseshoe

Rare

Cool blue-silver metal holds a row of round dew beads. Each bead shines brightly in sunlight.

Emberfall, Lotus River

Disco Music Box

Rare

A violet box-faced figure smiles beneath a crown of mirrored dots. Nearby signs add splashes of color to its face.

Basecamp, Saltmere, Ashfall, Encore Heights

Elderbark Seal

Rare

A warm bark seal marked with the spiral of an ancient court. It opens no lock, but it makes old roots turn toward you.

Around the realm

Garden Totem Head

Rare

A round painted totem head with closed, contented eyes and a leafy topknot. It looks pleased to be found.

Thornwood, Emberfall, Sunfish Isles

Gatehouse Face

Rare

A round sandstone face with closed, smiling eyes and a tiny carved grin. It seems happy to see you.

Greenhollow, Stonewatch, Saltmere

Hinged Rocket Idol

Rare

A little yellow rocket toy with folding fins. It points toward wherever the wind is nicest.

Emberfall, Ashfall, Kindlecrest

Kite Festival Idol

Rare

A cheerful teal festival idol shaped like a kite wheel and fluttering tail.

Basecamp, Greenhollow, Sunfish Isles

Mango Bell

Rare

A small golden bell with a wooden clapper. Its warm color makes it look as cheerful as a market prize.

Saltmere, Sunfish Isles, Lotus River

Meadow Chime Bell

Rare

A sunny gold bell with a flower-shaped handle. Its gentle note makes everyone smile.

Saltmere, Tallgrass Plains

Mossy Figurine

Rare

A little stone owl with moss for eyebrows. It looks disappointed in you.

Thornwood

Old Robot Head

Rare

Its eyes still blink when you tap it. It seems pleased to see you.

Ashfall

Pocket Castle Idol

Rare

This little stone keep has four toy sentries and a banner folded into a cheerful spiral.

Stonewatch, Emberfall

Pocket Planet Head

Rare

A round blue planet head with a friendly face and a tiny toy ring.

Emberfall, Ashfall, Kindlecrest

Prairie Sun Stamp

Rare

A rounded wooden stamp carries a cheerful sun emblem. Its friendly face brightens when picnic tins are packed for the trail.

Greenhollow, Saltmere, Sundown Gulch

Puddlesprite Head

Rare

A round blue-green sprite with leaf ears and a droplet curl. Its happy face stays dry, somehow.

Thornwood, Emberfall, Lotus River

Rainbow Current Crown

Rare

An open silver circlet with a rainbow ribbon winding over its peaks. Every color seems deeper after a gentle rain.

Saltmere, Emberfall, Lotus River

Roller Comet Idol

Rare

Its wheel feet still glow after all these years. It skates in cheerful little circles when the sun goes down.

Ashfall, Encore Heights

Tourney Medal

Rare

Second place, jousting, the year it rained. Still counts.

Stonewatch

Turnip Puppet Head

Rare

A round turnip head with a tiny leafy top and a painted grin. It wobbles whenever the wind passes.

Greenhollow, Thornwood, Emberfall

Wavecrest Idol

Rare

A tiny sea-worn idol with a curling wave crest and a calm, welcoming face.

Saltmere, Emberfall, Sunfish Isles

Ancient Coin

Uncommon

Stamped with a king nobody remembers, wearing a very big hat.

Greenhollow, Stonewatch, Thornwood, Sundown Gulch

Cloudkeep Bell

Uncommon

A rounded silver bell with a puffy cloud-shaped shoulder. It makes one bright note when the watchtower doors creak.

Stonewatch, Emberfall

Grasshopper Chime

Uncommon

This friendly bell wears leaf-shaped wings and a tiny grasshopper grin. A gentle desert breeze can make it ring.

Sundown Gulch, Tallgrass Plains

Little Thunderfoot Tooth

Uncommon

A smooth fossil tooth shaped like a friendly little head. Tap the crown and it gives a happy toot.

Emberfall, Thunderfoot Valley

Neon Kite Idol

Uncommon

A diamond-shaped kite figure trails ribbons of gold and pink. It seems ready for a very gentle breeze.

Basecamp, Sunfish Isles, Encore Heights

Parade Drummer Figurine

Uncommon

A tiny blue-uniformed drummer who keeps time with a toy drumstick.

Basecamp, Greenhollow, Saltmere

Pebble Chime

Uncommon

A slate-blue chime that makes a soft, musical patter.

Thornwood, Emberfall

Pineapple Lantern Idol

Uncommon

A palm-fiber pineapple with a warm amber heart. It glows gently when the sun goes down.

Emberfall, Sunfish Isles

Pinwheel Disc

Uncommon

Four bright vanes turn inside a sturdy ring. It makes a soft whirr when the air is just right.

Emberfall, Ashfall

Pinwheel Park Idol

Uncommon

A little rooftop sculpture with four mint paddles and a gold balance bead. It still turns in a breeze.

Emberfall, Ashfall

Pocket Clown Head

Uncommon

A springy toy clown head with a curly violet fringe and a permanent grin.

Basecamp, Emberfall

Reef Jester Idol

Uncommon

A little coral-colored idol with a broad smile and a leafy skirt. Its cheerful pose never changes.

Emberfall, Sunfish Isles

Riverbend Horseshoe

Uncommon

A sky-blue horseshoe marker crossed by three cream waves. Its rounded ends have never become scratched or rusty.

Greenhollow, Saltmere, Lotus River

Signal Crown

Uncommon

A violet antenna relic shaped like an open crown, built to catch signals across the ash.

Ashfall, Encore Heights

Slatespout Bell

Uncommon

A smooth slate bell that rings a bright, friendly note when tapped.

Emberfall, Kindlecrest

Three-Knot Trail Coin

Uncommon

A bronze trail coin marked with three simple knots. It is a keepsake, not a ticket for anything.

Greenhollow, Tallgrass Plains

Tide Chime

Uncommon

A shell-colored chime that makes a gentle, musical note when the tide is near.

Saltmere, Sunfish Isles, Lotus River

Tin Kite Idol

Uncommon

A little tin kite figurine with bright colors and a cheerful tail. It tilts toward the wind, even indoors.

Greenhollow, Saltmere, Emberfall

Tin Spring Jester

Uncommon

A tiny tin jester with a spring in its shoe. It always lands in a happy pose.

Emberfall, Tallgrass Plains

Tower Tot

Uncommon

A palm-sized watchtower toy with a round doorway and a happy face. Its painted roof has nearly worn away.

Greenhollow, Stonewatch

Tunnel Gnome Idol

Uncommon

A little stone gnome with a cheerful smile and a mossy green hat.

Emberfall, Kindlecrest

Workboot Horseshoe

Uncommon

A sturdy blue-gray horseshoe cut with boot tread. It held an old service walker steady.

Greenhollow, Ashfall

Acorn Bell

Common

A little wooden bell with a warm, ringing voice.

Saltmere, Thornwood, Emberfall

Checker Button

Common

An oversized button with four bright squares and a stubborn little thread loop.

Basecamp, Greenhollow, Saltmere

Chrome Sun Disc

Common

A silver souvenir disk with a tiny sunrise over two waves. It is a keepsake, not pocket change.

Basecamp, Saltmere, Encore Heights

Driftwood Coin

Common

A round piece of driftwood worn smooth by salt, sand, and curious hands.

Saltmere, Lotus River

Four-Hole Button

Common

A smooth gray button the size of a saucer. Four clean holes make it easy to spot inside a dim keep.

Greenhollow, Stonewatch

Jam-Pot Sentinel

Common

A round clay jar guardian with a leafy lid and a proud little face. It stands guard over one berry crumb at a time.

Greenhollow, Saltmere, Thornwood

Juggling Troupe Idol

Common

Three smiling toy acrobats balance on one impossible pedestal.

Basecamp, Saltmere, Emberfall

Keep Ration Token

Common

A small stone token stamped with a bowl and a bell. The old keep issued one to every watch crew.

Around the realm

Leaf Button

Common

A smooth leaf-shaped button the color of new spring growth.

Greenhollow, Saltmere, Thornwood

Lilypad Bell

Common

A green bell no bigger than a strawberry. It makes a tiny plink that sounds like bubbles tapping a cup.

Thornwood, Emberfall, Lotus River

Pocket Button

Common

A red-brown button with four neat holes and a rim worn smooth. It may have belonged to somebody very important.

Greenhollow, Saltmere, Thornwood

Puzzle Coin

Common

Its colorful pieces fit together like a tiny puzzle. The center spins when your thumb flicks it.

Emberfall, Ashfall

Quarry Star Idol

Common

A little stone star with a warm, cheerful glow, tucked among Kindlecrest’s tools.

Emberfall, Kindlecrest

Rainstack Idol

Common

A cheerful clay fountain with three round water steps. Its face beams as if the tiny river is performing.

Emberfall, Sunfish Isles, Lotus River

Rattlesnake Rattle Totem

Common

A stubby clay serpent coils around a striped post, and its harmless toy rattle shakes when picked up. Its eyes are two friendly dots.

Sunfish Isles, Sundown Gulch, Tallgrass Plains

Saloon Key

Common

A brass key tagged 'Mabel Crane - back room.' It opens the saloon's supply closet, though it never seems to open the mine.

Around the realm

Tidy Tower Idol

Common

A tiny crooked lookout tower with a round blue window. Its roof leans, on purpose.

Basecamp, Ashfall

Valley Echo Bell

Common

Tap it once and the valley answers with a warm little ding. No dinosaur was near the picnic.

Greenhollow, Thunderfoot Valley

Velvet Bell

Common

A pearl-white bell rests on a violet cushion. The cushion is soft, but the bell is not.

Saltmere, Encore Heights
Build plans

Castle Keep Plan

Legendary

Rolled-up blue paper covered in careful measurements, titled "Castle keep". Read it and you can build one on your own lot, whatever your level.

Read it to build it on your lot (a tier 4 piece)Can build it already? Worth 500 points Anywhere in the realm

Club Kaleido Plan

Legendary

Rolled-up blue paper covered in careful measurements, titled "Club Kaleido". Read it and you can build one on your own lot, whatever your level.

Read it to build it on your lot (a tier 4 piece)Can build it already? Worth 500 points Anywhere in the realm

Fairytale Castle Plan

Legendary

Rolled-up blue paper covered in careful measurements, titled "Fairytale castle". Read it and you can build one on your own lot, whatever your level.

Read it to build it on your lot (a tier 4 piece)Can build it already? Worth 500 points Anywhere in the realm

Wide Garage Door Plan

Epic

Rolled-up blue paper covered in careful measurements, titled "Wide garage door". Read it and you can build one on your own lot, whatever your level.

Read it to build it on your lot (a tier 3 piece)Can build it already? Worth 200 points Anywhere in the realm

Arcade Cabinet Plan

Rare

Rolled-up blue paper covered in careful measurements, titled "Arcade cabinet". Read it and you can build one on your own lot, whatever your level.

Read it to build it on your lot (a tier 3 piece)Can build it already? Worth 80 points Anywhere in the realm

Street Lamp Plan

Rare

Rolled-up blue paper covered in careful measurements, titled "Street lamp". Read it and you can build one on your own lot, whatever your level.

Read it to build it on your lot (a tier 2 piece)Can build it already? Worth 80 points Anywhere in the realm

Armchair Plan

Uncommon

Rolled-up blue paper covered in careful measurements, titled "Armchair". Read it and you can build one on your own lot, whatever your level.

Read it to build it on your lot (a tier 2 piece)Can build it already? Worth 30 points Anywhere in the realm

Double Bed Plan

Uncommon

Rolled-up blue paper covered in careful measurements, titled "Double bed". Read it and you can build one on your own lot, whatever your level.

Read it to build it on your lot (a tier 2 piece)Can build it already? Worth 30 points Anywhere in the realm

Hanging Lantern Plan

Uncommon

Rolled-up blue paper covered in careful measurements, titled "Hanging lantern". Read it and you can build one on your own lot, whatever your level.

Read it to build it on your lot (a tier 2 piece)Can build it already? Worth 30 points Anywhere in the realm

Sign Board Plan

Uncommon

Rolled-up blue paper covered in careful measurements, titled "Sign board". Read it and you can build one on your own lot, whatever your level.

Read it to build it on your lot (a tier 2 piece)Can build it already? Worth 30 points Anywhere in the realm

Sliding Door Plan

Uncommon

Rolled-up blue paper covered in careful measurements, titled "Sliding door". Read it and you can build one on your own lot, whatever your level.

Read it to build it on your lot (a tier 2 piece)Can build it already? Worth 30 points Anywhere in the realm

Tall Bookcase Plan

Uncommon

Rolled-up blue paper covered in careful measurements, titled "Tall bookcase". Read it and you can build one on your own lot, whatever your level.

Read it to build it on your lot (a tier 2 piece)Can build it already? Worth 30 points Anywhere in the realm

Wall Banner Plan

Uncommon

Rolled-up blue paper covered in careful measurements, titled "Wall banner". Read it and you can build one on your own lot, whatever your level.

Read it to build it on your lot (a tier 2 piece)Can build it already? Worth 30 points Anywhere in the realm
Trophies (world bosses and meteor showers)

Big Tiny's Mitten

Epic

Knitted for his little arms by the ranch hands. He never could reach to put it on.

Dropped by Big Tiny, the Thunder Lizard

Blusterbeard's Spare Hat

Epic

The captain has eleven. This one has a button sewn inside it for luck.

Dropped by Captain Blusterbeard

Glowscale's Golden Scale

Epic

Grandmother Glowscale shed it on purpose, for you. It is warm, like a cup of cocoa.

Dropped by Grandmother Glowscale

Goblin King's Tin Crown

Epic

Grubnose made it out of an old watering can. He was very proud of it, and now you can be too.

Dropped by Grubnose the Goblin King

Grimtusk's War Horn

Epic

Blow it and it makes a noise like a very large, very grumpy goose.

Dropped by Warlord Grimtusk

Heart of the Colossus

Epic

A violet crystal that hums a low note, very slowly, like something enormous thinking.

Dropped by The Crystal Colossus

Mossfang's Mossy Tooth

Epic

The Great Wolf's wobbly tooth, which it was going to lose anyway. Smells of pine.

Dropped by Mossfang the Great Wolf

Old Clackclaw's Pincer

Epic

A giant crab's spare claw. It still clacks when nobody is looking.

Dropped by Old Clackclaw

River Warden's Lantern

Epic

A little reed lantern the Old River Warden left on the bank. It glows a calm amber, like the river at sunset.

Dropped by The Old River Warden

Stage Whirl's Spotlight

Epic

A pocket spotlight from the Stage Whirl's rig. Point it at a friend and they feel like the star of the show.

Dropped by The Stage Whirl

The Ironhide's Horseshoe

Epic

A horseshoe as big as a dinner plate. The Ironhide kicked it off and did not want it back.

Dropped by The Ironhide

Tumbleweed Giant's Twig

Epic

A twig from the Tumbleweed Giant. Put it down on a slope and it rolls away all by itself.

Dropped by The Tumbleweed Giant

Z-0's Happy Core

Epic

Unit Z-0's power core, switched to its friendly setting. It beeps a little tune.

Dropped by Unit Z-0, the Rogue Titan

Star Shard

Uncommon

A piece of a falling star, still faintly warm. Make a wish.

In a meteor shower's star caches

In the store

Bought with points you earn by playing - smashing scenery counts - or with tokens. A vehicle is parked on your lot and locked to you, so buy a lot first.

Fleet Foot

Walk and run twice as fast.

5,000 points or 50 tokens · from level 2

Wind Runner

Walk and run five times as fast.

25,000 points or 150 tokens · from level 5

Jetpack

Fly anywhere, fast.

40,000 points or 200 tokens · from level 3

Second lot

Own a second lot.

3,000 points or 50 tokens, or free at level 4

Third lot

Own a third lot.

12,000 points or 120 tokens, or free at level 7

Fourth lot

Own a fourth lot.

Free at level 15

Fifth lot

Own a fifth lot.

Free at level 25

Sixth lot

Own a sixth lot.

Free at level 45

Putter cart

A little cart of your own, parked on your lot.

2,500 points or 30 tokens

Runabout

A car of your own, parked on your lot.

6,000 points or 60 tokens · from level 2

Skimmer

A hover of your own. Crosses water.

15,000 points or 120 tokens · from level 4

Dragonfly helicopter

A helicopter of your own. Lands on any flat roof.

40,000 points or 250 tokens · from level 5

Kestrel light plane

A plane of your own. Needs a run to take off.

30,000 points or 200 tokens · from level 4

Swiftwing jet

A jet of your own. Fast, and it needs the airfield's runway.

60,000 points or 350 tokens · from level 6

Zippy scooter

A little scooter with a basket. Easy to ride.

3,000 points or 35 tokens

Trailhopper dirt bike

Big hops and wheelies, made for trails.

7,000 points or 70 tokens · from level 2

Roadhound cruiser

Low, steady, with room for your pet on the back.

8,000 points or 80 tokens · from level 3

Streak sport bike

The fastest thing on two wheels.

12,000 points or 100 tokens · from level 3

Lots and houses

189 lots across the 14 zones, priced by size, and lots that come with a castle keep. Sold by Keystone Realty in Basecamp and in the store.

From 600 points or 30 tokens

Looks

18 character looks: 6 free for everyone, the rest to earn with points or buy. Try them on in the wardrobe.

Townie

A tee, jeans and somewhere to be.

Free

Wayfarer

Packed light, walked far.

Free

Hard Hat

On the clock. Mostly.

Free

Nine-to-Five

Has a meeting about the meeting.

Free

Homesteader

Boots, a wide brim and a long view.

Free

Line Cook

Yes, chef.

Free

Field Medic

Patches you up, then tells you off.

1,500 points or 15 tokens

Swamp Goblin

Green, grinning, gone before you look twice.

2,500 points or 25 tokens · from level 2

Festival Silk

Dressed for the lantern night.

3,000 points or 30 tokens · from level 2

Corsair

Salt in the hair, gold in the pockets.

3,500 points or 35 tokens · from level 2

Shadowstep

You did not see this one coming.

4,000 points or 40 tokens · from level 3

Dune Runner

Crosses the sands at noon, for fun.

4,000 points or 40 tokens · from level 3

Fjord Raider

Horns on the helmet, songs on the oars.

5,000 points or 50 tokens · from level 3

Glade Walker

Knows every path through the autumn wood.

5,000 points or 50 tokens · from level 3

Star Sage

Reads the sky like a newspaper.

6,000 points or 60 tokens · from level 4

Bog Witch

Brews something. Will not say what.

6,000 points or 60 tokens · from level 4

Orbital Trooper

Issued one helmet and a lot of confidence.

7,000 points or 70 tokens · from level 4

Gilded Sentinel

Polished every morning. Twice on parade days.

8,000 points or 80 tokens · from level 5

The starter kit

Every new account starts with a kit of basic gear in its inventory.

Weapons

Iron Sword

basic
A reliable iron longsword. The first weapon every adventurer earns.

Wooden Bow

basic
A simple yew bow. Accurate at short to mid range.

Steel Dagger

basic
A fast, light blade for surprise strikes.

Apprentice Staff

good
A wooden focus carved with arcane runes for casting elemental spells.

Bronze Pick

common
A stubby bronze pick with a birch handle. Rocks start to worry.

Iron Pick

uncommon
Heavier, sharper, and it rings when it bites. Mines faster than bronze.

Steel Pick

rare
Folded steel, oiled handle, a miner's pride.

Emberite Pick

epic
Warm to the touch. Stone seems to step aside for it.

Starmetal Pick

legendary
Forged from fallen stars. It hums a little when you find a good seam.

Bronze Hatchet

common
A small bronze hatchet. Perfect for birch.

Iron Hatchet

uncommon
Bites deeper than bronze. Oaks take note.

Steel Hatchet

rare
A keen steel edge that stays keen.

Emberite Hatchet

epic
Leaves a faint smell of toast in the air.

Starmetal Hatchet

legendary
Glimmerwood itself gives way to it.

Birch Rod

common
A bendy birch rod with a flax line. Every angler starts somewhere.

Oak Rod

uncommon
Stiffer, longer, better for trout.

Willow Rod

rare
Springy willow - it feels the tiniest nibble.

Cedar Rod

epic
Smells wonderful and never warps in the rain.

Glimmerwood Rod

legendary
Its tip glows so the fish come to see what's up.

Bronze Blade

common
Your first sword from your own forge. Very shiny, somewhat bendy.

Iron Blade

uncommon
Straight, true and made by you.

Steel Blade

rare
A smith's sword: balanced, bright and ready.

Emberite Blade

epic
The edge glows orange for a moment after every swing.

Starmetal Blade

legendary
Long and light as a moonbeam. Sparkles when it hits.

Oak Shortbow

uncommon
A snappy little bow of oak and flax.

Willow Longbow

rare
Tall and springy. Its arrows fly a long way.

Cedar Longbow

epic
Red cedar, waxed string, a woodland archer's dream.

Glimmerwood Bow

legendary
Hums when drawn. The string shines faintly in the dark.

Foam Bat

common
A fat orange foam bat. Every swing goes bonk, and nobody minds.

Wobbly Rubber Wrench

common
A wrench made of squishy rubber. It wobbles when it lands and squeaks when it misses.

Rapid Foam Blaster

uncommon
Fires soft foam darts, one after another. They stick to windows.

Confetti Popper

rare
One big pull and a cloud of paper confetti goes everywhere. Very festive, very close up.

Long-Shot Dart Launcher

epic
A long, light launcher with a suction-cup dart that flies a very long way.
Armor

Leather Chest

basic
Boiled-leather chest armor. Protects without slowing you down.

Leather Helm

basic
A simple leather skullcap with iron rivets at the temples.

Iron Boots

basic
Sturdy iron-plated boots that double as a kicking weapon.

Wooden Shield

basic
A round oak shield with a hammered iron rim.

Dragon Scale Cloak

OP
Cloak woven from real dragon scales. Resists fire and cold damage.

Bronze Buckler

common
A round bronze shield about the size of a big pie.

Iron Buckler

uncommon
Dents instead of you.

Steel Buckler

rare
Bright steel, riveted rim, a proper guard.

Emberite Buckler

epic
Warm red metal that shrugs off bumps.

Starmetal Buckler

legendary
Light as a plate, tough as a mountain, twinkly as the night sky.

Puffy Play Vest

uncommon
A puffy vest like a bouncy castle you can wear. Bumps feel softer.

Pillow Armor

rare
Two big pillows tied on with ribbon. Very hard to knock over.
Ammo

Wooden Arrow

basic
Standard fletched arrow with iron tip. Stack of 50.

Iron Arrow

good
Iron-tipped arrow with hardened broadhead. Cuts deep on hits.

Steel Bolt

good
Heavy crossbow bolt. Punches through plate at close range.

Magic Arrow

awesome
Enchanted arrow that flies true to its target.

Phoenix Arrow

OP
Bursts into flame on impact, igniting nearby foes for splash damage.

Throwing Knife

basic
Balanced for accurate throws from belt range. Stack of 20.

Smoke Bomb

good
Throws a cloud of obscuring smoke. Breaks line of sight and zombie aggro.

Fire Bomb

awesome
Glass bottle of clinging oil. Splash damage on impact, burns for 4 seconds.
Consumables

Health Potion

basic
Restores 50 HP. Tastes faintly of elderberries and copper.

Mana Potion

basic
Restores 50 mana. Glows faint blue in low light.

Hearty Bread

basic
A thick slice of warm rye bread. Restores 15 HP.

Bandage

basic
Linen wraps for stopping bleeding. Restores 25 HP.

Greater Health Potion

awesome
Concentrated healing draught. Restores 100 HP.

Mana Crystal

awesome
Crystallized mana that dissolves on contact. Restores 100 mana.

Phoenix Feather

OP
Single-use revival item. Resurrects you on death with full HP.

Glow Jar

common
A glass jar with a warm light in it, for catching critters.

Critter Snack

uncommon
A berry biscuit that levels up a critter.
Tools

Torch

basic
A pitch-soaked torch. Lights dark caves and dungeon corridors.

Iron Pickaxe

basic
A miners pickaxe. Breaks ore deposits in the open world.

Coil of Rope

basic
Sturdy hemp rope. Useful for climbing, tying knots, and tying up bandits.

Bag of Holding

awesome
A bag with extradimensional storage. Carries 120 items in a small pouch.
Currency

Gold Coin Pouch

basic
A drawstring pouch of 100 gold coins.

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